Todd is not happy about horses

Post » Sat Feb 19, 2011 12:21 am

I don't know why it's such a big deal for Beth. I don't get why they can't just get on the phone with Rockstar and have a nice discussion about how they implemented horses so well. Obviously, Beth shouldn't just go copypasta RDR's horses, but they sure as hell could learn from them.

Unless I'm missing something, and other game devs don't like talking to other game devs about how to do something....
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Michael Korkia
 
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Post » Sat Feb 19, 2011 12:41 am

Unless I'm missing something, and other game devs don't like talking to other game devs about how to do something....


consider how much fuzz game info leaks is...take a guess how social game devs are with each others X3
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KRistina Karlsson
 
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Post » Sat Feb 19, 2011 4:46 am

They should pretty much just copy Mount and Blade. It has the best mounted combat out of any game to date (and it can switch from 1st to 3rd person like TES).


^^This :nod:
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Anna Kyselova
 
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Post » Fri Feb 18, 2011 9:29 pm

RDR horses + Mount&Blade mounted combat = Sorted. ;)

I'd be quite happy with having a horse similiar to the Assassin Creed games though, to be honest. Don't need anything overly fancy for Skyrim, maybe for the next TES game where there are large cavalry armies and stuff.



Aggro from Shadow of the Colossus is the way horses should be in videogames.

RDR and Assassin's Creed are mere derivatives.



Mount and Blade has all of these. Therefore, Skyrim should copy it.

Seriously, Mount and Blade has a much closer setting and combat to Skyrim than RDR or Assassin's Creed.



I haven't played any of these games apart from Shadow Of the Colossus, in that the landscape is quite open, almost like a giant flat plain with wide corridors and it would seem like it was created with Aggro in mind. Console third person kind of openess.

Now like i said i haven't played RDR or Mount and Blade, but from the screens and videos i've seen of them, they seem similar to Shadow in that they were designed specifically for horses.

RDR = Open Mojave/Mexican deserts and pairie plains with a few trees
Mount & Blade = Open English/European countryside and a few forests

Now just imagine using a horse in what we've seen of the terrain of Skyrim, trudging your horse up a snowy mountain with a Dragon attacking you hmmmmm
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Bedford White
 
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Post » Sat Feb 19, 2011 5:24 am

.
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Marta Wolko
 
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Post » Fri Feb 18, 2011 8:45 pm

Been playing Mount and Blade Warband for the last couple of weeks - OUTSTANDING game, and the horse animations are pretty damn good...

Like someone just said, Battles in this sort game are designed for horses, fought over large open spaces with pretty big armies, perfect for thunderous cavalry charges where you crash through the enemy like a freight train. Combat in elder scrolls games is completely different... Most of the time its just you and a handfull of bandits or goblins in a compact area. Other than travel and baggage handling horses are pretty redundant in elder scrolls in my opinion.
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Tina Tupou
 
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Post » Fri Feb 18, 2011 10:05 pm

ANSWEAR TO THE TITLE OF THE TOPIC: either do i...
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nath
 
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Post » Fri Feb 18, 2011 6:19 pm

Pretty much just copy/paste horses from RDR :D


Best horses in any game, followed by Assassins Creed 2:BH and Mount and Blade:Warpath which had a 1st person view + 3rd.
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Eire Charlotta
 
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Post » Fri Feb 18, 2011 7:20 pm

[quote name='Alexandur' timestamp='1296938676' post='17129795']
Pretty much just copy/paste horses from RDR :D
[/quote:thumbsup:
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Anna Watts
 
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Post » Sat Feb 19, 2011 2:41 am

[censored] Horses, how do they work?
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GEo LIme
 
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Post » Sat Feb 19, 2011 9:38 am

Horses really are not necessary with fast travel. And if you can't have combat while riding its just boring. And the horse armor DLC for Oblivion was the biggest waste of money ever, which made me hate horses even more.

You know you didn't have to buy it right? I just got it with Knights of the Nine anyway, it didn't work properly, but I got it as a bonus for somethign I would've bought anyway so I didn't care.
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michael danso
 
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Post » Sat Feb 19, 2011 1:03 am

Pretty much just copy/paste horses from RDR :D

i actually liked the horse controls better for assassin's creed brotherhood.
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james reed
 
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Post » Sat Feb 19, 2011 3:29 am

Aggro from Shadow of the Colossus is the way horses should be in videogames.

RDR and Assassin's Creed are mere derivatives.


I agree. Well... maybe excluding the part when...

Spoiler

... she fell from hundreds of metres and she just broke her leg.


It would be strange if horses survive that. xD
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Abi Emily
 
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