Face Not Appearing...

Post » Sat Feb 19, 2011 3:36 am

In my newest mod, The Society Of The Atronach, I'm designing a more evolved version of an Atronach, and to do that, I'm using a female NPC, but changing her bodily textures to be completely black (seeing as the type of Atronach I'm evolving is shadow-based)...

I've got her whole body black, that was very simple; I've even got her mouth, tongue and teeth black, along with bright red eyes that glow in the darkness...

But for some reason, the head does not appear; I mean, the mouth and the eyes are just floating above the body, and below the hair...

I've done everything the same as what I did with the mouth/body, I've even copied the head meshes, made them black, and used them in the proper place, but still no change...

I can see the whole head and body in the Construction Set, and everything looks right; but as soon as I open the game and check out the new "creature", she's still missing her black face...

Does anyone have any idea why this is happening, and do you have a solution?

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Lexy Dick
 
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Post » Sat Feb 19, 2011 2:32 am

Instead of creating a new creature with new textures, you could try adding a scripted Ability type spell that plays the TestFireShader on the creature. When used, that particular shader looks like the far right character in http://tesnexus.com/downloads/images/5999-1190305823.jpg <---That's from http://tesnexus.com/downloads/file.php?id=5999 by Trollf
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Vera Maslar
 
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Post » Sat Feb 19, 2011 7:49 am

That's not really the look I'm going for, but thank you for the alternative...
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Kim Bradley
 
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Post » Fri Feb 18, 2011 8:01 pm

Nevermind; I did some research into other mods that do what I want, and I seem to have found the problem...

It was either the fact that body textures don't like _n files, or that the texture wasn't in a folder in the "characters" folder...

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kevin ball
 
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