can i throw stuff? or kick stuff? or vault stuff? or disarm

Post » Sat Feb 19, 2011 4:24 am

cause agility matters and acrobatics is extremely underdeveloped and has been terrible for the past few games.control has also been pretty bad. i like how in crysis you can throw stuff at people (or throw people at people :wink: ) and i liked combat and acrobatics in assassins creed brotherhood and mirrors edge


obviously- tes isnt meant to be played like brotherhood so half the things wouldent work. but it was good that you could climb buildings and jump between them fairly well, and that you can dissarm opponents to leave them without a weapon and you with one. and that you can kick opponents so that they drop their guards. of course, ezio had infinite stamina and that wouldent be reflected in skyrim (so climbing up churches is a good way to suicide). you should be able to mimic ezio's acrobatic ability at level 75 acrobatics(and lots of restore fatigue potions)

of course, because this isnt assasins creed, there shouldent be random poles sticking out everywhere and we shouldent be able to fly through the city holding two buttons down and moving the anologue stick.

mirrors edge is also a pretty cool thing to base acrobatics on too (it would fit tes more aswell). its ALL first person, you can see your body. you can climb ledges, vault over low ledges, run on walls (for as long as gravity and momentum allows) slide under objects, swing on poles, do rolls to avoid fall damage, and boost yourself of walls. aside from having infinite stamina, important things glowing red and a slow motion it would fit perfectly into tes like mayonnaise in a chicken burger. you also had a disarm thing and you could do different hand to hand attacks depending on your position (slide tackle kick, punch to groin while ducking, flying kick while jumping, regular punching while standing.
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Terry
 
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Post » Sat Feb 19, 2011 4:42 am

On First Person:
I believe that 1st person should bobble around as your head would but the weapon and stuff should be fixed like in Morrowind and Oblivion. Any mods that make 1st person animations like 3rd person have a habbit of making the way you carry stuff ugly and annoying.
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leigh stewart
 
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Post » Fri Feb 18, 2011 9:57 pm

I can set your worries about Acrobatics to rest.

Acrobatics is not included in Skyrim and has been removed (As in not merged with another skill, removed completely, gone)

I also feel that most of your suggestions in the poll would just not fit into a tes game.
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El Goose
 
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Post » Fri Feb 18, 2011 8:07 pm

On First Person:
I believe that 1st person should bobble around as your head would but the weapon and stuff should be fixed like in Morrowind and Oblivion. Any mods that make 1st person animations like 3rd person have a habbit of making the way you carry stuff ugly and annoying.

Do you have parkinsons disease? Because when I stand there my head doesn't exactly "bobble around". But if you mean only while running, then that's a good idea. I'm sure it'll be somewhat included so you don't feel like you're on a rail.
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Neko Jenny
 
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Post » Sat Feb 19, 2011 2:50 am

What if you have a limp? Should the camera rock from side to side to imitate your staggered gait?

What if you get struck hard by a weapon that spins you around? Should the camera spin around and get blurry?

What if you get smashed in the jaw by a strong troll and you flip over backwards? Should the camera follow your body end over end until you collapse in a heap with you face planted in the snow?

What if you get pushed head first into a snow bank? Should your vision go dark while your head is inside the snow bank?

-----------------

Here is my desire for something unique and different that fits in well with this Poll: NON-Lethal Combat ... for RPG situations. For things like bar fights .... All the same rules would apply except no magic and no cutting or poisoning. You can grab a bottle and smash someone with it. You can wrestle and punch and kick, and if you use your weapon, only the flat of the blade strikes the target. If you use a mace, you in essence are pulling your "punches." The idea is just to beat the opponent until they are at zero, and they get "knocked out" and maybe you get some status in town for a day or two until it wears off. If you lose, someone else gets the status of having "beaten the Dovahkiin!" ... which you never hear the end of during your next few days in that town. That way you could have a lot more in-the-city encounters where if you shot your mouth off too much, you could get into a fight and win, but not face criminal prosecution by the psychic guards who instantly know your every misdeed.

One thing I want to suggest for duels and and/or these bar fights is that from the moment before the challenge is picked up by the Radiant Story engine until either outcome is decided, it my fervant hope that the SAVE features be disabled so you can't reload and try again. While for most of the game this is essential, I think it's very important that in these kinds of spontaneous situations the player only get ONE CHANCE to decide the outcome. If the player loads a game prior to the battle, some "watcher" program will know he reloaded and seed the battle NOT to occur so that there can be no cheating for these NON-ESSENTIAL spontaneous battles and that the player should have to live with the outcome either way. That will make them fresh and adrenalizing experiences every time they happen, because there is a chance you'll lost face and have to live with that in game for a few days. It wears off, so it's nothing permanent on your character. It'd just be really exciting to me.
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Kellymarie Heppell
 
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Post » Fri Feb 18, 2011 8:45 pm

I can set your worries about Acrobatics to rest.

Acrobatics is not included in Skyrim and has been removed (As in not merged with another skill, removed completely, gone)

I also feel that most of your suggestions in the poll would just not fit into a tes game.


good riddance

what a useless crappy skill that was

BUT I would love to see that our body in 1st person actually has volume/effect, see dark messiah for more details :P
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GLOW...
 
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Post » Fri Feb 18, 2011 10:12 pm

What if you have a limp? Should the camera rock from side to side to imitate your staggered gait?

What if you get struck hard by a weapon that spins you around? Should the camera spin around and get blurry?

What if you get smashed in the jaw by a strong troll and you flip over backwards? Should the camera follow your body end over end until you collapse in a heap with you face planted in the snow?

What if you get pushed head first into a snow bank? Should your vision go dark while your head is inside the snow bank?

-----------------


all of this should be happen, cause its AWESOME
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Stephy Beck
 
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Post » Sat Feb 19, 2011 2:29 am

Yeah, I hope there is something like this in the game. I'd definitely like to see a combat system like Dark Messiah, one of the best in my opinion

Kicking people off of cliffs/into spiked walls? Yes please :wub:
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Jenna Fields
 
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Post » Fri Feb 18, 2011 8:34 pm

I hope we'll be able to do all that like in Mirror's Edge (the most immersive game ever?), but I honestly don't think so. :(
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Mistress trades Melissa
 
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Post » Sat Feb 19, 2011 9:07 am

I can set your worries about Acrobatics to rest.

Acrobatics is not included in Skyrim and has been removed (As in not merged with another skill, removed completely, gone)

I also feel that most of your suggestions in the poll would just not fit into a tes game.

Maybe that is for the best.
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Brandi Norton
 
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Post » Sat Feb 19, 2011 10:26 am

For physics: Only picking things up (improve it).

Kicking: not efficient. better just run away for dear life
Vaulting: as in, store items? In Oblivion you can
Grabbing ledges: no. let Assassin's Creed be Assassin's Creed and leave it alone
Stealing weapons: would require you to either grab the blade and cut your fingers or get near enough to simply stab the hell out of its head
Running up walls: not needed. better just jump on/over it
Sliding on your back: no. I can Shout, why Slide?
Rolls: I dunno, but I don't vote for this. Roll-able falls are not that dangerous anyway. Besides, if my legs can't break, why soften the landing?


For First Person: fake first person. Motion blur makes seeing things hard enough, let alone induce dizziness just for the sake of simulating dizziness (which in itself is a terrible concept)
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Sarah Kim
 
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Post » Fri Feb 18, 2011 7:50 pm

Yeah it would seem that 99% of people are VERY happy acrobatics is gone.. what a silly skill that was, it was so lame having it skill up when I felt like jumping around so by the end of the game I ended up being a bloody frog..

I HATED acrobatics.. it will not be missed.
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chinadoll
 
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Post » Sat Feb 19, 2011 2:18 am

Eh, I didn't mind acrobatics. It was fun stalking people across the rooftops :P I hope we can still do this without the skill in the game.
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Riky Carrasco
 
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Post » Sat Feb 19, 2011 8:28 am

Eh, I didn't mind acrobatics. It was fun stalking people across the rooftops :P I hope we can still do this without the skill in the game.

Speaking of which, how do they determine the height of your jump now?
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Talitha Kukk
 
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Post » Sat Feb 19, 2011 1:19 am

I can set your worries about Acrobatics to rest.

Acrobatics is not included in Skyrim and has been removed (As in not merged with another skill, removed completely, gone)

I also feel that most of your suggestions in the poll would just not fit into a tes game.

What r u on it's merged not removed... You can still jump
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Dewayne Quattlebaum
 
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