I created a custom bandit male Redguard and put his health to 1500 to see if he'd be more difficult to kill (I didn't want to increase his strength as I didn't want him to be even more powerful than he already is, I just wanted the fight to last a little longer by adjusting his health).
For some reason, even when I stick his health up to 2000+ the results seem to be the same.
However, my methods work for making creatures more powerful, just not bandits. Which is confusing. Has anyone got any tips on how to mod this? Thanks