I want to alter a creature mesh so that it emits light while alive and stops emitting when it dies. I'm not talking about adding a glow map or effect shader. I want to actually make it light up the surrounding area like a torch, but with a different color.
I know about http://tesnexus.com/downloads/file.php?id=29735 by Arkngt, but that uses scripts to create those effects in game. I'm looking for a way to modify the .nif itself to accomplish this. Anybody know how?