A way to change the training amount per level

Post » Fri Feb 18, 2011 11:20 pm

I need to change the amount of trainings per level from 10 back down to 5 or lower. Is there a console command for this? O perhaps it can be done in the ini? Thanks all.

here's my LO if y'all are interested....

00  Oblivion.esm01  GTAesgaard_2.esm02  Windfall.esm03  Jog_X_Mod.esm04  EnhancedWeather.esm  [Version 1.4]05  Francesco's Leveled Creatures-Items Mod.esm06  Francesco's Optional New Items Add-On.esm07  MD_Saddle_Master.esm08  Oscuro's_Oblivion_Overhaul.esm  [Version 1.34]09  Mart's Monster Mod.esm  [Version 3.7b3p3]0A  Enhanced Daedric Invasion.esm0B  TamrielTravellers.esm  [Version 1.39c]0C  FCOM_Convergence.esm  [Version 0.9.9MB3]0D  Armamentarium.esm  [Version 1.35]0E  Artifacts.esm  [Version 1.1]0F  Kvatch Rebuilt.esm10  BetterMusicSystem.esm11  A_Bloody_Mess.esm12  CM Partners.esm13  HorseCombatMaster.esm14  Unofficial Oblivion Patch.esp  [Version 3.2.4]15  UOP Vampire Aging & Face Fix.esp  [Version 1.0.0]16  Oblivion Citadel Door Fix.esp17  DLCShiveringIsles.esp18  Unofficial Shivering Isles Patch.esp  [Version 1.4.0]19  SM Plugin Refurbish - SI.esp  [Version 1.30]++  Shivering OOO.esp++  MOBS SI.esp  [Version 1.2.2a]1A  MOBS SI Optional Combat Settings.esp  [Version 1.2.2a]1B  Francesco's Optional Chance of Stronger Bosses.esp1C  Francesco's Optional Chance of Stronger Enemies.esp1D  Francesco's Optional Chance of More Enemies.esp1E  Francesco's Optional Leveled Guards.esp++  FCOM_Francescos.esp  [Version 0.9.9]++  FCOM_FrancescosItemsAddOn.esp  [Version 0.9.9]1F  FCOM_FrancescosNamedBosses.esp  [Version 0.9.9]**  LoadingScreens.esp20  LoadingScreensAddOn.esp21  EnhancedWeather.esp  [Version 1.3.5]++  EnhancedWeather - Darker Nights, 50.esp  [Version Final]22  MIS.esp23  MIS New Sounds Optional Part.esp24  Atmospheric Oblivion.esp25  Storms & Sound.esp26  WindowLightingSystem.esp27  AliveWaters.esp28  AliveWaters - Koi Addon.esp29  AliveWaters - Slaughterfish Addon.esp2A  ClocksOfCyrodiil.esp2B  BetterMusicSystem(SI).esp2C  Personality Idles 4 - Cleanned version.esp2D  Reznod_Mannequin.esp2E  Enhanced Economy.esp  [Version 3.4.1]2F  Crowded Roads Revisited.esp  [Version 1.1]30  DLCHorseArmor.esp31  DLCHorseArmor - Unofficial Patch.esp  [Version 1.0.5]32  SM Plugin Refurbish - HorseArmor.esp  [Version 1.11]33  DLCOrrery.esp34  DLCOrrery - Unofficial Patch.esp  [Version 1.0.3]35  SM Plugin Refurbish - Orrery.esp  [Version 1.11]36  DLCVileLair.esp37  DLCVileLair - Unofficial Patch.esp  [Version 1.0.5]38  SM Plugin Refurbish - VileLair.esp  [Version 1.21]39  DLCMehrunesRazor.esp3A  DLCMehrunesRazor - Unofficial Patch.esp  [Version 1.0.4]3B  SM Plugin Refurbish - MehrunesRazor.esp  [Version 1.30]3C  DLCSpellTomes.esp++  DLCSpellTomes - Unofficial Patch.esp  [Version 1.0.1]++  MaleBodyReplacerV4.esp3D  KDDwemerSpectacles.esp3E  Menno's Merged Plugin.esp3F  KohdiBladesofAnkewan.esp40  KohdiArmoryofAnsephaer.esp++  Kohdi Ankewan-Anesphar Delayer.esp41  XSPipeMod.esp  [Version 1.2]42  Thieves Arsenal.esp++  Thieves_Arsenal_Patch_033010.esp43  XiaNewAmuletsV1.esp44  Dude Wheres My Horse.esp45  MD Saddlebags v3.0.esp46  HRMHorseCommands.esp47  MD Saddlebags v3.0 Alternative Trader Script.esp48  Mart's Monster Mod - Hemingweys NPC and Guard Capes.esp  [Version 1.0]49  DLCThievesDen.esp4A  DLCThievesDen - Unofficial Patch.esp  [Version 1.0.5]4B  DLCThievesDen - Unofficial Patch - SSSB.esp  [Version 1.0.4]4C  SM Plugin Refurbish - ThievesDen.esp  [Version 1.30]4D  KDCircletsOOOOptimized - NPC Equip.esp  [Version 1.2]++  FCOM_KDCircletsOOOOptimizedNPCEquip.esp  [Version 0.9.9]4E  Slof's Oblivion Robe Trader.esp4F  Bob's Armory Oblivion.esp50  FCOM_BobsArmory.esp  [Version 0.9.9]51  Oblivion WarCry EV.esp52  FCOM_WarCry.esp  [Version 0.9.9MB3]53  Oscuro's_Oblivion_Overhaul.esp  [Version 1.34]++  OOO_XiaNewAmulets Addon - LLOnly.esp  [Version 0.5]++  ArmamentariumLLVendors.esp  [Version 1.35]54  ArmamentariumArtifacts.esp  [Version 1.35]55  FCOM_Convergence.esp  [Version 0.9.9Mb3]56  FCOM_RealSwords.esp  [Version 0.9.9]57  Mart's Monster Mod - More Wilderness Life.esp  [Version 3.7b3p3]++  Mart's Monster Mod - More Passive Wildlife.esp  [Version 3.7b3p3]++  FCOM_LessReaversInGates.esp  [Version 0.9.9]++  Mart's Monster Mod - Looting NPCs & Creatures.esp  [Version 3.7b3p3]++  Mart's Monster Mod - Less Reavers.esp  [Version 3.7b3p3]58  Mart's Monster Mod - Zombies for Body Meshes.esp  [Version 3.7b3p3]59  Mart's Monster Mod - Dungeons of MMM.esp  [Version 3.7b3p3]5A  Mart's Monster Mod - Hunting & Crafting.esp  [Version 3.7b3p3]5B  Mart's Monster Mod - Farm Animals.esp  [Version 3.7b3p3]++  Mart's Monster Mod - Slof Horses Complete.esp  [Version 3.7b3p3]5C  TamrielTravellerAdvscript.esp  [Version 1.39c]5D  TamrielTravellers4OOO.esp  [Version 1.39c]++  FCOM_TamrielTravelers.esp  [Version 0.9.9]5E  ShiveringIsleTravellers.esp  [Version 1.39c]5F  ShiveringIsleTravellersFriendlyFactions4MMM.esp  [Version 1.39c]++  FCOM_DiverseGuardUnity.esp  [Version 0.9.9]++  FCOM_BobsGuardUnity.esp  [Version 0.9.9]++  FCOM_Archery.esp  [Version 0.9.9]60  T.I.E4MODS.esp  [Version 0.41]++  T.I.E4MODSOOO+FCOM.esp  [Version 0.41]++  Mart's Monster Mod - Shivering Isles.esp  [Version 3.7b3p3]++  ArmamentariumLL4OOO.esp  [Version 2.01]++  ArmamentariumLLMagicOOO.esp  [Version 1.35]**  LoadingScreens-OOO.esp61  OOO-WaterFish.esp  [Version 1.34]62  Enhanced Quest Roleplaying.esp63  Cyrodiil transportation network 1.3 WZ.esp64  Ivellon.esp  [Version 1.8]65  Artifacts.esp  [Version 1.1]++  Artifacts - ArmaCompleteAddon.esp  [Version 1.0]66  GTAesgaard.esp67  GTAesgaard_2.esp++  GTAesgaard 1and2 Delayer.esp  [Version 3.0]68  HeartOftheDead.esp  [Version 6.2]++  HOD_delayer.esp69  ImpeREAL City Unique Districts - Lightless - All the Districts - Merged.esp6A  ImpeREAL City Unique Districts - All the Districts Visible From Cyrodiil.esp6B  ImpeREAL Empire - Unique Castles - All The Castles - Merged.esp6C  Feudal Empire 300.esp6D  Kvatch Rebuilt.esp++  Kvatch Rebuilt - OOO Compatibility.esp6E  Love Suite Room.esp6F  GlenvarCastle.esp70  Malevolent.esp71  thievery.esp72  thievery - EE patch.esp  [Version 1.0]73  VaultsofCyrodiil.esp74  VHBloodlines 1.2.esp  [Version 1.4]75  FiveBlindMiceBeta.esp76  Windfall.esp77  za_bankmod.esp78  DLCBattlehornCastle.esp79  DLCBattlehornCastle - Unofficial Patch.esp  [Version 1.0.4]7A  BattlehornCastleEnhanced.esp7B  SM Plugin Refurbish - Battlehorn.esp  [Version 1.30]7C  DLCFrostcrag.esp7D  DLCFrostcrag - Unofficial Patch.esp  [Version 1.0.4]7E  SM Plugin Refurbish - FrostCrag.esp  [Version 1.2]7F  Knights.esp80  Knights - Unofficial Patch.esp  [Version 1.0.9]81  SM Plugin Refurbish - Knights.esp  [Version 1.06]82  TOTF.esp++  TOTF Delayer.esp83  RTT.esp++  Enhanced Weather - Ruined Tail's Tale Patch.esp  [Version Final]84  The Lost Spires.esp85  The Lost Spires_delayer.esp  [Version 1.1]86  Blood&Mud.esp87  Blood&Mud - EE patch.esp  [Version 1.0]88  FCOM_Blood&Mud.esp  [Version 0.9.9]++  FCOM_Knights.esp  [Version 0.9.9Mb3]++  FCOM_SlofsRobeTrader.esp  [Version 0.9.9]89  Enhanced Daedric Invasion.esp++  FCOM_EnhancedDaedricInvasion.esp  [Version 0.9.9]8A  ElsweyrAnequina.esp++  ElsweyrAnequina - Races HGEC-Robert.esp8B  BetterMusicSystem(Elsweyr).esp8C  road+bridges.esp8D  xuldarkforest.esp  [Version 1.0.4]8E  LostSpires-DarkForest patch.esp8F  xulStendarrValley.esp  [Version 1.2.2]90  xulTheHeath.esp91  MMMMWL-TheHeath patch.esp92  XulEntiusGorge.esp93  xulFallenleafEverglade.esp  [Version 1.3.1]94  LostSpires-Everglade patch.esp95  Anequina-Fallenleaf-Patch.esp96  xulColovianHighlands_EV.esp  [Version 1.2.1]97  xulChorrolHinterland.esp  [Version 1.2.2]98  mythsandlegends.esp99  xulBeachesOfCyrodiilLostCoast.esp  [Version 1.6.4]9A  xulBravilBarrowfields.esp  [Version 1.3.2]9B  xulLushWoodlands.esp  [Version 1.3]9C  xulAncientYews.esp  [Version 1.4.2]9D  xulAncientRedwoods.esp  [Version 1.6]9E  xulCloudtopMountains.esp  [Version 1.0.3]9F  xulArriusCreek.esp  [Version 1.1.3]A0  xulPatch_AY_AC.esp  [Version 1.1]A1  HeartoftheDead-ArriusCreek patch.espA2  xulRollingHills_EV_withoutWheat.esp  [Version 1.3.2]A3  MMMMWL-RollingHills patch.espA4  xulPantherRiver.espA5  Blood&Mud-PantherRiver patch.espA6  xulRiverEthe.esp  [Version 1.0.2]A7  xulBrenaRiverRavine.esp  [Version 1.0.2]A8  xulImperialIsle.esp  [Version 1.6.3]A9  xulBlackwoodForest.espAA  xulCheydinhalFalls.esp  [Version 1.0.1]AB  Blood&Mud-CheydinhalFalls patch.espAC  TearsOfTheFiend-CheydinhalFalls patch.espAD  KvatchRebuilt-CheydinhalFalls patch.espAE  DungeonsOfIvellon-CheydinhalFalls patch.espAF  xulAspenWood.esp  [Version 1.0.1]B0  xulSkingradOutskirts.espB1  NRB4+UL-II Patch.esp  [Version 5.0]B2  bartholm.espB3  Bartholm-Panther River Patch.esp  [Version 1.0]B4  bartholm - EE patch.esp  [Version 1.0]B5  BarrowFields-Blood&Mud-Patch.esp  [Version 1.3]B6  Harvest [Flora].esp  [Version 3.0.0]++  Harvest [Flora] - Shivering Isles.esp  [Version 3.0.0]++  Harvest [Flora] - DLCVileLair.esp  [Version 3.0.0]B7  Harvest [Flora] - DLCFrostcrag.esp  [Version 3.0.0]B8  Bloody_Mess - Bloody_Fights.espB9  Cliff_BetterLetters.esp  [Version 1.1]++  more books teach.espBA  ReneersGoldMod.espBB  Side's Backpacks.espBC  Storms & Sound - Bank of Cyrodiil.espBD  Storms & Sound - Bartholm.espBE  Storms & Sound - Blood&Mud.espBF  Storms & Sound - The Lost Spires.espC0  Enhanced Economy - House prices.esp  [Version 1.0]C1  Roleplaying Dialogues.espC2  Cliff_Roleplayingcharacter.esp  [Version 2.1]C3  RealisticForceMedium.espC4  RealisticMagicForceHigh.espC5  StarX Vanilla Vampires Revised.espC6  StarX VVR_OOO Patch.espC7  attack and hide medium v2.1.espC8  DeadlyReflex 5 - Combat Moves.espC9  GalerionLeveling-v11.esp++  Level_Rates_Modified_x5.espCA  Capucines Character Expansion.espCB  1em_Vilja.esp++  1em_Vilja 101 Essential Delayer.esp  [Version 1.01]CC  No More Annoying Comments.esp++  [GFX]_Initial_Glow-all.espCD  Get Wet.espCE  qazFingerSnap.espCF  Bashed Patch, 0.espD0  Streamline 3.1.esp

User avatar
Jessica Colville
 
Posts: 3349
Joined: Wed Oct 18, 2006 6:53 pm

Post » Sat Feb 19, 2011 1:17 am

http://www.tesnexus.com/downloads/file.php?id=14304 gives you full control over a number of settings, including that one. It will override most other mods regardless of load order, so you'll get exactly the configuration you want.
User avatar
Marguerite Dabrin
 
Posts: 3546
Joined: Tue Mar 20, 2007 11:33 am

Post » Sat Feb 19, 2011 1:38 am

Think the newest Bashed Patch tweaks also has an option for the # trainings / level.
User avatar
Sophie Miller
 
Posts: 3300
Joined: Sun Jun 18, 2006 12:35 am

Post » Fri Feb 18, 2011 11:52 pm

Really? I'll look into it. I'd prefer not to put progess in my LO since I'm getting close to 220 mods. I've got to leave room for the new viconia, the new TIE4MODS, the new Terran Vamps.....etc.etc.
User avatar
Mackenzie
 
Posts: 3404
Joined: Tue Jan 23, 2007 9:18 pm

Post » Sat Feb 19, 2011 3:49 am

Heh, Bashed Patch's have had that for a while now. I have mine set to ungodly high, because I remember how useful that was for me in Morrowind.
Broken some people called it. Not me. I knew of some seriously broken stuff in game, and training was the least of my worries(stupid me and remembering where I could find a daedric dai-katana at the start of the game. I even knew of a quick place to find a daedric dagger, just a small shrine with).
User avatar
Elea Rossi
 
Posts: 3554
Joined: Tue Mar 27, 2007 1:39 am

Post » Fri Feb 18, 2011 8:15 pm

Yup, you were right, it's a setting in the batched patch. Now I have it set to 1 instead of the 5. heheheh...I want my game to LAST. thanks everybody for letting me pick your brains. cheers.
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Marguerite Dabrin
 
Posts: 3546
Joined: Tue Mar 20, 2007 11:33 am


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