I'm completely puzzled right now. Can I somehow log and track where those XP come from? The console does not show anything.
Load order as following, in case the sorting tool did something wrong.
[X] Fallout3.esm[X] Lings.esm[X] Anchorage.esm[X] ThePitt.esm[X] BrokenSteel.esm[X] PointLookout.esm[X] Zeta.esm[X] Unofficial Fallout 3 Patch.esm[X] LingsDLC.esm[X] CRAFT.esm[X] CALIBR.esm[X] xCALIBR.esm[X] Project Beauty.esm[X] 20th Century Weapons.esm[X] CubeExperimental (EN).esm[X] FO3 Wanderers Edition - Main File.esm[X] Mart's Mutant Mod.esm[X] FNNIguana.esm[X] Enhanced Weather - Rain and Snow.esm[X] Xepha's Dynamic Weather.esm[X] StreetLights.esm[X] DCInteriors_ComboEdition.esm[X] Unofficial Fallout 3 Patch - Operation Anchorage.esp[X] Unofficial Fallout 3 Patch - The Pitt.esp[X] Unofficial Fallout 3 Patch - Broken Steel.esp[X] Unofficial Fallout 3 Patch - Point Lookout.esp[X] Unofficial Fallout 3 Patch - Mothership Zeta.esp[X] Error Correction.esp[X] Error Correction - All Transparency & Trees.esp[X] GNREnabler.esp[X] DLM_MozershipZetaAutocompleteQuestsFix.esp[X] DLM_AgathasSongAutocompleteQuestsFix.esp[X] DarNifiedUIF3.esp[X] Project Beauty- Broken Steel.esp[X] Project Beauty- Point Lookout.esp[X] StreetLights - Wasteland.esp[X] LongerDeathCamera.esp[X] Automated FOV.esp[X] PointRadio.esp[X] GNRFixedExtended50.esp[X] CONELRAD 640-1240.esp[X] Existence2.0.esp[X] PointLookOutGoodies.esp[X] NotSoFast.esp[X] HeirApparent.esp[X] IntoTheDeepWoods.esp[X] PLweightadjust.esp[X] firelance-quest.esp[X] 20thCWIcons.esp[X] 20thCWItemPlacement2.esp[X] xCALIBR_20CW_v5.12.esp[X] Rivet City Underworks.esp[X] Ammo Press Calibrified.esp[X] DCInteriors_ComboEdition.esp[X] DCInteriors_DLC_Collectables.esp[X] Trophies - Megaton.esp[X] Trophies- Tenpenny.esp[X] FO3 Wanderers Edition - Main File.esp[X] FO3 Wanderers Edition - DLC Anchorage.esp[X] FO3 Wanderers Edition - DLC The Pitt.esp[X] FO3 Wanderers Edition - DLC Broken Steel.esp[X] FO3 Wanderers Edition - DLC Point Lookout.esp[X] FO3 Wanderers Edition - DLC Mothership Zeta.esp[X] FO3 Wanderers Edition - Followers Enhanced (BrokenSteel).esp[X] FO3 Wanderers Edition - Optional Restore Tracers.esp[X] Refurbish [OA] - FWE.esp[X] FO3 Wanderers Edition - Project Beauty (Followers Enhanced).esp[X] Refurbish [TP].esp[X] Refurbish [BS].esp[X] Refurbish [PL].esp[X] Refurbish [MZ].esp[X] WeaponModKits.esp[X] WeaponModKits - FWE Master Release.esp[X] WeaponModKits - OperationAnchorage.esp[X] WeaponModKits - ThePitt.esp[X] WeaponModKits - BrokenSteel.esp[X] WeaponModKits - PointLookout.esp[X] WeaponModKits - Zeta.esp[X] xCALIBRmunitions.esp[X] xCALIBRmunitions_FOSEnhancements.esp[X] xCALIBRammo_FWE.esp[X] QNeverclockVaultsuits.esp[X] QToadletVaultsuit.esp[X] SoB - FWE Edition.esp[X] 3EFwandererGear.esp[X] BoS_FOOKedition_Armor.esp[X] DIM CUSTOM PRESETS V1.3WEB.esp[X] Mad Max Stranger.esp[X] MAXdog.esp[X] Mart's Mutant Mod.esp[X] Mart's Mutant Mod - DLC Anchorage.esp[X] Mart's Mutant Mod - DLC The Pitt.esp[X] Mart's Mutant Mod - DLC Broken Steel.esp[X] Mart's Mutant Mod - DLC Point Lookout.esp[X] Mart's Mutant Mod - DLC Zeta.esp[X] Mart's Mutant Mod - Tougher Traders.esp[X] Mart's Mutant Mod - Natural Selection.esp[X] Mart's Mutant Mod - Master Menu Module.esp[X] Mart's Mutant Mod - Added Animal Friends.esp[X] Mart's Mutant Mod - FWE Master Release.esp[X] Mart's Mutant Mod - FWE Master Release + DLCs.esp[X] Mart's Mutant Mod - FWE Master Release + Project Beauty.esp[X] Mart's Mutant Mod - Linged.esp[X] BriannaCompanion.esp[X] LucyWestCompanion.esp[X] Bittercup_Restyled.esp[X] bittercup_comp.esp[X] ZumbsDarkerSunglasses_no_replace.esp[X] Fellout-pipboylight.esp[X] megalight.esp[X] Enhanced Weather - Rain and Snow in Fallout.esp[X] Enhanced Weather - Weather Sounds in Interiors.esp[X] Enhanced Weather - Sneak Bonus during Storms.esp[X] Enhanced Weather - REBOOT.esp[X] Fellout-Full.esp[X] Fellout-Anchorage.esp[X] Fellout-BrokenSteel.esp[X] Fellout-PointLookout.esp[X] Fellout-Zeta.esp[X] Realistic Interior Lighting.esp[X] Realistic Interior Lighting - BS.esp[X] Realistic Interior Lighting - OA.esp[X] Xepha's Dynamic Weather - Main.esp[X] Xepha's Dynamic Weather - Anchorage.esp[X] Xepha's Dynamic Weather - The Pitt.esp[X] Xepha's Dynamic Weather - Broken Steel.esp[X] Xepha's Dynamic Weather - Point Lookout.esp[X] Xepha's Dynamic Weather - Rain.esp[X] Xepha's Dynamic Weather - Sandstorm.esp[X] F3UmpaAnimation.esp[X] The Groovatron.esp[X] The Groovatron_DLC_Anch_Addon.esp[X] The Groovatron_DLC_Pitt_Addon.esp[X] The Groovatron_DLC_PL_Addon.esp[X] FNNIguana - MMMRC6.esp[X] FNNIguana - FWE.esp[X] Sydney Follower.esp[X] Sydney Follower - Project Beauty.esp[X] FWE+WMK_weapons_xCALIBRified.esp[X] tubunarFWE.esp[X] tubunarCombatFWE.esp[X] muzzlelight_off.esp[X] Sydney Follower - Load Order Fix.esp[X] Bashed Patch, 0.esp
If there's something else wrong in there - just point it out, I'm not picky when it comes to help. Especially the FWE/MMM thing might need work. ^_^