I've FINALLY mastered the key to getting a 2D Cricket sound activator to work, let alone work at the appropriate time (time settings are MILITARY TIME! Duh *bops himself*) however, now if I use the wait command inside of my World Space for even an hour, all of the activators that emit a sound suddenly.....no longer play. Except for my crickets, which work just fine, my waterfalls no longer make sound, the bell on my boat refuses to ring, and the only sounds I can hear, although only SOMETIMES hear, are the creak of the boat, the wind whistling and the water sloshing. I've checked to see if they're
A ) Set to loop
B ) Have a time-frame of which they play on
C ) Have ANY min/max distance that might be too low to hear
I've set them to loop (default)
They should play 24/7 (Midnight to midnight) (default)
and they're all set to their default min/max distance
What seems to be the issue? If I leave the world-space and re-enter it all of the sounds activate again appropriately. Is there a cause to this or maybe even a solution? I'll supply more info if I can.