Graphics account for like, 5% of the game to me. Graphics don't make a game. And I don't need any smart asses saying "So you wouldn't care if Skyrim had Morrowind graphics?" *removed comment about posts which have since been removed*
The graphics in the screens look fine to me. It will look better when the world is living with you anyways, as in when your actually playing.
The graphics in the screens look fine to me. It will look better when the world is living with you anyways, as in when your actually playing.
Jesus, that again.
Planet Elder Scrolls: What do you think was the greatest new development(s) of The Elder Scrolls games over the years? (3D environments, lip-syncing audio dialog, physics, etc.) --> also: non-appearance related developments. Actual gameplay changes, or developments in Bethesda’s approach to the series?
Todd Howard: Technically, it’s fully realized 3D environments. I think the main character and story in our games is the world around you. What the flowers look like, the chairs, the castles, you name it. Exploring that world is the key driving force, and as 3D graphics have gotten better, so have the games. People usually scoff the importance of graphics, but I feel it’s probably the number one thing in a game like this. It immediately puts you in another world, it suspends your disbelief and makes it feel new, or amazing, whatever you want to call it. We obsess over the world detail, and the art and technology to make that happen.
That's way more than 5%.