The relevant INI settings (to the best of my knowledge) are:
uGridsToLoad=5
uInterior Cell Buffer=16
uExterior Cell Buffer=102
iPreloadSizeLimit=262144000
bBackgroundCellLoads=1
bUseBackgroundFileLoader=0 (this was said to cause instability)
Oblivion - Textures - Compressed.bsa has been repackaged uncompressed.
Oblivion - Meshes.bsa has been PyFFI'd and packaged into a separate BSA uncompressed.
My load order:
Spoiler
00 Oblivion.esm
01 All Natural Base.esm [Version 0.9.9]
02 Francesco's Leveled Creatures-Items Mod.esm
03 Francesco's Optional New Items Add-On.esm
04 Oscuro's_Oblivion_Overhaul.esm [Version 1.34]
05 Mart's Monster Mod.esm [Version 3.7b3p3]
06 FCOM_Convergence.esm [Version 0.9.9MB3]
07 Kvatch Rebuilt.esm
08 TNR ALL RACES FINAL.esp
09 TNR - ShiveringIsles.esp
0A Unofficial Oblivion Patch.esp [Version 3.2.0]
0B UOP Vampire Aging & Face Fix.esp [Version 1.0.0]
0C Oblivion Citadel Door Fix.esp
0D DLCShiveringIsles.esp
0E Unofficial Shivering Isles Patch.esp [Version 1.4.0]
0F MMM.esp
10 Francesco's Optional Chance of Stronger Bosses.esp
11 Francesco's Optional Chance of Stronger Enemies.esp
12 Francesco's Optional Chance of More Enemies.esp
13 Francesco's Optional Leveled Guards.esp
++ FCOM_Francescos.esp [Version 0.9.9]
++ FCOM_FrancescosItemsAddOn.esp [Version 0.9.9]
14 FCOM_FrancescosNamedBosses.esp [Version 0.9.9]
** LoadingScreens.esp
15 All Natural - Real Lights.esp [Version 0.9.9]
16 All Natural.esp [Version 0.9.9]
17 All Natural - SI.esp [Version 0.9.9]
++ All Natural - EW + AWS.esp [Version Final]
++ Symphony of Violence.esp
18 MIS Low Wind.esp
19 MIS New Sounds Optional Part.esp
1A Atmospheric Oblivion.esp
1B Map Marker Overhaul.esp [Version 3.4]
1C Map Marker Overhaul - SI additions.esp [Version 3.0.2]
1D DLCHorseArmor.esp
1E DLCHorseArmor - Unofficial Patch.esp [Version 1.0.5]
1F DLCOrrery.esp
20 DLCOrrery - Unofficial Patch.esp [Version 1.0.3]
21 DLCVileLair.esp
22 DLCVileLair - Unofficial Patch.esp [Version 1.0.5]
23 DLCMehrunesRazor.esp
24 DLCMehrunesRazor - Unofficial Patch.esp [Version 1.0.4]
25 DLCSpellTomes.esp
++ DLCSpellTomes - Unofficial Patch.esp [Version 1.0.1]
26 DLCThievesDen.esp
27 DLCThievesDen - Unofficial Patch.esp [Version 1.0.5]
28 DLCThievesDen - Unofficial Patch - SSSB.esp [Version 1.0.4]
29 Oblivion WarCry EV.esp
2A FCOM_WarCry.esp [Version 0.9.9MB3]
2B Oscuro's_Oblivion_Overhaul.esp [Version 1.34]
2C OBSE-Storms & Sound SI.esp
2D FCOM_Convergence.esp [Version 0.9.9Mb3]
++ Fransfemale.esp
++ EVE_StockEquipmentReplacer4FCOM.esp
2E Kvatch Rebuilt.esp
++ Kvatch Rebuilt - OOO Compatibility.esp
2F Kvatch Rebuilt - Leveled Guards - FCOM.esp
30 DLCBattlehornCastle.esp
31 DLCBattlehornCastle - Unofficial Patch.esp [Version 1.0.4]
32 DLCFrostcrag.esp
33 DLCFrostcrag - Unofficial Patch.esp [Version 1.0.4]
34 Knights.esp
35 Knights - Unofficial Patch.esp [Version 1.0.9]
++ EVE_KnightsoftheNine.esp
++ FCOM_Knights.esp [Version 0.9.9Mb3]
36 Harvest [Flora].esp [Version 3.0.0]
++ Harvest [Flora] - Shivering Isles.esp [Version 3.0.0]
++ Harvest [Flora] - DLCVileLair.esp [Version 3.0.0]
37 Harvest [Flora] - DLCFrostcrag.esp [Version 3.0.0]
38 EVE_ShiveringIslesEasterEggs.esp
39 Quest Award Leveller.esp
++ Quest Award Leveller - Battlehorn Castle.esp
++ Quest Award Leveller - Vile Lair.esp
++ Quest Award Leveller - Mehrunes Razor.esp
++ Quest Award Leveller - Knights of the Nine.esp
3A Alternate Start Revamped.esp
3B SupremeMagicka.esp [Version 0.90]
3C SM_ShiveringIsles.esp [Version 0.86]
++ SM_DLCSpellTome.esp [Version 0.80]
++ SM_OOO.esp [Version 0.89]
++ SM_MMM.esp [Version 0.89]
++ SM_UnlockSpells.esp [Version 0.70]
++ SM_Scrolls.esp [Version 0.84]
3D Oblivion XP.esp [Version 4.1.5]
++ EVE_KhajiitFix.esp
** All Natural - Indoor Weather Filter For Mods.esp [Version 0.9.9]
3E Bashed Patch, 0.esp
3F TES4LODGen.esp
(This is a dummy ESP to load the DistantLOD BSA I created.
I don't much like 4.6 megs consuming 728 megs of allocation space, and cluttering up my indexes.)
00 Oblivion.esm
01 All Natural Base.esm [Version 0.9.9]
02 Francesco's Leveled Creatures-Items Mod.esm
03 Francesco's Optional New Items Add-On.esm
04 Oscuro's_Oblivion_Overhaul.esm [Version 1.34]
05 Mart's Monster Mod.esm [Version 3.7b3p3]
06 FCOM_Convergence.esm [Version 0.9.9MB3]
07 Kvatch Rebuilt.esm
08 TNR ALL RACES FINAL.esp
09 TNR - ShiveringIsles.esp
0A Unofficial Oblivion Patch.esp [Version 3.2.0]
0B UOP Vampire Aging & Face Fix.esp [Version 1.0.0]
0C Oblivion Citadel Door Fix.esp
0D DLCShiveringIsles.esp
0E Unofficial Shivering Isles Patch.esp [Version 1.4.0]
0F MMM.esp
10 Francesco's Optional Chance of Stronger Bosses.esp
11 Francesco's Optional Chance of Stronger Enemies.esp
12 Francesco's Optional Chance of More Enemies.esp
13 Francesco's Optional Leveled Guards.esp
++ FCOM_Francescos.esp [Version 0.9.9]
++ FCOM_FrancescosItemsAddOn.esp [Version 0.9.9]
14 FCOM_FrancescosNamedBosses.esp [Version 0.9.9]
** LoadingScreens.esp
15 All Natural - Real Lights.esp [Version 0.9.9]
16 All Natural.esp [Version 0.9.9]
17 All Natural - SI.esp [Version 0.9.9]
++ All Natural - EW + AWS.esp [Version Final]
++ Symphony of Violence.esp
18 MIS Low Wind.esp
19 MIS New Sounds Optional Part.esp
1A Atmospheric Oblivion.esp
1B Map Marker Overhaul.esp [Version 3.4]
1C Map Marker Overhaul - SI additions.esp [Version 3.0.2]
1D DLCHorseArmor.esp
1E DLCHorseArmor - Unofficial Patch.esp [Version 1.0.5]
1F DLCOrrery.esp
20 DLCOrrery - Unofficial Patch.esp [Version 1.0.3]
21 DLCVileLair.esp
22 DLCVileLair - Unofficial Patch.esp [Version 1.0.5]
23 DLCMehrunesRazor.esp
24 DLCMehrunesRazor - Unofficial Patch.esp [Version 1.0.4]
25 DLCSpellTomes.esp
++ DLCSpellTomes - Unofficial Patch.esp [Version 1.0.1]
26 DLCThievesDen.esp
27 DLCThievesDen - Unofficial Patch.esp [Version 1.0.5]
28 DLCThievesDen - Unofficial Patch - SSSB.esp [Version 1.0.4]
29 Oblivion WarCry EV.esp
2A FCOM_WarCry.esp [Version 0.9.9MB3]
2B Oscuro's_Oblivion_Overhaul.esp [Version 1.34]
2C OBSE-Storms & Sound SI.esp
2D FCOM_Convergence.esp [Version 0.9.9Mb3]
++ Fransfemale.esp
++ EVE_StockEquipmentReplacer4FCOM.esp
2E Kvatch Rebuilt.esp
++ Kvatch Rebuilt - OOO Compatibility.esp
2F Kvatch Rebuilt - Leveled Guards - FCOM.esp
30 DLCBattlehornCastle.esp
31 DLCBattlehornCastle - Unofficial Patch.esp [Version 1.0.4]
32 DLCFrostcrag.esp
33 DLCFrostcrag - Unofficial Patch.esp [Version 1.0.4]
34 Knights.esp
35 Knights - Unofficial Patch.esp [Version 1.0.9]
++ EVE_KnightsoftheNine.esp
++ FCOM_Knights.esp [Version 0.9.9Mb3]
36 Harvest [Flora].esp [Version 3.0.0]
++ Harvest [Flora] - Shivering Isles.esp [Version 3.0.0]
++ Harvest [Flora] - DLCVileLair.esp [Version 3.0.0]
37 Harvest [Flora] - DLCFrostcrag.esp [Version 3.0.0]
38 EVE_ShiveringIslesEasterEggs.esp
39 Quest Award Leveller.esp
++ Quest Award Leveller - Battlehorn Castle.esp
++ Quest Award Leveller - Vile Lair.esp
++ Quest Award Leveller - Mehrunes Razor.esp
++ Quest Award Leveller - Knights of the Nine.esp
3A Alternate Start Revamped.esp
3B SupremeMagicka.esp [Version 0.90]
3C SM_ShiveringIsles.esp [Version 0.86]
++ SM_DLCSpellTome.esp [Version 0.80]
++ SM_OOO.esp [Version 0.89]
++ SM_MMM.esp [Version 0.89]
++ SM_UnlockSpells.esp [Version 0.70]
++ SM_Scrolls.esp [Version 0.84]
3D Oblivion XP.esp [Version 4.1.5]
++ EVE_KhajiitFix.esp
** All Natural - Indoor Weather Filter For Mods.esp [Version 0.9.9]
3E Bashed Patch, 0.esp
3F TES4LODGen.esp
(This is a dummy ESP to load the DistantLOD BSA I created.
I don't much like 4.6 megs consuming 728 megs of allocation space, and cluttering up my indexes.)
In addition, I have OSR and weOCPS installed. QTP, RAEVWD, and other world enhancers are not installed.
Could anyone offer some insight?