The mods http://www.tesnexus.com/downloads/file.php?id=16251 and http://www.tesnexus.com/downloads/file.php?id=15200 (The Underdark Saga) are companions I would much like to keep, but alas they not only conflict with other mods, they conflict with each other. After much pain and suffering of trying to get at least a Green only conflicts with OBMM New Conflict Utility along with at least 100 other mods, they were STILL crashing. Then I realized the one thing that wasn't being anolyzed was their MOUNTS!
Sure enough first thing I found was an Edited HorsePC which had Different added Factions to each version and conflicting. So I deleted the edits to HorsePC, then added each Faction into the Factions List separately on each mount. (Btw each of their ESPs shows HorsePC as edited even though they are back to Default, is there any way to Reset a Statement (in this case an AI package) back to Default?) STILL didn't fix it.
Next I decided to try to remove the two scripts from each of the mounts, first I tried removing both Combat scripts (set to Default) and leaving the two main scripts, still crashed. Then I set the main script on each mount to Default and it WORK! Though there were a few small issues, like I have 4 companions now instead of two.
So basically I'm too inexperienced to look at the two main mount scripts and could use some help finding out why these scripts break Fast Travel and possibly fixing them. Worst case I would just need these two scripts (or could make new ones) to make sure the mounts dismiss when going into towns or dungeons (heh) and still summon for the companions.
Saerileth mount Sillara
ScriptName A909SillaraScriptfloat fFollowTimer ref rEnemyBegin OnActivate if IsActionRef Player == 1 Message "Only Saerileth can ride Sillara." else Activate endifEndBegin GameMode if SaeriRef.IsRidingHorse == 1 set fFollowTimer to 84.0 return endif if GetInCell A909SaeriHoldingCell == 1 || GetUnconscious == 1 return endif if isInCombat == 1 set rEnemy to GetCombatTarget if ((SaeriRef.getShouldAttack rEnemy <= 0) && (rEnemy.getShouldAttack SaeriRef <= 0)) || (GetRandomPercent < 5) StopCombat else return endif endif if fFollowTimer > 0.0 set fFollowTimer to fFollowTimer - GetSecondsPassed endif if SaeriRef.GetAttacked == 1 && GetDistance SaeriRef < 2000 set rEnemy to SaeriRef.GetCombatTarget if SaeriRef.GetDistance rEnemy < 110 set fFollowTimer to (fFollowTimer + 90.0) * 0.5 startCombat rEnemy endif elseif fFollowTimer <= 0.0 || GetInWorldSpace Tamriel == 0 RemoveScriptPackage moveto SaeriHoldMarker 500, 500, 500 elseif GetRandomPercent < 5 PickIdle endifEnd
Viconia mount Ultrin
ScriptName prc1UltrinScriptfloat fFollowTimer ref rEnemyBegin OnActivate if IsActionRef Player == 1 Message "Only Viconia can ride Ultrin." else Activate endifEndBegin GameMode if ViconiaRef.IsRidingHorse == 1 set fFollowTimer to 84.0 return endif if GetInCell A909ViconiaHoldingCell == 1 || GetUnconscious == 1 return endif if isInCombat == 1 set rEnemy to GetCombatTarget if ((ViconiaRef.getShouldAttack rEnemy <= 0) && (rEnemy.getShouldAttack ViconiaRef <= 0)) || (GetRandomPercent < 5) StopCombat else return endif endif if fFollowTimer > 0.0 set fFollowTimer to fFollowTimer - GetSecondsPassed endif if ViconiaRef.GetAttacked == 1 && GetDistance ViconiaRef < 2000 set rEnemy to ViconiaRef.GetCombatTarget if ViconiaRef.GetDistance rEnemy < 110 set fFollowTimer to (fFollowTimer + 90.0) * 0.5 startCombat rEnemy endif elseif fFollowTimer <= 0.0 || GetInWorldSpace Tamriel == 0 RemoveScriptPackage moveto ViconiaHoldMarker 500, 500, 500 elseif GetRandomPercent < 5 PickIdle endifEnd
I couldn't find the Spoiler tags to hide the scripts.
Thanks for any help. :confused:
Edit: Is it the fFollowTimer, if that means 84 seconds, seems damn long?
Edit Edit: The two custom AI packages Wander and Follow for the mounts seem to be the same, might also be useful.
Wander Package
Conditions
GetRandomPercent None <= 50 and
Location
Near Current Location Radius 3000
Follow Package
Conditions
GetInCell HoldingCell == 0 and
GetInWorldSpace WorldSpaceTamriel == 1 and
Target
Cell and Ref
Distance 500