sparring partner

Post » Sat Feb 19, 2011 12:31 am

Hi everyone,

I have created a NPC companion using AI package and a variable (you know, the simple way...)

He does his job just fine (follow, stay) but I would like to improve him a little by adding a sparring ability...

I would like to keep the thing simple so I am asking if there is a simple way through AI package/faction to do this or if I need to go back to scripting...

Basically...I would like the npc tp propose "sparring" though his dialogue (through a quest topic). But of course to stop when I am knock down or when he is...

Any help is welcome as I need to cut corners here...(not much time on my hands).

Thanks anyway for reading
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