How's about make it more of a leap and glide?
It could be a dragon shout. You leap high into the air and your weight/gravity is lowered a lot so you gently glide back down and you can control your direction and speed. Once you safely reach the ground you must wait for the dragon shot to recharge. Think of it like the grappling hook and Parachute effect in Just Cause 2 (but without multiple grapples), or the gliding affect in Crackdown or Prototype also, it could have a badass animation (like the jump animation in Crackdown).
It would be awesome to go gliding off the highest mountains for about half a minute, and safely reach the ground. Except it would be restricted near cities so players don't simply leap over the walls. Also, it would be magically riding the wind, which really fits into the Nordic style of the game.
Udig, svckA?!
It could be a dragon shout. You leap high into the air and your weight/gravity is lowered a lot so you gently glide back down and you can control your direction and speed. Once you safely reach the ground you must wait for the dragon shot to recharge. Think of it like the grappling hook and Parachute effect in Just Cause 2 (but without multiple grapples), or the gliding affect in Crackdown or Prototype also, it could have a badass animation (like the jump animation in Crackdown).
It would be awesome to go gliding off the highest mountains for about half a minute, and safely reach the ground. Except it would be restricted near cities so players don't simply leap over the walls. Also, it would be magically riding the wind, which really fits into the Nordic style of the game.
Udig, svckA?!
I agree with this guy quite an ingenious idea.