New Vegas Ammunition Effects and Types into Fallout 3

Post » Sat Feb 19, 2011 10:22 am

Ok, first and foremost I want to make clear that this is for personal use only. I have no intention whatsoever of posting this mod or any actual changes on a forum or modding site, as that would be illegal.

But I wondered if it was possible to convert/import Fallout New Vegas Ammo and their effects into Fallout 3. It's a somewhat dangerous proposistion, as I'm not sure that the original engine of Fallout 3 is familiar with the types of scripts used in the geck and Fo3editor. Is it possible? Because that would make my life considerably easier, especially as I'm trying to add a number of new lore friendly weapons that use the ammo present in both Fallout 3 and New Vegas.

Thanks,
The_Senator90
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HARDHEAD
 
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Post » Sat Feb 19, 2011 3:39 am

Everything in new vegas can be pretty much made in FO3....it all depends on your modding skills =D

In any event if its just good weapons your after. Try Apocalypse Armory.
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JD bernal
 
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Post » Sat Feb 19, 2011 8:45 am

Everything in new vegas can be pretty much made in FO3....it all depends on your modding skills =D

In any event if its just good weapons your after. Try Apocalypse Armory.


Well, it's not just good weapons. I just want to know what would be involved in transferring or scripting that kind of stuff.
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k a t e
 
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Post » Sat Feb 19, 2011 6:24 am

Well, it's not just good weapons. I just want to know what would be involved in transferring or scripting that kind of stuff.

That would be scripting. NV is superior so no-one will bother anyway.
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quinnnn
 
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Post » Sat Feb 19, 2011 2:19 am

The form-level functionality of alternative ammunition does not exist in FO3. It would involve a lot of scripting, probably involving FOSE.
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Dominic Vaughan
 
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