Um, you had to scroll to see all skills in vanilla Oblivion as well.
That's true, and people did complain about the original Oblivion interface...
I can't say the screenshot is really my ideal interface to the game, honestly, I mean, yes, the stars are pretty, but is that really what we should be emphasizing in interface design? I've always been of the belief that video game interfaces should focus on being practical while at the same time being unintrusive first and foremost, with style following behind that. Now, this isn't to say that developers should not try to design attractive interfaces, just that it shouldn't be their top priorty. I'd gladly sacrifice the fancy interface design shown in that screenshot for something that gives me quick and easy acess to all the information I need, presented in a clear faction, and doesn't get in my way when I don't need it. Take Morrowind's interface, for example, with the press of a button, you can see windows for your inventory, character stats, spells, and map. It was certainly pretty plain in visual terms, but it did its jobs. Now. I'm not saying it was perfect, I'm sure there are ways it could be improved, I'm also not sure how well it worked on the Xbox version, but, as a PC game interface, I think it's a good example of the direction I'd prefer with interface designs. The developers should focus on making the interface work good first, before worrying about how to make it look good.
Now, I wouldn't say I hate all that Bethesda is doing with the interface in Skyrim, I do like the idea of having the health, magicka and stamina bars only shown when they're needed, because that fits with the part about making the interface unobtrusive, but I do have some problems with what can be seen in the screenshot in question.
Its designed so the skills and perks all fit nicely on an hd tv screen.
And the part about "an HD TV screen" is what bothers me, really. It seems like a very console oriented interface, which, since I plan on playing the game on the PC, I don't want. Of course, since I understand that the screenshots show the Xbox 360 version of the game, it's possible that this is just the console interface and the PC version has a different interface, but I wouldn't be confident on that. People complained about the lack of a PC interface on the PC version of Oblivion, yet Bethesda showed no intention to change it in Fallout 3, so why should I believe Skyrim will be different?