Skyrim, Dragon Age 2, Mass Effect 3: Are RPGs Evolving or Dy

Post » Sat Feb 19, 2011 8:10 am

I didn't. lol I understood what you said, and highlighted the fact that BioWare/EA in marketing their 'revolutionary" RPG used that stigma attached to 'hardcoe RPGs' to great effect. As you say, there are misconceptions about the complexity of "hardcoe RPGs" - they're not difficult to play, or clunky, or even complicated. In telling people they're making RPGs more "accessible" BioWare/EA found the impetus for their marketing spin, because so many people go around touting RPGs as being the grand daddy of intricate, baffling complexity when it comes to gaming. ^_^

It was like, "Look, now anyone can like and play them now! We did it! We've revolutionised the genre! (By making a game that doesn't belong in it."

SNIP


Ahh, then we agree sir. I think. It has been awhile since i've actually heard "impetus" used in a sentence.
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Jade Barnes-Mackey
 
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Post » Sat Feb 19, 2011 7:40 am

What do you mean by "PC genre"? Pretty much every single-player RPG that's ever come out of Japan has been console exclusive and plenty of western RPGs are console-ready, as well. It's not my goal to incite some flame war, but I've always primarily been a console gamer and the RPG genre is my favorite... period. On that note, Demon's Souls is one of the most creative games, let alone RPGs, that I've played in a very long while and Dark Souls, its sequel, is coming out later this year. Skyrim's distant predecessors (TES I and TES II) were, arguably, highly unfinished, unpolished and, particularly in the case of Arena, sub-par in comparison to their successors. I'd say Bethesda's only evolved. The money, manpower, and full realization of complete games only really came about after they were past the stage of creating their root RPGs and that's made a great difference. As a console gamer, I'd say it's evolution that the series is now multiplatform and spread so that all may enjoy it in addition to the series being reinvented with each new title... providing variety and showing a willingness to innovate instead of rehash. People may disagree with me, but if a product as buggy and unfinished as TES I or TES II came out today, I would expect it to be, understandably, a financial and critical failure.

I don't care much for what BioWare's doing lately, but then there are also companies like Square Enix. While I disagree with some changes they make, they still show some innovation and have provided some very amazing games. I've got my eye on Final Fantasy Versus XIII, for the future. It looks great and the setting is something completely new to the series, as far as I'm aware (excluding some similarities to Final Fantasy VII's setting). They've been working on the game for four or five years, from what I've heard, and I just have a strong sense it's going to be great. If this thread is meant to have an undertone of PC gaming supposedly, I'm afraid Dark/Demon's Souls and the whole of Square Enix's RPGs won't do much to remedy that, but there is no exclusive link between PC gaming and RPGs... at all. I am indeed upset that you seem to attribute RPGs, my favorite genre, exclusively. Who came up with that nonsense? :stare:

I'm going to have to beg my brother to let me use his Wii to play Dragon Quest X and I've been waiting far too patiently for a Kingdom Hearts III. I also want a DS to play Dragon Quest IX and some of the newer Pokemon games. To the completely multiplatform side of things, again, I reference Skyrim. Why do you seem to associate Skyrim with the death of RPGs? I've yet to play many RPGs comparable in the actual role-playing part (the freedom, customization, and open-ended aspects) to Bethesda's RPGs and Skyrim's actually moving forward on that, from what I've seen. These new dual-wielding, perk, and mining/cooking/lumber cutting features only seem as though they could make things better and characters more defined than in previous iterations. Bethesda works long and hard on their products and I've never trusted a game company more than I trust Bethesda. They seem like a stellar example of evolution. Each of their games have a different flavor to them. From what I understand, Deus Ex: Human Revolution is shaping up to be a great game, so I have my eye on that. In addition, Kingdoms of Amalur: Reckoning looks quite interesting and, at the very least, Final Fantasy XIII-2 will likely have a good story, well-done characterization, and nice music. BioWare is BioWare, but Bethesda, Square Enix, Big Huge Games, Eidos Montreal, and whoever's making Dark Souls/ made Demon's Souls are showing a lot of modern enthusiasm for innovation in and continuation of the RPG genre with styles that have all evolved to be distinctly different and varied from one another.
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Matt Fletcher
 
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Post » Sat Feb 19, 2011 10:07 am

Very well said, Seti18. Now is an exciting time to be a fan of RPGs in my opinion. There's so much variety and so much evolution! Not everything is a hit, but there are far more hits than misses in my opinion!
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Darrell Fawcett
 
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Post » Sat Feb 19, 2011 4:37 am

Post limit. http://www.gamesas.com/index.php?/topic/1175683-skyrim-dragon-age-2-mass-effect-3-are-rpgs-evolving-or-dying/.
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anna ley
 
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