That shouldn't be happening. Did you set the Redirect keys to the normal number keys as well? If you didn't, if you press the numpad keys it should act kinda funky, since it'd call both the normal hotkey press as well as my extra hotkeys at the same time.
I'm pretty sure I did, but it's possible I may have missed that part. I'll try it again later to be sure.
I might make a setting so that there's always a fake-modifier being pushed down - that'd allow you to use the 1-8 keys as normal hotkeys if configured properly along with the numpad keys as extra single-press hotkeys - again, if configured properly.
That would be great. Single press hotkeys are always the best in a battle situation and only having 8 of them just isn't enough IMO. There's a few other things I'd love to have immediate access to without having to take my hand off my trigger finger, so to speak.
Right, that's a known issue. Unfortunately, there's no way to fix it - EquipObject always selects the most-damaged object in your inventory to equip (even though that's an incredibly stupid thing to do) and there's no other way to get you to equip an object. I can't even go through your inventory to find out what kind of health the various items have. The simple fix, at this point, is simply not to carry around multiple weapons/armors of the same type that you're hotkeying.
That's too bad. Why on earth would they do it that way? Normally it's not a problem for me since I use the WMK mod, and once I get even a single component on something it becomes a unique weapon. But it's annoying as hell when I'm just starting a new game and I only have the basic weapons to use. Simply not carrying anything extra isn't an option because selling that stuff is how I get the caps to buy the components.
BTW, have you had a chance to look into why the default keys will reload items like mines and grenades into your hand but this mod and More Hotkeys won't? Talkie Toaster tried to figure out how to get that working but was unable to, maybe you'll have better luck.