Puzzles in Skyrim Dungeons

Post » Sat Feb 19, 2011 12:00 am

just so long as they arnt legacy of kain worthy puzzles (some puzzles pretty much kill any and all fun in it) i say why the heck not

Care to elaborate? I haven't played Legacy of Kain. There were a few puzzles in Legend of Legaia 2 were too difficult and detracted from game play to me.

Somehow the Zelda series really striked a proper balance between a hard puzzle and one that is too hard. One of the ways they were able to accomplish this I believe is introducing more than one element of game play. It usually isn't "just" you doing the puzzle, its you doing the puzzle and trying to light a torch before the flame goes out while dodging enemies. There were a few simple mechanics that were balanced well with the rest of the game play.

It would be really something to see Skyrim pull this off even if not to the same extent.
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Anna Beattie
 
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Post » Sat Feb 19, 2011 9:59 am

I'd love to see some puzzles ala those found in the MYST series, those were pretty great yet not insanely difficult atleast I didn't really have any trouble with most of them.
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Kelly James
 
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Post » Sat Feb 19, 2011 5:22 am

A man says, "If you lie to me I will slay you with my sword. If you tell me the truth, I will slay you with a spell."


You will slay me with your sword.
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Jessica Raven
 
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Post » Sat Feb 19, 2011 10:36 am

You will slay me with your sword.


We have a winner
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Nauty
 
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Post » Sat Feb 19, 2011 8:31 am

We have a winner


Yay!!! :ahhh:
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Bloomer
 
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Post » Sat Feb 19, 2011 6:55 am

Movable block problems are realy crappy way of making a level i dont want that
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Melung Chan
 
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