I have been working on a landmass, that is 4 grids large. Upon reloading the game and going into the height map viewer, I always get a square at 0,0. I smooth it out, I flatten it, I make it look like it's supposed to in that region, but everytime I reload, it drops the floor down, well below sea level. I also get various alerts when saving about terrain data, I have gone over every square in the grid and using the terrain edit tool, I smooth out and flatten anything that looks odd.
I would like to get underway laying out the regions and cluttering it and get it ready to add my cities and such, but I don't want to put in that much work to have to find out it's having issues right from the beginning.
Am I missing something? Is the overall sea floor too low?
In case any one wonders, these are height maps generated by a combination of Fractal world Explorer and Photoshop.
Here's a pic of what I'm looking at: http://img8.imageshack.us/img8/1135/heightmap.png