So, my next idea is different from the massive story lines I developed before. Now my goal is to simply add gameplay hours to oblivion by adding more side quests, small towns, and new locations. These quests are not tied together in some huge, complex, and twisty plot as I would have done in the past. Simple, fun, and challenging quests added to oblivion. One final push to give people use out of Oblivion before the next ES comes out.
Each release will be marked by 10 journaled quests, with a variating number of NPCs and new locations. These quests will be simple, and "vanilla" as if they could have been in vanilla oblivion. No gaudy new items, no overpowered armor, I always found these things distasteful.
Will keep this thread updated with all new content to add to Oblivion!
Thanks