i hated dragon age, but the one thing i did like about it was the money system. i liked that there was gold, silver, and copper.
that way 1 gold is like 10 silver and 100 copper. then you can make ten copper equal what one gold was worth in oblivion.
also it makes it better with the value of forks and stuff like that. a lot of those things in oblivion had no value, but if you made it like five copper it would seem like a more believable medieval economy.
then you could have classes of townspeople where the average peasant would make 50 copper a week, and the average nobleman made like 5 silver a week.
this would make it way more believable and immersive without complicating things too much.
(i am just throwing out numbers for the sake of the example. don't take me too literally)
also, on an unrelated note i would very much like being able to stack my coins around my house like in morrowind :biggrin:
this was also how the economy kind of works in version 3.5 of dnd according to the handbook. i always liked the system.
but what do you think?