Author: Silent Frontline Team
Version: 0.1BETA
Date: 25 March 2010
Cateogry: Quests & Adventures
Download Link 1: http://www.fallout3nexus.com/downloads/file.php?id=11702
Forum Page http://silentfrontline.net
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Description:
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Not long after the Zeta Ship was destroyed, another unmanned vessel came to Earth. Unfortunately, the ship was in a terrible state of disrepair.
A Cryogenically aged General and a small group of US Army Special Forces team, found the location of a teleporter that linked to a newly discovered ship.
They knew right away that it was an incredible find and began building a new camp to protect the teleporter.
They used an old bunker that they knew of nearby. It had been long forgotten, making it an ideal place to hide a secret this valuable.
The underground portions of the bunker would need to be expanded to become their new Base.
They would still need to maintain a camp site above this Bunker for more protection from the Raiders and super mutants.
With so few men in their group, they would have to get some outside help if they were ever going to rebuild the ship and get the base operational.
In light of the new discoveries they made, and the new advantages they would soon provide, they decided to change their name.
From now on they would be known as Silent Frontline.
It wasn't long before people started noticing the base over the area. Brotherhood of Steel agents & Enclave agents were sent to investigate.
The Brotherhood of Steel requested that a preliminary meeting was in order.
When the BoS spoke with the General about his history and whereabouts, they agreed an alliance was and order, they planned or reforming the United States,
and its military system. The two agreed to allow the Enclave in on the treaty as well; the enclave refused such offer,
saying that they were what was left of the United States. Immediately a war broke out among the new BoS-Silent Frontline Alliance.
Because of the BoS alliance, SF had the funding they needed to repair the Space Ship and to add more items to their Bunker Base.
The BS-SF main concern is eliminating the enclave, restoring government and repairing what's left of the unnamed vessel.
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Details:
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This Mod adds new army with a base. New items, New Ships, New Base, All New places for you to wander around.
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Requirements:
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Fallout 3
Mothership Zeta
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Install:
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1. Extract the files from the archive.
2. Copy files to (install folder)\Fallout 3\Data\
3. Start Fallout 3 Launcher, click 'Data Files', place a checkmark beside the .esp file.
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Un-Install:
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1. Start Fallout 3 Launcher, click Data Files, uncheck the .esp file.
2. Delete the files/folders associated with the mod.
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Compatibility:
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Underground Hideout - http://www.fallout3nexus.com/downloads/file.php?id=9592
Project Valhalla - http://www.fallout3nexus.com/downloads/file.php?id=6078
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Bugs/Issues:
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No known issues so far. Please let me know if you find any.
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History:
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V1.0 - 25/03/2010 - Initial Release
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Contact:
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info@silentfrontline.net
help@silentfrontline.net
jobs@silentfrontline.net
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Recommended Mods:
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None
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Credits:
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Thanks to Bethesda for creating Fallout 3 & the G.E.C.K.
Thanks to InsanitySorrow for ReadMe Generator this readme is based on.
Thanks to the Members of Team SilentFL for helping me (Lord Reaper)
Lord Reaper
ImperialModder
Arkentera666
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Tools Used:
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GECK - http://fallout.gamesas.com/eng/downloads/geck.html
NifSkope - http://niftools.sourceforge.net/wiki/NifSkope
Adobe Photoshop - http://www.adobe.com/products/photoshop/compare/
Adobe Fireworks - http://www.adobe.com/products/fireworks/
BSA Unpacker (Mod Manager) - http://www.fallout3nexus.com/downloads/file.php?id=640
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License/Legal:
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The mod belongs to Team SilentFL. If you want to use anything from the mod then you need to ask!!
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This info is WIP and will/could be updated at any time!
Jobs are available in the Team! - PM me if you want to help
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Job Position's:
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Scripters, Modelers, Quest Maker's (In the G.E.CK.), Interior Maker's
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http://silentfrontline.net/ - Forum Site
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