Daggerfall - Horror Game

Post » Sat Feb 19, 2011 12:28 am

Two of the scariest moments for me happened with Daedra. The first was the first time I saw a Fire Daedra. I came around that corner and the huge daedra seemed to take up the whole hallway. I didn't know what to do to him, so he killed me very quickly.

The second time, I was visiting the queen of Sentinel. I was coming out of her throne room when for a reason unknown to me, two Frost Daedra shot the hell out of me with ice spells. I couldn't believe how fast I died, and I didn't expect to see them at all in that supposedly "safe" place.
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Hella Beast
 
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Post » Sat Feb 19, 2011 6:19 am

Also, that the dungeon music has random ambient noises tossed into it that may or may not signal the presence of a monster is really unnerving, Basically, you never feel safe, especially at low level, which is why low level characters are always the best to play :)


Yup, exactly. I only started playing a few months ago, after years of Morrowind I finally tried Daggerfall which was refreshingly better than ESIII & IV I might add, anyways I always do this thing where I make a test character with new RPG's I try, to get a feel for it. So I answered all the questions and let the game generate a Nightblade for me, and I didn't get any ebony dagger that people apparently try to start with... Wholey crap! Was this game scary, I svcked, I was new, everything was new. It was great.

I moved on to a different type of character after I got the feel for it of course. Although playing as a Nightblade for a first time experience was awesome, it's rare that in a game my main goal is to survive more than anything else. Something Doom 3 just didn't do for me, or any of the Dooms for that matter. It was a gauntlet of monsters you had to kill, no big suprises. Daggerfall is just full of suprises, like the first time I saw briasts in game, which was in a temple. This was suprising to me :biglaugh: I mean, go figure of all places. And the occassional Merchant's room, but that's the realism you get. I heard that among many other things they wanting to leave in the game, prosttutes were intended as NPC's and as their own political faction. Same with Dragons.

I'm ranting... Sorry. Just got losts in all the Dragons & Boobidge & Daggerfall running around in my head. I shouldn't post. :slap:
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Smokey
 
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Post » Sat Feb 19, 2011 8:22 am

Personally, Daggerfall never frightened me (although admittedly I haven't played it for very long), but then, neither has any other game I've ever played. Am I the only one who feels that games simply aren't yet at the level of realism that would be required to induce fear? Apparentally, there are many who would disagree with me on that. Perhaps the slowly growing popularity of stereoscopic 3D will change that? I don't know.
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SHAWNNA-KAY
 
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Post » Sat Feb 19, 2011 3:59 am

Well, for the most part I don't think any game has caused me a literal, and deep fear, which would be... Widened eyes, you can feel the adrenaline pumping into your head, you become distinctly aware, and your thoughts rush, you don't know if you're about to fight for your life or run for it. Or those who just even freeze up. No game has ever done this to me. For the most part, and I believe I speak for most people in the thread here, that Daggerfall induces the type of fear that you laugh about, you know, being startled in game and frantically swinging your weapon & running, or both. I'm pretty sure that if a game were to actually cause "real" fear for an individual, this said person wouldn't play the game anymore.

People afraid of heights don't practice traqeze for the sport.
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Naazhe Perezz
 
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Post » Fri Feb 18, 2011 10:56 pm

Well, for the most part I don't think any game has caused me a literal, and deep fear, which would be... Widened eyes, you can feel the adrenaline pumping into your head, you become distinctly aware, and your thoughts rush, you don't know if you're about to fight for your life or run for it. Or those who just even freeze up. No game has ever done this to me. For the most part, and I believe I speak for most people in the thread here, that Daggerfall induces the type of fear that you laugh about, you know, being startled in game and frantically swinging your weapon & running, or both. I'm pretty sure that if a game were to actually cause "real" fear for an individual, this said person wouldn't play the game anymore.

People afraid of heights don't practice traqeze for the sport.

The type of fear that you mentioned ('the type of fear that you laugh about, you know, being startled in game and...') is the type of fear to which I was referring in my post. It would take a lot more than stereoscopic 3D for a game to induce 'real' fear.
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noa zarfati
 
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Post » Sat Feb 19, 2011 7:15 am

Aliens vs Predator FPS game induced me a similar kind of fear that you have described.
But i prefer the healthier fear effects of elderscrolls 1&2 ; The kind that you feel when you read a spooky book.
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John Moore
 
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Post » Sat Feb 19, 2011 1:21 am

Underwater. Lamia and Dreugh. Going out of air. So nasty.

Vampire Ancient, almost reaching you, and you run like a maniac and try to lose it but hear it's voice right behind you. So scary.

Getting in touch with a werebeast, panicking for the next day if you got the disease or not. So filthy.

Night in Daggerfall city. So spooky.



edit:Seducers and Daedra Princes have this very eerie laugh. They laught at you cause you a weak mortal and they're Daedra! Reason enough to stay the heck outta their way (even though, with more experience, you find out they're nothing compared to liches and vampires).

Nymphs, harpies, treants, all have these wonderful idle sounds. So inhuman and eerie. And let's not forget the centaurs! :D
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Jessie Butterfield
 
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Post » Sat Feb 19, 2011 11:57 am

Oh, boy. I'd say my first encounter with Daggerfall's brand of terror was...

...when I entered the cavernous throne room in Privateer's Hold. First, I killed the bat lurking along the side of the staircase and figured, okay, this isn't so bad. I then proceeded to climb the stairs to the "throne". Now, I neglected to set my POV to look up as I climbed the stairs, so all I'm seeing are stairs until I reach the very top. I think everything's okay until my ears are assailed by the unearthly shriek of what I know now to be a skeleton. At the time, though, I was stil getting used to the controls and wasn't quick enough to turn around in time. I am slain, before I even get a shot in...however, not before managing to swing around to see the the umber-eyed, grimacing face of my undead executioner. My Redguard collapses - just another corpse in Privateer's Hold.

I liken my first death in Daggerfall to the ending of The Blair Witch Project. If you've sene the movie, you know what I mean.

Lesson learned: Privateer's Hold doesn't screw around.
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Frank Firefly
 
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Post » Sat Feb 19, 2011 11:27 am

Doom, scary? :huh:

the mutant levels in Wolfenstein 3D and the game Catacomb where kinda scary, but Doom? sure there where the broken blinking light parts but they where more annoying then scary.

only game i can think of that made me kinda uneasy would be Barkers Undying.
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Breanna Van Dijk
 
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Post » Fri Feb 18, 2011 9:15 pm

Silent Hill 2 wasn't too scary but it had a great atmosphere. Call of Cthulhu: Dark corners of the earth was actually a brilliant game. Spooked a couple of times, even. Modern games you should try.

But gotta agree that it's the possibility that anything can happen, and lack of scripting that makes DF scary.
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Cassie Boyle
 
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Post » Sat Feb 19, 2011 8:25 am

The Fatal Frame games.
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Wayland Neace
 
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Post » Sat Feb 19, 2011 8:59 am

I liken my first death in Daggerfall to the ending of The Blair Witch Project. If you've sene the movie, you know what I mean.

Lesson learned: Privateer's Hold doesn't screw around.


This, this, and more this!

And as for fear? Daggerfall's slaughterfish were the reason I faked being sick to avoid swimming lessons as a kid. Incidentally I recall using that time to play Daggerfall.
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SiLa
 
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Post » Sat Feb 19, 2011 4:43 am

Well Im glad theres people out there like me and a community with new players!! to date, I just tried Dagger fall for the first time today . after months of not playing single player games. ( was on mmos) morrowind was my old fave game, I have not played morrowind for a very long time, anyways the skeleton scared me Its 3 in the morning I decided I don't want to play again until the sun comes out lol.the only games that made me truly scared to play was, condemned, the second play though, I just moved to a new house, and I Knew the land lords would enter my apartment to fix stuff late at night... anyways condemned just scared me due to that.
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Astargoth Rockin' Design
 
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