» Sat Feb 19, 2011 5:22 am
Finished extracting terrain tiles and adapting them to Daggerfall Roguelike. Terrain tiles are 64x64 pixels, optionally 32x32 in a low res version. There are terrain tiles for the climate types: semi-desert, desert, high-mountain, hills, temperate, tropical, temperate forest, tropical forest, volcano, ocean surface, ocean floor.
At the same time i'm working on world image maps. These are 400x200 color or grayscale images that represent terrain features. The world image maps i'm planning are: land altitude, ocean depth, major cities, roads, rivers, climate, kingdoms, witch covens, vampire lairs, temples and religion, war map.
Daggerfall Roguelike diverges from Daggerfall in some aspects of it's main world. There are only 16 kingdoms. Some areas are not ruled by kingdoms but governed by city estates or religious/magic groups. The main differences are:
* Dragontail Mountains, Wrothgarian Mountains, Alik'r Desert is not a kingdom but a vast region with some city estates that rule themselves.
* Wrothgaria is a kingdom but does not occupy all of W. M. area in the game.
* Ykalon Mountains and Daenia forest are controlled by witches and it's native population and not ruled by any kingdom. Witches own large cities in the forest ruled by a witch matriarch. There are also cities like these in the Dragontail, Ykalon and Wrothgarian Mountains and Alik'r Desert in areas not ruled by kingdoms. If witches are found in kingdoms unless authorized to be there they are pursued and burned, because they conjure Daedra without permission or regulation from the empire. They also abduct humans for magic rituals.
* Ephesus is ruled by mages.
* Some parts of Dragontail mountains are ruled by Manimarco and follow his beliefs. The religion image map identifies this region.
* The swamp area belongs to Argonian tribes that pay tribute to Sentinel.
* Cybiades is a volcano.
* There are Dwemer ruins in the unruled areas of Ykalon, Wrothgarian and Dragontail mountains.
* Vampires lairs are partially tolerated by the nearby kingdoms and the empire just like witch covens. The reasons are nobles take profit from witches and vampire alliances but they also have many enemies who drive a constant war to eradicate them. Vampire lairs exist underground where vampires live with their human slaves. The empire does not condemn this and allows them to have their civilization, but Vampires are forbidden to travel or live in kingdoms without invitation and rogue vampires are hunted down by both human and vampire hunters.