CTD's upon CTD's topped off with some more CTD's

Post » Sat Feb 19, 2011 7:04 am

as the topic addresses, yes I am getting a hell of alot of CTD's.

They most frequently happen with a change from a cell to a cell, i.e going into a town going into a room anywhere where you are teleported.

They also happen from just wandering around, or sometimes even loading up saved games (however if I try a second time it doesn't CTD)

Active Mod Files:00  Oblivion.esm01  Jog_X_Mod.esm02  ScreenEffects.esm03  All Natural Base.esm  [Version 0.9.9]04  Francesco's Leveled Creatures-Items Mod.esm05  Francesco's Optional New Items Add-On.esm06  Cobl Main.esm  [Version 1.71]07  Qarls_Harvest.esm08  Oscuro's_Oblivion_Overhaul.esm  [Version 1.34]09  Mart's Monster Mod.esm  [Version 3.7b3p3]0A  FCOM_Convergence.esm  [Version 0.9.9MB3]0B  Armamentarium.esm  [Version 1.35]0C  Artifacts.esm0D  HorseCombatMaster.esm**  TNR ALL RACES FINAL.esp0E  Unofficial Oblivion Patch.esp  [Version 3.2.6]0F  DLCShiveringIsles.esp10  Francesco's Optional Chance of Stronger Bosses.esp11  Francesco's Optional Chance of Stronger Enemies.esp12  FCOM_Francescos.esp  [Version 0.9.9]13  FCOM_FrancescosItemsAddOn.esp  [Version 0.9.9]14  FCOM_FrancescosNamedBosses.esp  [Version 0.9.9]15  All Natural - Real Lights.esp  [Version 0.9.9]16  All Natural.esp  [Version 0.9.9]17  All Natural - SI.esp  [Version 0.9.9]18  Hear-Me-Not.esp++  Item interchange - Extraction.esp  [Version 0.74]19  Qarls_Harvest.esp1A  Xia_Nhary_TwilightAssassin.HGEC1.1Normal.esp1B  Enhanced Economy.esp  [Version 4.0.6]1C  Oblivion Alive.esp1D  Immersive Travelers.esp1E  Map Marker Overhaul.esp  [Version 3.4]1F  Map Marker Overhaul - SI additions.esp  [Version 3.0.2]20  Crossbows of Cyrodiil.esp21  DBShadowSet.esp22  Thieves Arsenal.esp23  Cobl Glue.esp  [Version 1.69]24  Cobl Si.esp  [Version 1.63]25  OOO 1.32-Cobl.esp  [Version 1.69]26  FCOM_Cobl.esp  [Version 0.9.9]27  Bob's Armory Oblivion.esp28  Cheat Bob's Armory Oblivion.esp29  FCOM_BobsArmory.esp  [Version 0.9.9]2A  Oblivion WarCry EV.esp2B  FCOM_WarCry.esp  [Version 0.9.9MB3]2C  Oscuro's_Oblivion_Overhaul.esp  [Version 1.34]2D  ArmamentariumLLArmaVendor.esp  [Version 1.35]2E  FCOM_Convergence.esp  [Version 0.9.9Mb3]2F  FCOM_RealSwords.esp  [Version 0.9.9]30  FCOM_DurabilityAndDamage.esp  [Version 0.9.9]31  FCOM_SpawnRatesSlightlyReduced.esp  [Version 0.9.9MB3]32  Mart's Monster Mod - More Wilderness Life.esp  [Version 3.7b3p3]33  Mart's Monster Mod - More Passive Wildlife.esp  [Version 3.7b3p3]34  FCOM_SaferRoads.esp  [Version 0.9.9]35  FCOM_LessRats.esp  [Version 0.9.9]36  Mart's Monster Mod - Extra Wounding.esp  [Version 3.7b3p3]37  Mart's Monster Mod - Looting NPCs & Creatures.esp  [Version 3.7b3p3]38  Mart's Monster Mod - No Carrion Rats.esp  [Version 3.7b3p3]39  Mart's Monster Mod - Dungeons of MMM.esp  [Version 3.7b3p3]3A  Mart's Monster Mod - Gems & Gem Dust.esp  [Version 3.7b3p3]3B  Mart's Monster Mod - Hunting & Crafting.esp  [Version 3.7b3p3]3C  Mart's Monster Mod - Farm Animals.esp  [Version 3.7b3p3]3D  Mart's Monster Mod - Diverse WaterLife.esp  [Version 3.7b3p3f]3E  Mart's Monster Mod - Slof Horses Complete.esp  [Version 3.7b3p3]3F  Mart's Monster Mod - Diverse Runeskulls Loot G&GD.esp  [Version 3.7b3p3]40  FCOM_DiverseGuardUnity.esp  [Version 0.9.9]41  FCOM_BobsGuardUnity.esp  [Version 0.9.9]42  FCOM_HungersUnitySI.esp  [Version 0.9.9]43  FCOM_MoreRandomSpawns.esp  [Version 0.9.9]44  FCOM_MoreRandomItems.esp  [Version 0.9.9]45  Mart's Monster Mod - Shivering Isles.esp  [Version 3.7b3p3]46  ArmamentariumLL4OOO.esp  [Version 2.01]47  ArmamentariumLLMagicOOO.esp  [Version 1.35]48  PersuasionOverhaul_OOO.esp  [Version 1.2]49  PersuasionOverhaul_MMM.esp  [Version 1.2]4A  zCats & Rats.esp4B  OOO-WaterFish.esp  [Version 1.34]4C  MMM-Cobl.esp  [Version 1.69]4D  Artifacts.esp4E  Artifacts - ArmaCompleteAddon.esp  [Version 1.0]4F  ICSewerDBsanctuary.esp50  Kragenir's Death Quest.esp51  KDQ - Rural Line Additions.esp52  thievery.esp53  VaultsofCyrodiil.esp54  Whispers of Death Extended.esp55  Wrath of Sithis.esp56  za_bankmod.esp57  Lynges_Thieves_Highway-10256.esp58  The Lost Spires.esp59  Birthsigns Expanded.esp  [Version 3.]5A  Birthsign Zero.esp5B  Oblivifall - Ambiant Dungeon SFX.esp  [Version 1.2]5C  Oblivifall - Let's Talk!.esp  [Version 1.1]5D  SupremeMagicka.esp  [Version 0.90]5E  SM_ShiveringIsles.esp  [Version 0.86]5F  SM_OOO.esp  [Version 0.89]60  SM_MMM.esp  [Version 0.89]61  SM_COBL.esp  [Version 0.86]62  SM_EnchantStaff.esp  [Version 0.80]63  SM_NoSpellLights.esp  [Version 0.70]64  SM_Scrolls.esp  [Version 0.84]65  SM_SigilStone.esp  [Version 0.83]66  MidasSpells.esp67  FearsomeMagicka.esp68  RshAlchemy.esp69  Lightweight Potions.esp  [Version 1.1]6A  MerchantFriendsBuysStolen.esp  [Version 2.0]6B  SM Combat Hide.esp  [Version 1.2]6C  Stealth Entrances v1.esp6D  Morrowind Lockpicking.esp6E  SM Bounty.esp  [Version 1.22c]6F  CoblDeathFix.esp  [Version 1.20]70  Denock Arrows.esp71  SM Hand Combat.esp  [Version 1.0]72  Deadly Reflex 5 - Timed Block with no damage or durability changes.esp73  DeadlyReflex 5 - Combat Moves.esp74  SM_DeadlyReflex.esp  [Version 0.86]75  Enhanced Mercantile Progress.esp  [Version 1.0a]76  Kobu's Lighter Backpack Mod.esp77  nGCD.esp78  nGCD Birthsigns.esp79  Francesco's Slower skills x1.5.esp7A  immersive_caves_auto.esp7B  immersive_caves_manual.esp7C  Dark Dungeons -  SI.esp7D  Mart's Monster Mod - Resized Races.esp  [Version 3.7b3p3]7E  Cobl Races.esp  [Version 1.52]7F  Stealthier Magic.esp80  TRAP.esp81  Disable Tutorial Text.esp82  Francesco's 7 days respawn time - 1-16 day lenght rescale.esp83  ScreenControls.esp84  Display Stats.esp  [Version 1.0]85  BlackGear.esp86  Cobl Silent Equip Misc.esp  [Version 01]87  Bashed Patch, 0.esp88  Duke Patricks - Combat Archery.esp  [Version 2.5]

User avatar
Tessa Mullins
 
Posts: 3354
Joined: Mon Oct 22, 2007 5:17 am

Post » Sat Feb 19, 2011 12:58 am

Do you use nvidia card

try changing this mydocuments\mygames\oblvion.ini see if helps any..

iShadowMapResolution=256 change to 1024.
User avatar
Robert Garcia
 
Posts: 3323
Joined: Thu Oct 11, 2007 5:26 pm

Post » Sat Feb 19, 2011 8:15 am

Do you use nvidia card

try changing this mydocuments\mygames\oblvion.ini see if helps any..

iShadowMapResolution=256 change to 1024.


using an ATI 5770 I think,

though would this change still help my cause ?
User avatar
Jessie Rae Brouillette
 
Posts: 3469
Joined: Mon Dec 11, 2006 9:50 am

Post » Sat Feb 19, 2011 1:19 am

as the topic addresses, yes I am getting a hell of alot of CTD's.

They most frequently happen with a change from a cell to a cell, i.e going into a town going into a room anywhere where you are teleported.

They also happen from just wandering around, or sometimes even loading up saved games (however if I try a second time it doesn't CTD)


** TNR ALL RACES FINAL.esp

++ Item interchange - Extraction.esp [Version 0.74]

33 Mart's Monster Mod - More Passive Wildlife.esp [Version 3.7b3p3]

7E Cobl Races.esp [Version 1.52]



using an ATI 5770 I think,

though would this change still help my cause ?


it would just make shadows look better is all for ati users..

Some things I noticed

Item Interchange update to .76 Version or .77 Version..

Remove MMM More PassiveWildlife - hsa problem with current UFCOM (fixed for next version)

Think about using Cobl Races TNR and Cobl Races TNR SI which would give cobl cosmetics (eyes, hair, etc) to vanilla npc and tnr faces..

Screeneffects - diaable this and see if helps with randmon crashing...
User avatar
lauraa
 
Posts: 3362
Joined: Tue Aug 22, 2006 2:20 pm

Post » Sat Feb 19, 2011 10:52 am

What are your system specs?
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ANaIs GRelot
 
Posts: 3401
Joined: Tue Dec 12, 2006 6:19 pm

Post » Sat Feb 19, 2011 9:20 am

What are your system specs?


Amd Phenom II x4 945
ati hd 5770
and 4 gigs of memory
User avatar
Mélida Brunet
 
Posts: 3440
Joined: Thu Mar 29, 2007 2:45 am

Post » Sat Feb 19, 2011 10:45 am

it would just make shadows look better is all for ati users..

Some things I noticed

Item Interchange update to .76 Version or .77 Version..

Remove MMM More PassiveWildlife - hsa problem with current UFCOM (fixed for next version)

Think about using Cobl Races TNR and Cobl Races TNR SI which would give cobl cosmetics (eyes, hair, etc) to vanilla npc and tnr faces..

Screeneffects - diaable this and see if helps with randmon crashing...


Where do I get the latest version of this?

I don't remember what I even got it from or what it is for.
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Philip Lyon
 
Posts: 3297
Joined: Tue Aug 14, 2007 6:08 am

Post » Sat Feb 19, 2011 4:12 am

Remove Gems and Gems Dust has well..

Item Interchange comes part of Cobl Itself

Links to Item Interchange thread current version is .078..

http://www.gamesas.com/index.php?/topic/1012020-relz-item-interchange-thread-4
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Len swann
 
Posts: 3466
Joined: Mon Jun 18, 2007 5:02 pm

Post » Sat Feb 19, 2011 3:44 am

7A immersive_caves_auto.esp
7B immersive_caves_manual.esp

Should you have both of the above?

70 Denock Arrows.esp

Made obsolete by a Cobl menu tweak, right?

7E Cobl Races.esp [Version 1.52]
80 TRAP.esp

Are you sure these two are compatible?

72 Deadly Reflex 5 - Timed Block with no damage or durability changes.esp
73 DeadlyReflex 5 - Combat Moves.esp

Do you have the hotfix that fixes rampant crashing associated with DR5?

82 Francesco's 7 days respawn time - 1-16 day lenght rescale.esp

Made obsolete by Wrye Bash tweak.

gothemasticator
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Samantha Mitchell
 
Posts: 3459
Joined: Mon Nov 13, 2006 8:33 pm

Post » Fri Feb 18, 2011 10:25 pm

27 Bob's Armory Oblivion.esp
28 Cheat Bob's Armory Oblivion.esp


I thought this was one or the other...plus your really not supposed to be using the Cheater's esp with FCOM.
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SexyPimpAss
 
Posts: 3416
Joined: Wed Nov 15, 2006 9:24 am

Post » Sat Feb 19, 2011 2:19 am

Did you clean your mods with TES4EDIT? Cleaning my mods elminated almost every CTD for me (against my expectations).
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Andres Lechuga
 
Posts: 3406
Joined: Sun Aug 12, 2007 8:47 pm

Post » Sat Feb 19, 2011 4:29 am

Did you clean your mods with TES4EDIT? Cleaning my mods elminated almost every CTD for me (against my expectations).


I read up on it, but i'm afraid i'm going to just mess up more crap by using it
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Hannah Whitlock
 
Posts: 3485
Joined: Sat Oct 07, 2006 12:21 am

Post » Sat Feb 19, 2011 2:20 am

Plugin Cleaning - http://sites.google.com/site/oblivionpoinfo/tunesetup/cleaning <-- You'll be fine as long as you do not rush. TES4Edit makes backups of all edited plugins.
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Tyrel
 
Posts: 3304
Joined: Tue Oct 30, 2007 4:52 am


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