Wouldn't most things be blobs of color at that high of a resolution? I mean, my eyes would go blind if I tried to play something that large.
Anyway, since I only rarely get the minor kind of lag, I'm still not sure what to do. I don't use any mod that adjusts FPS.
All I know is I get about 60 or so a second everywhere.
With a few spikes here and there with lots of action.
???
Resolution describes the smallest possible detail you can tell. In practice this mean the image is more accurate and crisp. It doesn?t mean it dobles pixes size, you get more and usually smaller pixels for every object.
What you describe would happen if you use SAME resolution with bigger SCREEN. As bigger screens usually come with equally larger resolution (and to nitpic on details, no one mentioned bigger screen just higher resolution), this is not what happens as long as you take advantage of the higher native resolution.
You test the similar effect if you have high resolution digital images. Since the image contains more accurate information than your display can show (more recorded pixels than your screen can handle looking at the full image), you can zoom "into" the picture without loosing accuracy (as long as the image is good quality). When you zoom TO MUCH, or alternatively display a SMALL digital image on a big screen (full screen), you get the effect you described - since there?s not as many pixels to display (anymore, if you examine only a small part of a big image) as your screen has color dots, every pixel of the image is displayed using multiple dots. This results in larger samples of every color "blob", like you described.
Of course, if the ingame textures are not as big as your resolution, you get this effect - but only with textures you look very very close. Anything that?s even a couple of meters from you would loose detail with a screen resolution equal to texture size, since your screen wouldn?t be able to show as many pixels with only a part of the screen area. So with higher resolution you can make out smaller details also from textures from further away. So it?s practically always a win-situation, the overall image looks better with higher resolution unless the game is very old.