Final Issues

Post » Sat Feb 19, 2011 2:12 am

Righto. I've beaten my FPS down to a reasonable level (Going to remove the mods that add NPCs to the Cities, though.) and fixed most of the gamebreaking glitches. However.

I still have three problems:

1: Oblivion will freeze upon closing container menus. It still acts as though its running, and I can open the console, but I can't move the pointer or type anything into the console. This is bad.
2: My world map is a multicoloured mess. I'm trying to use Kiwi's map for Under the Sign of the Dragon, but I think its conflicting with Stirk somehow.
3: Googley Eyes. I forget how to fix them, and I have them. I have the Beautiful People stuff installed, but not activated or included in the Bashed Patch (I installed it to try and fix something last time I had a problem. It just made it worse.)

Also, whats the ini setting for borders? My mod to disable them appears to not work, for some odd reason.

Load Order:

Masters for: Save 18 - Narcissa - Imperial City, Talos Plaza District, Level 1, Playing Time 01.39.25.ess00  Oblivion.esm01  TR_OoT_Main.esm02  MathFunctions.esm03  Jog_X_Mod.esm04  Cobl Main.esm  [Version 1.72]05  Oscuro's_Oblivion_Overhaul.esm  [Version 1.33]06  Mart's Monster Mod.esm  [Version 3.7b3p3]07  Enhanced Daedric Invasion.esm08  TamrielTravellers.esm  [Version 1.39c]09  FCOM_Convergence.esm  [Version 0.9.9a7]0A  Kvatch Rebuilt.esm0B  Progress.esm  [Version 2.2]0C  Oblivifall Master File.esm  [Version 1.0]0D  Unofficial Oblivion Patch.esp  [Version 3.2.0]0E  UOP Vampire Aging & Face Fix.esp  [Version 1.0.0]0F  DLCShiveringIsles.esp10  Unofficial Shivering Isles Patch.esp  [Version 1.4.0]11  LoadingScreensRemade.esp12  _darker_nights_2_with_burning_kvatch.esp13  Symphony of Violence.esp14  Atmospheric Oblivion.esp15  ClocksOfCyrodiil.esp16  MM_TextLocks.esp17  RAEVWD New Sheoth.esp  [Version 1.5]18  Living Economy.esp19  Living Economy - Items.esp1A  Cutthroat Merchants.esp1B  Crowded Cities 30.esp1C  Crowded Roads Advanced.esp  [Version 1.3]1D  JQ-PortableSigns.esp1E  MaleBodyReplacerV4.esp1F  EVE_StockEquipmentReplacer.esp20  Chapel Shop.esp21  Crossbows of Cyrodiil.esp22  ORM -Travelers' Cloaks.esp23  TTB.esp24  Thieves Arsenal.esp25  Cobl Glue.esp  [Version 1.72]26  Cobl Si.esp  [Version 1.63]27  OOO 1.32-Cobl.esp  [Version 1.72]28  FCOM_Cobl.esp  [Version 0.9.9]++  Cobl Tweaks.esp  [Version 1.44]**  Oblivion WarCry.esp  [Version 1.09]29  Oblivion WarCry EV.esp2A  FCOM_WarCry.esp  [Version 0.9.9]2B  Oscuro's_Oblivion_Overhaul.esp  [Version 1.33]++  OOO-Water_Weeds.esp  [Version 1.33]2C  OOO-Map_Markers_Stock.esp  [Version 1.33]2D  OOO-Combat_Skills_Perks_Marksmanship.esp  [Version 1.33]2E  OOO-DaedraLord_Quests.esp  [Version 1.33]2F  OOO-Dangerous_Traps.esp  [Version 1.33]30  OOO-Potions.esp  [Version 1.33]31  OOO-ThiefGuild_Difficult.esp  [Version 1.33]32  Mart's Monster Mod - Additional Enemy NPC Vars.esp  [Version 3.7b3p3]33  FCOM_Convergence.esp  [Version 0.9.9]34  FCOM_RealSwords.esp  [Version 0.9.9]35  FCOM_DurabilityAndDamage.esp  [Version 0.9.9]36  Mart's Monster Mod - More Wilderness Life.esp  [Version 3.7b3p3]37  Mart's Monster Mod - More Passive Wildlife.esp  [Version 3.7b3p3]38  Mart's Monster Mod - Extra Wounding.esp  [Version 3.7b3p3]39  Mart's Monster Mod - Looting NPCs & Creatures.esp  [Version 3.7b3p3]3A  Mart's Monster Mod - Dungeons of MMM.esp  [Version 3.7b3p3]3B  Mart's Monster Mod - Farm Animals.esp  [Version 3.7b3p3]3C  Mart's Monster Mod - Diverse WaterLife.esp  [Version 3.7b3p3]3D  Mart's Monster Mod - Slof Horses Complete.esp  [Version 3.7b3p3]3E  Creatures Alive v1.3.esp3F  TamrielTravellerAdvscript.esp  [Version 1.39c]40  TamrielTravellers4OOO.esp  [Version 1.39c]41  TamrielTravellersItemsCobl.esp  [Version 1.39c]42  ShiveringIsleTravellers.esp  [Version 1.39c]43  ShiveringIsleTravellersFriendlyFactions.esp  [Version 1.39c]44  FCOM_TamrielTravelers.esp  [Version 0.9.9]45  kuerteeWanderingEncounters.esp46  FCOM_DiverseGuardUnity.esp  [Version 0.9.9]47  FCOM_HungersUnitySI.esp  [Version 0.9.9]48  FCOM_MoreRandomSpawns.esp  [Version 0.9.9]49  FCOM_MoreRandomItems.esp  [Version 0.9.9]4A  T.I.E4MODS.esp  [Version 0.41]4B  T.I.E4MODSOOO+FCOM.esp  [Version 0.41]4C  Mart's Monster Mod - Shivering Isles.esp  [Version 3.7b3p3]**  EVE_StockEquipmentReplacer4FCOM.esp**  ArtifactsFemaleArmor.esp4D  BravilSeaDomes.esp4E  delivery_job.esp  [Version .8]4F  FuseSnailRacing.esp50  hackdirtabyss.esp51  Hammerfell.esp52  Shezrie's Villages.esp53  Imperial City Suburbs.esp54  JQ-AssassinQuest.esp55  Kragenir's Death Quest.esp56  KDQ - Rural Line Additions.esp57  Kvatch Rebuilt.esp58  Kvatch Rebuilt - OOO Compatibility.esp59  LetThePeopleDrink.esp  [Version 2.5]5A  LordKain_Adash_World.esp5B  Malevolent.esp5C  PeryitesLowestRealmofOblivion.esp5D  Pinevale.esp5E  Princess Cheydinhal House For Sale v1pt1.esp5F  ShipInATree.esp60  Side's Sailing Ships.esp61  Side's Sailing Ships (COBL).esp62  Slimy Mudhole.esp63  TelValus1pt1c.esp64  ThemeParkFinal.esp65  thievery.esp66  TR_Stirk.esp67  Stirk_Compatibility_Patch.esp68  TheMistRetreat1.3_Original.esp69  Villages1.1.esp6A  WaterSphere.esp6B  24HrArenaAliveV2.esp6C  Knights.esp6D  Knights - Unofficial Patch.esp  [Version 1.0.9]**  EVE_KnightsoftheNine.esp6E  RTT.esp6F  The Lost Spires.esp70  LanternMonastery.esp71  FCOM_Knights.esp  [Version 0.9.9Mb3]72  Enhanced Daedric Invasion.esp73  FCOM_EnhancedDaedricInvasion.esp  [Version 0.9.9]74  Blackmarsh.esp75  Valenwood.esp76  Summerset.esp77  SummersetLandscapes.esp78  ElsweyrAnequina.esp79  Valenwood_Anequina_Patch.esp7A  Feldscar.esp  [Version 1.0.1]7B  Vergayun.esp  [Version 1.0.4]7C  Faregyl.esp  [Version 1.0.10]7D  Faregyl+Anequina Patch.esp7E  xuldarkforest.esp  [Version 1.0.4]7F  LostSpires-DarkForest patch.esp80  xulStendarrValley.esp  [Version 1.2.2]81  FiveLanterns-StendarrValley patch.esp82  xulTheHeath.esp83  MMMMWL-TheHeath patch.esp84  XulEntiusGorge.esp85  xulFallenleafEverglade.esp  [Version 1.3.1]86  LostSpires-Everglade patch.esp  [Version 1.2]87  Anequina-Fallenleaf-Patch.esp88  xulColovianHighlands_EV.esp  [Version 1.2.1]89  xulChorrolHinterland.esp  [Version 1.2.2]8A  xulBeachesOfCyrodiilLostCoast.esp  [Version 1.6.4]8B  xulBravilBarrowfields.esp  [Version 1.3.2]8C  xulLushWoodlands.esp  [Version 1.3]8D  xulAncientYews.esp  [Version 1.4.2]8E  xulAncientRedwoods.esp  [Version 1.6]8F  xulCloudtopMountains.esp  [Version 1.0.3]90  xulArriusCreek.esp  [Version 1.1.3]91  xulPatch_AY_AC.esp  [Version 1.1]92  xulRollingHills_EV.esp  [Version 1.3.2]93  xulPantherRiver.esp94  xulRiverEthe.esp  [Version 1.0.2]95  xulBrenaRiverRavine.esp  [Version 1.0.2]96  xulImperialIsle.esp  [Version 1.6.3]97  xulBlackwoodForest.esp98  xulCheydinhalFalls.esp  [Version 1.0.1]99  Villages-CheydinhalFalls patch.esp9A  xulAspenWood.esp  [Version 1.0.1]9B  Lakewood+AspenWood Patch.esp  [Version 1.0]9C  xulSkingradOutskirts.esp9D  Castle_Seaview.esp9E  CastleSeaview+LostCoast Patch.esp  [Version 1.0]9F  JQ-Fighters_Guild_United.espA0  Harvest [Flora].esp  [Version 3.0.0]A1  Harvest [Flora] - Shivering Isles.esp  [Version 3.0.0]A2  Birthsigns Expanded.esp  [Version 3.]A3  EVE_ShiveringIslesEasterEggs.espA4  Dungeon Actors Have Torches 1.6 CT.espA5  Exterior Actors Have Torches 1.3 CT.espA6  GP_Lockpicks.esp  [Version 1.5]A7  LustyArgonianMaidContinued.espA8  Oblivifall - Closing Time.esp  [Version 1.0]A9  Oblivifall - Let's Talk!.esp  [Version 1.1]AA  Oblivifall - Something's Not Right.esp  [Version 1.0]**  Salmo the Baker, Cobl.esp  [Version 3.08]AB  Borderless_Cyrodiil-3578.espAC  Alternative Start by Robert Evrae.espAD  PxNewVampires_NoNPC.espAE  MidasSpells.espAF  RenGuardOverhaul.espB0  RenGuardOverhaulShiveringIsles.espB1  Armorer's Advantage.espB2  JM's Bar Fights mortal.esp++  nGCD Birthsigns.espB3  nGCD Oghma Infinium.espB4  ProgressMBSP.esp  [Version 2.0]B5  ProgressSBSP.esp  [Version 1.0]B6  ProgressRBSP.esp  [Version 1.0]B7  ProgressRacial.espB8  ProgressArmorer.esp  [Version 1.0]B9  ProgressMercantile.esp  [Version 1.11]BA  OOO-Level_Stock.esp  [Version 1.33]**  Dark Dungeons.esp**  Dark Dungeons -  SI.esp++  EVE_KhajiitFix.espBB  Slof's Oblivion Better Beasts.espBC  Beautiful People.espBD  bgBalancingEVCore.esp  [Version 10.52EV-D]BE  bgMagicEV.esp  [Version 1.7EV]++  bgMagicSpellTomes_for_WryeBash.esp  [Version 1.68EV]BF  bgMagicItemSigil.esp  [Version 1.68EV]C0  bgMagicEVStartspells.esp  [Version 1.68EV]C1  bgMagicBonus.esp  [Version 1.7EV]C2  bgMagicEVAddEnVar.esp  [Version 1.68EV]C3  bgMagicEVPaperChase.esp  [Version 1.68EV]C4  bgMagicPotionNumberSoulGemValue.esp  [Version 1.68UV]++  bgBalancingEVOptionalClasses.esp  [Version 9.0EV-U]C5  bgBalancingEVOptionalFangs.esp  [Version 10.0EV-D]C6  bgBalancingEVOptionalMoreEyes.esp  [Version 10]**  bgBalancingEVOptionalNPCDiversity, Beautification.esp  [Version 10.0EV-D]C7  bgBalancingEVLAMEAddition.esp  [Version 10.51EV-D]C8  bgBalancingEVLAMEGlue.esp  [Version 10.0EV-D1.62EV]**  bgBalancingEVOptionalNPCDiversityLAME.esp  [Version 10.5EV-D]C9  bgIntegrationEV.esp  [Version 0.962]CA  Willful Resistance.esp  [Version 4.0]CB  ScriptedArgonianFeet.espCC  [GFX]_Initial_Glow-all.espCD  LifeDetect Shader HQ.esp**  bgMagicEVShader.esp  [Version 1.7EV]CE  bgMagicShaderLifeDetect.esp  [Version 1.68]CF  bgMagicLightningbolt.espD0  Visually Enchanted 2.1.espD1  Cobl Silent Equip Misc.esp  [Version 01]D2  TamrielWorldspaceCompleteWorldMap.espD3  Oblivifall - Losing My Religion.esp  [Version 1.3]D4  AC2 Revisited HGEC.espD5  mn_Revival.espD6  DarkBrotherhoodPoison.espD7  StealthArmor.espD8  ColovianHeightsMansion.espD9  AutoMagicon_Cobl.espDA  Side's Skingrad House.espDB  Side's Bruma House.espDC  Side's Skingrad House (COBL).espDD  Side's Bruma House (COBL).espDE  00cyrstalcragfortress.espDF  niapet_staves.espE0  NazgulSword.espE1  Bashed Patch, 0.esp

User avatar
Lewis Morel
 
Posts: 3431
Joined: Thu Aug 16, 2007 7:40 pm

Post » Sat Feb 19, 2011 4:22 am

Bump because I actually like to play the game. :/
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Benjamin Holz
 
Posts: 3408
Joined: Fri Oct 19, 2007 9:34 pm

Post » Sat Feb 19, 2011 4:09 am

05 Oscuro's_Oblivion_Overhaul.esm [Version 1.33] ...................needs to be updated to 1.34b5

09 FCOM_Convergence.esm [Version 0.9.9a7] ................needs the UFCOM update from the FCOM thread. Don't be afraid of the name.

0D Unofficial Oblivion Patch.esp [Version 3.2.0]........................there are some nice supplemental packs for this available now.
0E UOP Vampire Aging & Face Fix.esp [Version 1.0.0].................And a bash tweak available for this now, I think.

1F EVE_StockEquipmentReplacer.esp...............switch to the FCOM version of this. Make sure you pick up the extra resources for OOO, MMM and Frans armors.

24 Thieves Arsenal.esp.......................make sure you get the patch file for this that TheNiceOne recently provided. Prevents a major, but subtle, conflict.

28 FCOM_Cobl.esp [Version 0.9.9].....................skip this for now. Use MMM-Cobl.esp and OOO 1.32-Cobl.esp instead. Currently undergoing a major rebuild.

** Oblivion WarCry.esp [Version 1.09]...................this is the german version of Oblivion WarCry EV.esp. Don't use it and definitely don't import anything from it.


2D OOO-Combat_Skills_Perks_Marksmanship.esp [Version 1.33]
2E OOO-DaedraLord_Quests.esp [Version 1.33]
2F OOO-Dangerous_Traps.esp [Version 1.33]
30 OOO-Potions.esp [Version 1.33]
31 OOO-ThiefGuild_Difficult.esp [Version 1.33]..............all of these are intended for the OOO-Lite version, which isn't compatible with FCOM (and isn't included in 1.34b5 anyway)

3C Mart's Monster Mod - Diverse WaterLife.esp [Version 3.7b3p3].......................absolutely get the fixed version of this from the MMM thread, second or third post.

4A T.I.E4MODS.esp [Version 0.41]
4B T.I.E4MODSOOO+FCOM.esp [Version 0.41] .....................has this been updated to work with current FCOM yet? I've lost track.


** EVE_StockEquipmentReplacer4FCOM.esp...............whoops, there's the FCOM version, so just delete the one I commented on further up.

A0 Harvest [Flora].esp [Version 3.0.0]................make sure you have the 3.0.1 download. The version number never got updated so there's no way to tell.

BA OOO-Level_Stock.esp [Version 1.33].................Does this work with Progress installed? I have no idea.

CD LifeDetect Shader HQ.esp
CE bgMagicShaderLifeDetect.esp [Version 1.68]...................surely those two conflict?


bBorderRegionsEnabled=0
bEnableBorderRegion=0
User avatar
Flutterby
 
Posts: 3379
Joined: Mon Sep 25, 2006 11:28 am

Post » Sat Feb 19, 2011 5:12 am

4A T.I.E4MODS.esp [Version 0.41]
4B T.I.E4MODSOOO+FCOM.esp [Version 0.41] .....................has this been updated to work with current FCOM yet? I've lost track.


No, it hasn't--best to leave it off for now, as this version is very old and will definitely not work quite right with newer FCOM components. CorePC has plans to release a new version... but that will have to wait until the latest MMM/OOO/COBL/FCOM updates are finished.
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how solid
 
Posts: 3434
Joined: Mon Apr 23, 2007 5:27 am

Post » Sat Feb 19, 2011 2:50 am

I just realized that "Oblivion WarCry.esp" listed in the mods has a version number of 1.09, whereas all the other versions I've seen are 1.085b at best. Where does the 1.09 version come from?
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Kevan Olson
 
Posts: 3402
Joined: Tue Oct 16, 2007 1:09 am

Post » Sat Feb 19, 2011 12:42 am

I just realized that "Oblivion WarCry.esp" listed in the mods has a version number of 1.09, whereas all the other versions I've seen are 1.085b at best. Where does the 1.09 version come from?


Most likely from one of those fcom mod pack that get uploaded to various different sites etc..Has their is no official 1.09 Version once again of Warcry..
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des lynam
 
Posts: 3444
Joined: Thu Jul 19, 2007 4:07 pm

Post » Sat Feb 19, 2011 10:47 am

Are you running both the German version and the English version of WarCry, you only need "Oblivion WarCry EV.esp".

As for 3, the "Race Records" option in your Bashed Patch should fix googly eyes, if I'm not mistaken.
User avatar
Timara White
 
Posts: 3464
Joined: Mon Aug 27, 2007 7:39 am

Post » Sat Feb 19, 2011 3:22 am

Once again, Wrye Bashed has failed to give an accurate list of my mods.

Warcry (Not the EV) Is neither active in my list nor is it in any way associated with the bashed patch....which is odd.

I'm looking into the other things, thank you for the help, I'll post when I find out if it worked...

Also important to note, I'm using the versions of OOO and MMM and such that it told me to when I installed that version of FCOM. So yeah.
User avatar
Verity Hurding
 
Posts: 3455
Joined: Sat Jul 22, 2006 1:29 pm

Post » Sat Feb 19, 2011 7:08 am

Once again, Wrye Bashed has failed to give an accurate list of my mods.

Warcry (Not the EV) Is neither active in my list nor is it in any way associated with the bashed patch....which is odd.

Also important to note, I'm using the versions of OOO and MMM and such that it told me to when I installed that version of FCOM. So yeah.
I've never heard of Wrye Bash giving an inaccurate list of mods, though you should use the "List Mods" option in the mods menu (right-click the headers to get the menu) instead of getting the list from the Save game the way you did.

The WarCry file is showing that when you built your bashed patch you selected it under one of the Import options. You'll have to rebuild your bashed patch anyway, so you should probably just delete that file entirely.

I'm not sure which list you followed, but the 3.7pr3 version of MMM requires both OOO 1.34b5 and the UFCOM update in order to function correctly. It's not really optional.
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Alexandra Ryan
 
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Joined: Mon Jul 31, 2006 9:01 am


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