Honestly, Bab doesn't get quite the attantion it deserves.
I totally agree. Of course all the body mods have their flaws and Bab has a long list of them, but it is still the only female body mod I am interested in using. It suits my characters and fits nicely into the game world - doesn't dominate the picture the way HGEC does.
Bab's big edge over some of the other bodies is
arms, legs, hands and feet. And those are the parts of the body that are usually visible for my toons . Don't get me wrong, I like skimpy armours that show a lot of skin, but panties and pasties doesn't even come close to what I want.
Bab has suffered from not having a lot of armour and clothing that was specifically made for the Bab body. Some of the Exnem/HGEC stuff doesn't translate well because the body lines are so different. Even in Bab Final some of the armours were poorly converted and you get these big gaps between the armour and the body, but it's not the body that is the problem.
From my own experience, if I make a mesh that follows the natural lines of the Bab body the results are very satisfying. It is the difference between
made-to-measure and
off-the-rack. So what I think Bab needs to go head to head against HGEC is new clothing and armour that is made specifically for Bab.
TGND I haven't tried yet, but it does look very nice in the screen shots. The improvement in the arms hands wrists is immediately noticeable. If I were going to do anything with HGEC (convert my Navatar mod?) I would probably take a closer look at TGND.