Fallout 3 Quest Mods

Post » Sat Feb 19, 2011 3:39 am

Is there a list of good ones?

It's what the game needs most, IMO. So, I'm looking for 'em. :)
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Sarah Evason
 
Posts: 3507
Joined: Mon Nov 13, 2006 10:47 pm

Post » Sat Feb 19, 2011 11:56 am

There was a thread with a pretty good list in it but I'm sure it's fallen back several pages. Here's what I've played:

Any/all of http://www.fallout3nexus.com/modules/members/index.php?id=137055 mods
http://www.fallout3nexus.com/downloads/file.php?id=13308
http://www.fallout3nexus.com/downloads/file.php?id=12466
http://www.fallout3nexus.com/downloads/file.php?id=8747
http://www.fallout3nexus.com/downloads/file.php?id=14449
http://www.fallout3nexus.com/downloads/file.php?id=6259 - I tried the sequel too but it didn't get along with my lengthy load order.
http://www.fallout3nexus.com/downloads/file.php?id=12278
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Lance Vannortwick
 
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Joined: Thu Sep 27, 2007 5:30 pm

Post » Fri Feb 18, 2011 11:06 pm

Thank you! I'll go looking back some pages too, and see if I can't find that thread.

Most kind. :foodndrink:
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Alan Cutler
 
Posts: 3163
Joined: Sun Jul 01, 2007 9:59 am

Post » Sat Feb 19, 2011 2:06 am

Thank you so much! Bring on the quests!
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Emily Shackleton
 
Posts: 3535
Joined: Sun Feb 11, 2007 12:36 am

Post » Fri Feb 18, 2011 11:37 pm

There was a thread with a pretty good list in it but I'm sure it's fallen back several pages. Here's what I've played:

Any/all of http://www.fallout3nexus.com/modules/members/index.php?id=137055 mods
http://www.fallout3nexus.com/downloads/file.php?id=13308
http://www.fallout3nexus.com/downloads/file.php?id=12466
http://www.fallout3nexus.com/downloads/file.php?id=8747
http://www.fallout3nexus.com/downloads/file.php?id=14449
http://www.fallout3nexus.com/downloads/file.php?id=6259 - I tried the sequel too but it didn't get along with my lengthy load order.
http://www.fallout3nexus.com/downloads/file.php?id=12278



Thanks for The Institute link, ghouls. I didn't know about that one and it looks like a good 'un. Time to hit the Nexus and adjust the load order again.

Just finished MZ a few minutes ago, so tomorrow I start my first playthrough of MZ Crew. Can't wait to get to it!
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Jade MacSpade
 
Posts: 3432
Joined: Thu Jul 20, 2006 9:53 pm

Post » Sat Feb 19, 2011 11:56 am

Started MZ Crew tonight - what a terrific mod! So far I've just been exploring the ship, checking out the new areas and trying to find out who to talk to to advance the questline. I accessed my personal terminal so at least I know where to start, I think.

Had a monster battle just getting to the place where I met up with Harkin, thanks to MMM increased spawns. I had to battle no fewer than six Sentry Bots just to approach the building, and kept dying again and again (note to self - take Robotics Expert at my next level up!). Finally had no choice but to bug out and return with the Fat Man. And that was nothing compared to the army of Super Mutants inside, which included two Behemoths. :ahhh: Five Nuka Grenades, a nearly broken Xuanlong and all the heavy weapons I could scrounge off the other dead muties later, plus God only knows how many MF cells and energy cells burned up in my A3-21 Rifle and my Novasurge, I made it through. :foodndrink:

Great mod, and I may just have to think real hard about saying goodbye to Megaton and setting up shop in my quarters on the ship.
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Lynette Wilson
 
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Joined: Fri Jul 14, 2006 4:20 pm


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