Why aren't you using Fellout?

Post » Sat Feb 19, 2011 10:53 am

I respect that you have a clear preference for Fellout and Hattix' fine work, but that you don't personally find Fellout Full "all that dark" does not legitimate you to call other people "whiners" (which I consider to be 'flame-baiting'), nor tell them they should "turn up
That is great news Arwen (I am also glad to see that your GPU issue has been resolved). You know I am already using your AI Tweak. :) Is the new feature attached to the AI Tweak module or only with the full module?

Thanks! I HATE having computer issues (and I've had a bunch lately)! It's so nice to have my computer working again (better than ever now).

I sort of feel that I'm derailing this topic, but I did do a LOT of extra tweaking, just to make my lasted changesbalanced especially for Fellout's new night lighting levels (since I'm using Fellout in my own game).
Anyhoo, both my new PibBoy Light changes and my Stealth Quest Script are included in my Smarter AI Module (and of course in my FULL Tweaks esp).
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Kaley X
 
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Post » Sat Feb 19, 2011 2:15 am

Fellout SOTD.


Verily the darkness in the latest version of FELLOUT is spot on perfect. Its very realistic especially when seeing the sunrise and the feeling of hope it brings of a new day and being able to see what the heck is lurking out there. Guess thats one of the reasons am using it at the moment besides giving TheOutbreak's WASTELAND MOODS SERIES a break after at least a year of constant use :D

Going up against Night Ghouls from MARTIGEN'S MUTANT MOD is a eerie experiance in its nightmare ambience as one sees their glowing eyes moving around amongst the trees (SUMMER 2.5 mod) in the distance then turning to race towards ones direction like demonic willo the wisps.
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Raymond J. Ramirez
 
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Post » Fri Feb 18, 2011 11:42 pm

Personally, I find Fellout nights to be very, very scary. When I hear unseen supermutants fire at me I jump in my seat. It's actually quite a thrill. If Fellout lightens the night, please only just a tad or two. Vanilla night is out of the question!
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Kelsey Hall
 
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Post » Sat Feb 19, 2011 8:58 am

Why aren`t I using Fellout? I thought about it, but didn`t want to add more stuff I didn`t think was really needed. There might be a subtle green tint to everything, but it never bothered me. in fact I never noticed until the Mod Readme pointed it out.

Maybe I`ll try it one day.
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Pixie
 
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Post » Sat Feb 19, 2011 10:46 am

Why aren't I using Fellout?
Uh, well... because I like http://www.fallout3nexus.com/downloads/file.php?id=10607 better. It's dynamic! And plus, it isn't as crazy with the green removal as Fellout is.
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pinar
 
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Post » Sat Feb 19, 2011 10:52 am

The main reason I'm not using Fellout is that I'm using Dynamic Weather instead for the rain, snow and sandstorms.

That and I live out in the countryside, and while on nights with a half to waning moon it's really dark, on clear nights with a gibbous or full moon it's quite easy to see. Dynamic Weather does a better job of representing that, in my opinion.
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Brittany Abner
 
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Post » Sat Feb 19, 2011 6:37 am

Thread necromancy, much?
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Krystal Wilson
 
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