Brink Zombies?

Post » Fri Feb 18, 2011 9:19 pm

No, I meant it differently. The maps would be smaller, with the enemy (bots) spawning in waves coming in your base and you and a few others must kill them all to survive.

But no zombies.

Yeah , like the Horde mode in GOW series .You can always take the exciting elements in different games and add them to ur game . The game isn't only restricted in objective base mode
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MatthewJontully
 
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Post » Sat Feb 19, 2011 6:45 am

No zombies please, that's getting so played out leave it off the Ark.
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Kanaoka
 
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Post » Sat Feb 19, 2011 3:00 am

To everyone saying no: What harm could it do to the game? I think even more people would purchase the game if they had a separate mode for the zombies. They wouldn't just randomly be there, it would tie into the story, and don't say it doesn't NEED it, because this is a discussion on whether or not you would want to see them. Are they in the game? No. Look at how well selling the Zombie Version of borderlands did. FFS it sold just as well as the original.
In My Opinion... I think having a zombie mode could tie into the story, could give us another awesome campaign, a few more modes to play with etc. So to zombies I say, why not? ;)

Completely AGREED!
SEPARATE zombie mode could only add to the game, i personally would't play it but why would i give a s*** if it where their!
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Lisa Robb
 
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Post » Sat Feb 19, 2011 12:07 am

Completely AGREED!
SEPARATE zombie mode could only add to the game, i personally would't play it but why would i give a s*** if it where their!


Because Splash could spend the money/time on other things, like maps that you would play.
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WTW
 
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Post » Sat Feb 19, 2011 3:51 am

Would rather have a survival mode Co-op (up to 8) vs waves of armed troops instead of Zombies. Zombies change the required movements and mechanics of the game and are rarely as interesting as actual soldiers (particularly if the enemy AI is as smart as it is supposed to be).

Also I prefer wave modes with an end to them as opposed to the never ending waves.
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gemma king
 
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Post » Sat Feb 19, 2011 11:36 am

Including Further Quote ^^^
And @RYU
If the Resistance made a gas turning people into zombies, not only would that fit within the whole cliche of "scientific accident that was supposed to be a bioweapon/unique strain of rabies" but it would make the Resistance out to be bad guys, when Splash made a point to make both Resistance and Security the right side due to their perspectives.

I understand your points of concern, but including new modes gives the designers more chances to not make the game mainstream. I know you'll say to yourself "Zombies are becoming mainstream" but so is two opposing forces, whether or not their "good" or "bad" doesn't matter. It's still two factions fighting. That IS mainstream fps games. But each designer (especially SD) made their own unique twist to BRINK to make your gaming experience god like. But I'm saying it could give them another opportunity to make another unique twist for some kind of zombie or alien mode. I just think it would be cool to climb around with 7 of my friends just blowing the faces off zombies while performing parkour and having fun. :)
Everyone has their own opinion, and this is just one of those topics that really gets me going. :)
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Kevan Olson
 
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Post » Sat Feb 19, 2011 12:24 pm

NOOOOOOOOO! PLEASE NO! NEVER!

Okay I got that out of my system. Really I understand where you are coming from, but I've never been a fan of zombies or anything zombie related. If you want a mode where you can just kind of have a really up close and personal battle, than you can just do something like they put in Uncharted 2 with waves of real living enemies. I also think that that would give more of a challenge (not that zombie modes aren't hard or anything) because the enemies could use guns and the SMART system. It then requires more strategy and skill than just lots of ammo to mow them down with. I don't know if the zombies you are used to fighting use guns, but I've never thought zombies were supposed to be smart enough to. I certainly can't see zombies doing parkour moves. I think that if SD wants to do a progressively harder challenge mode with hordes of enemies coming to finish you, than they can just use normal guys so that they can provide a challenge in that they have all the tools and moves that you have. I'm sure zombie modes in COD are hard and require skill, but I just don't think it's necessary to make them zombies as oppose to normal humans.
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City Swagga
 
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Post » Sat Feb 19, 2011 3:40 am

NOOOOOOOOO! PLEASE NO! NEVER!

Okay I got that out of my system. Really I understand where you are coming from, but I've never been a fan of zombies or anything zombie related. If you want a mode where you can just kind of have a really up close and personal battle, than you can just do something like they put in Uncharted 2 with waves of real living enemies. I also think that that would give more of a challenge (not that zombie modes aren't hard or anything) because the enemies could use guns and the SMART system. It then requires more strategy and skill than just lots of ammo to mow them down with. I don't know if the zombies you are used to fighting use guns, but I've never thought zombies were supposed to be smart enough to. I certainly can't see zombies doing parkour moves. I think that if SD wants to do a progressively harder challenge mode with hordes of enemies coming to finish you, than they can just use normal guys so that they can provide a challenge in that they have all the tools and moves that you have. I'm sure zombie modes in COD are hard and require skill, but I just don't think it's necessary to make them zombies as oppose to normal humans.


Well like I said from my first few posts, it's just referred to as zombie modes. The whole attack and defend thing. It doesn't matter what the enemy is, it could be as Gyohdon said a security team holding out on resistance in waves. Etc. There's just the few of us who would like the option to change that to zombies. <3
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Sam Parker
 
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Post » Sat Feb 19, 2011 7:47 am

people are killing the zombie genre. enough said.
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Emilie Joseph
 
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Post » Sat Feb 19, 2011 5:30 am

I understand your points of concern, but including new modes gives the designers more chances to not make the game mainstream. I know you'll say to yourself "Zombies are becoming mainstream" but so is two opposing forces, whether or not their "good" or "bad" doesn't matter. It's still two factions fighting. That IS mainstream fps games. But each designer (especially SD) made their own unique twist to BRINK to make your gaming experience god like. But I'm saying it could give them another opportunity to make another unique twist for some kind of zombie or alien mode. I just think it would be cool to climb around with 7 of my friends just blowing the faces off zombies while performing parkour and having fun. :)
Everyone has their own opinion, and this is just one of those topics that really gets me going. :)


Yes, NEW modes give designers the chance to make their game more unique. An OLD rehash of the COD zombies/Killing Floor/Horde mode gameplay does make it more mainstream. Zombie/ alien modes are not unique anymore.

Faction as taken from dictionary.com
1.
a group or clique within a larger group, party, government, organization, or the like: a faction in favor of big business.
2.
party strife and intrigue; dissension: an era of faction and treason.

The Resistance and Security forces are groups within the larger group of "Ark citizens." Faction implies a splinter group or groups that argue over issues political in nature. Zombies are not a faction. They are just animals in human form, only seeking to satiate their primal needs. Not a faction.

The "two opposing forces" idea isn't mainstream; it's necessary for every plot in any piece of media, whether its a person struggling against the force of nature or two armies going against each other.

And again, zombie modes encourage people to hunker down and just fire at zombie masses. So you wouldn't be able to very much, if any use out of parkour.

P.S.
Zombie shooting games are rated "M," Brink is rated "T."
So it can't be a DLC for Brink; it'd have to be an entirely new game.
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DarkGypsy
 
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Post » Sat Feb 19, 2011 2:32 am

No zombies please, that's getting so played out leave it off the Ark.


wall said!

No zombies in Brink!
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Hope Greenhaw
 
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Post » Fri Feb 18, 2011 8:16 pm

I just thought it would be a nice additional mode. I didnt intend to have it as part of the main conflict.

You dont think theres a grey area of Ark citizens going on about their lives? Why cant some super scientist go Frankenstein?

I wanted run and gun zombie mayhem
Not boring zombie waves that come from "god knows where"
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Roisan Sweeney
 
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Post » Sat Feb 19, 2011 9:07 am

I just thought it would be a nice additional mode. I didnt intend to have it as part of the main conflict.

You dont think theres a grey area of Ark citizens going on about their lives? Why cant some super scientist go Frankenstein?

I wanted run and gun zombie mayhem
Not boring zombie waves that come from "god knows where"


Left 4 Dead. 'Nuff said.
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Portions
 
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Post » Sat Feb 19, 2011 5:08 am

No thanks... That :swear: is played out..
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Solina971
 
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Post » Sat Feb 19, 2011 6:43 am

I think they should not add a zombie mode for two reasons

1. I do not want to have to wait any longer than I have to for the game I started following since its announcement. it would take them at least a month to work it into the game.
2. BRINK is striving to be differnent than all the other games out there. Adding a zombie mode would go completely against their decision to do that.
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Melanie
 
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Post » Sat Feb 19, 2011 11:16 am

Zombies? Probably won't work, since the creators don't seem to want as much of a gimmicky approach to the game, and that would deviate too far from the world to work in. Prison Break scenario? Probably also no, since they'd probably consist of the same kind of people as the Resistance.

Now, if you want to consider a pirate invasion (modern pirates, not the peg-leg and parrot kind), then that'd be something that would at least make some sense and could even be a third faction type, though if so, would be an extensive DLC or expansion. I say, forget zombies, go pirates!
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Eire Charlotta
 
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Post » Sat Feb 19, 2011 7:50 am

No, and no.
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Isaiah Burdeau
 
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Post » Sat Feb 19, 2011 10:30 am

Brink does not need a zombie mode, nor do I particularly want it to have one.

I would, however, absolutely LOVE to see Brink's level of customization, teamwork, and movement in a zombie FPS.
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sally R
 
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Post » Sat Feb 19, 2011 8:18 am

Isnt there enough zombie stuff out at the moment? :confused:

Off the top of my head... Dead rising, L4D, RDR Undead nightmare, COD, Resident evil, Borderlands Dr Ned expansion

Annnnnd dead island is to be released later this year.. so do we REALLY need a zombie mode in Brink? :3
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Eve(G)
 
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Post » Fri Feb 18, 2011 10:40 pm

Zombies? Probably won't work, since the creators don't seem to want as much of a gimmicky approach to the game, and that would deviate too far from the world to work in. Prison Break scenario? Probably also no, since they'd probably consist of the same kind of people as the Resistance.

Now, if you want to consider a pirate invasion (modern pirates, not the peg-leg and parrot kind), then that'd be something that would at least make some sense and could even be a third faction type, though if so, would be an extensive DLC or expansion. I say, forget zombies, go pirates!

+1

But the old kind of pirates with parrots and wooden legs would be nice too :toughninja:
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Charlotte Lloyd-Jones
 
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Post » Sat Feb 19, 2011 3:57 am

No. Zombies are getting over done.
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emma sweeney
 
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Post » Sat Feb 19, 2011 4:55 am

Yes? No? Why or why not.

Well, why not?



well why not zombies are entertaining for everyone at all times and seeing as how BRINK jus makes everything better it would be legit...though with the parkour i highly doubt the zombies would be able to keep up...seeing as how they cant run or move fast until it gets dark at least...
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Elea Rossi
 
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