Signs that a Mod or Mod combo is not good for your game....

Post » Sat Feb 19, 2011 2:50 am

Here are my sure subtle signs that a Mod or a Mod combination I`ve just installed is either wrongly installed or just plain BAD for my game.

1. The random flying robot in the distance. I used to find it funny- I don`t any more. When I see that it`s usually bad news. 90% of the time the game will crash soon after.

2. Leaving megaton, my companion isn`t there with me. She`ll appear from somewhere else and catch up after 5 minutes. Bad sign.

3. Increasinging stutter after a about half a mile from megaton. Get ready for Mr. crash.

4. ....


Any more?
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Lizs
 
Posts: 3497
Joined: Mon Jul 17, 2006 11:45 pm

Post » Sat Feb 19, 2011 2:41 am

4. Unrecoverable freezing when an enclave plasma bolt hits the player.

5. Crash to desktop from a mod that expands a settlement and adds more than forty npcs with mismatched skintones.

6. A mod that uses .wav file that cannot be played in Windows Media Player.

7. You enter the Purifier room and it displays in night vision.

8. Traveling traders no longer travel to Megaton because Sylvia Brendal will not leave.
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Kaylee Campbell
 
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