I dont get this all challenge destorying thing...im sure for you gods this might be more fun. but for the rest of us there is enough challenge by changing difficulty and hardcoe mod.....I suggest you do the same
so my answer to this topic is no realtime inventory and thats all
Realtime inventory has been an issue since the late 80's and 90's. One of the problems was that players in D&D based games could have dual classed mage/fighters in heavy armor and take it off to cast spells, then put it on to have the protection. Games then commonly made it impossible to swap armor during combat, but you could (as very common in Fallout) use unlimited healing in the inventory (while your opponents were frozen in time). Real time inventory made this plausibly risky, and not so exploitable. Diablo had realtime inventory (and did it well IMO). I don't mind RT inventory, but I'd not want realtime menus... If I'm in a menu, I want to be able to read it without a problem, and use it as a means to pause the game.
Also... until games determine that a player has or has not read the actual texts in a book, I don't want real time book reading ~as the game doesn't care, and if I'm reading the book, I don't want to be disturbed by a knife in the back.