Any "boss" mods?

Post » Sat Feb 19, 2011 12:36 am

I'v always kinda figured Fallout 3 would have more.... *thinks*, boss-type-style-character-things. I mean. Ya.. there are The Behemoths but.. Eh. They seem a bit silly to me, while I love killing them. Not the type of boss I mean :.

I'v always somewhat expected to, now and then while traversing the Wasteland, to run into an "elite" type monster. Maybe the same type as you see out there, but it's different. Maybe different attacks, maybe it can call for backup (which might maybe spawn other creatures of it's type 100units away so it looks like they're running towards you from far out to give backup), etc. Not just the same group of brotherhood outcasts and raiders I seem to of killed every single time (wondering why they keep coming back to life when clearly, there CANNOT be this many groups of identical people XD).

So i'm wondering if any mods out there (asides FOOK2 which I knew added some) which add stuff like this. Some tougher fights now and they which might require some smarter thinking to kill.

Thanks in advance for any suggestions. If it doesn't appear this has been made well... I think I might of just found myself a GECK project to work on :)

Again. Not looking for any super-sized bosses. Nothing should be mutating to the size of an f-57 combined with a 3000 tonne behemoth that is on fire.
User avatar
loste juliana
 
Posts: 3417
Joined: Sun Mar 18, 2007 7:37 pm

Post » Sat Feb 19, 2011 3:07 am

I recall MMM having stuff like that.

Also, Broken Steel DLC adds some mutants which come off as boss-like.

Foes Reworked NG has built into the super-mutant-boss stuff which Broken Steel kinda started, but it's not to the detail and scope that MMM has.

MMM is on nexus. Broken Steel is a DLC and it also comes with the GOTY edition of the game. Foes Reworked's zip is linked somewhere on the site in my sig (don't use the current MMM at the same time as foes reworked though - - pick one or the other. foes reworked ng has an earlier version of MMM embedded kinda).

This is a video with some stuff as it happens in the foes reworked ng mod. http://www.youtube.com/watch?v=H1bRZt0k4SQ . But it also has Phalanx, so theres 100,000 followers in the fight too.
User avatar
carla
 
Posts: 3345
Joined: Wed Aug 23, 2006 8:36 am

Post » Fri Feb 18, 2011 10:43 pm

I recall MMM having stuff like that.

Also, Broken Steel DLC adds some mutants which come off as boss-like.

Foes Reworked NG has built into the super-mutant-boss stuff which Broken Steel kinda started, but it's not to the detail and scope that MMM has.

MMM is on nexus. Broken Steel is a DLC and it also comes with the GOTY edition of the game. Foes Reworked's zip is linked somewhere on the site in my sig (don't use the current MMM at the same time as foes reworked though - - pick one or the other. foes reworked ng has an earlier version of MMM embedded kinda).

This is a video with some stuff as it happens in the foes reworked ng mod. http://www.youtube.com/watch?v=H1bRZt0k4SQ . But it also has Phalanx, so theres 100,000 followers in the fight too.


Ya. All that kinda stuff seems a little to "Extreme" for what i'm looking for. I was going to go with MMM. But I hate super-mutants enough as it is. Last thing I need is them getting to be even more of a pain in the ass. Looks like i'll get to work on making a mod :)
User avatar
Ria dell
 
Posts: 3430
Joined: Sun Jun 25, 2006 4:03 pm

Post » Sat Feb 19, 2011 1:27 am

http://www.gamesas.com/index.php?/topic/1177765-making-a-real-boss-mod-looking-for-input/
User avatar
suniti
 
Posts: 3176
Joined: Mon Sep 25, 2006 4:22 pm


Return to Fallout 3

cron