Regulator Leader Sonora Cruz Went Commando

Post » Fri Feb 18, 2011 10:11 pm

My question is this: Do npcs take off their armor when it has been busted? When I visited the Regulator HQ to turn in 107 fingers and was stunned to flick my pipboy light on and see Sonora Cruz almost completely nvde with the exception that she was wearing boots. Viewing her in the GECK shows that her clothing is really armor with 150 health. But I have not seen other npcs, raiders and such, go au natural for this reason.

She has either willingly stripped her busted armor like Oblivion and bought a pair of expensive boots or it is the nefarious work of a modder. My four largest mods are MMM, FWE, Project Beauty, and Lings Pretty Things. But I can't open any of them because the GECK refuses and says there are muliple masters. It certainly isn't the Amy Wong mod doing it. Any clue on how to track down the perpetrator?
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sharon
 
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Post » Sat Feb 19, 2011 6:11 am

Be a glitch, because armor is all-in-one apart from the helm.

Unless you got a mod or something i dont know about.
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Daniel Lozano
 
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Post » Sat Feb 19, 2011 11:24 am

Maybe somewhere in the bash her coat and hat were removed. Do you know what this woman said to me when I got near?

"Let your heart guide your hand."

Anyway, she was still nvde and wearing boots after `resurrect. I used `setessential 0006f211 0 to allow her to be killed to see her inventory. She had only 10mm ammo and an item called Boots: Lightning's Boots Green and they can be worn on top of other armor. I think the item is is from Lings Pretty Things. I can't reverse pickpocket anything on her because there is no zero weight clothing, so she will just have to wear her boots until I can find a workaround.
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Jade MacSpade
 
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Post » Sat Feb 19, 2011 11:16 am

My question is this: Do npcs take off their armor when it has been busted? When I visited the Regulator HQ to turn in 107 fingers and was stunned to flick my pipboy light on and see Sonora Cruz almost completely nvde with the exception that she was wearing boots. Viewing her in the GECK shows that her clothing is really armor with 150 health. But I have not seen other npcs, raiders and such, go au natural for this reason.

She has either willingly stripped her busted armor like Oblivion and bought a pair of expensive boots or it is the nefarious work of a modder. My four largest mods are MMM, FWE, Project Beauty, and Lings Pretty Things. But I can't open any of them because the GECK refuses and says there are muliple masters. It certainly isn't the Amy Wong mod doing it. Any clue on how to track down the perpetrator?


I can pretty much guarantee you that the culprit is Ling's Pretty Things - it sixes up quite a few of the female NPCs in the game. Ling's equips Moira Brown, for example, in an outfit called the "sixy Robco Jumpsuit," which is unzipped all the way down and leaves her "assets" hanging out. I found it rather annoying, TBH, and in my game fixed this by giving her a Vault 101 Utility Jumpsuit and taking the "sixy Robco Jumpsuit" out of her inventory, using the Groovatron.

I thought it was incompatible with Project Beauty, though.
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Sammygirl
 
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Post » Sat Feb 19, 2011 11:29 am

If it was incompatible before then it's not anymore. If you load Project Beauty.esm ( importing its npc faces with bash ) AFTER the Lings.esm ( importing npc inventory ) then you will see actors wearing Lings clothing and hair but using the faces from Project Beauty. Also, do not install the Ling's face / body texture or else there will be mismatching heads / bodies. After I saw it I installed PB textures over it.

I quite like beautiful Moira with her unzipped suit. It would be outrageous in real life but it is fine in my sick Fallout 3 world.

Anyway, I have asked EARACHE42 about this in his topic and endorsed it, because Sonora is now wearing something I've chosen for her.
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Pants
 
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Post » Sat Feb 19, 2011 9:27 am

I had this exact same problem with Cutter (medic at paradise falls), and the cause is actually the import inventory part of Bash, which doesn't actually fully import all clothing items (weapon import works ok)
I made a mod which gives Moira, Cutter and Senora some staple cloting items, and it when it's merged into bash moira and cutter have clothes! I am unable to test Senora as I've not found her yet.
Uploaded it to http://www.fallout3nexus.com/downloads/file.php?id=16044

Also, if you want to see what mod is effecting something or someone, use http://www.fallout3nexus.com/downloads/file.php?id=637 because it is made to do exactly this (it's how I checked this mod I made would actually work properly!)
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naana
 
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Post » Sat Feb 19, 2011 10:55 am

Thank you very much! You didn't arrange this modmod on my account, did you? Because I will use it for Sonora and Cutter, but Moira will stay unzipped now that I have FO3Edit.
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Minako
 
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Post » Fri Feb 18, 2011 8:35 pm

Thank you very much! You didn't arrange this modmod on my account, did you? Because I will use it for Sonora and Cutter, but Moira will stay unzipped now that I have FO3Edit.

No I made it several weeks ago, just uploaded it yesterdy eapecially for you, cos I love you, and want your babies. No I'm not pisses, honest!
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Lloyd Muldowney
 
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