It's technically illegal to distribute any of the game's content, or DLC content with your mod.
Having your mod access assets in the DLC BSAs directly is perfectly fine in every way. You are distributing nothing.
Making a retexture or modification of an item from the DLCs requires you to distribute copyrighted assets. It's technically illegal. However, gamesas has created a mutual respect policy in which they will not object to you modifying and distributing their assets, as long as you make your mod dependent on the DLC that the assets were derived from.
It's not a legal permission technically, it's a gentleperson's agreement that neither side will intentionally screw up the other side, but gamesas's legal position is still protected.
So, yes, you can modify DLC assets and distribute them as long as you make your mod dependent on the DLC in question, but be aware that it is a courtesy of gamesas's, not a legal right.
i kind of wish bethesda would just take the approach that the stalker developers took.......go ahead and use it. the vast majority of textures and meshes are either heavily modified or remade from scratch from game to game. im sure fallout 3 used some textures from oblivion but they changed them enough to be radically different. and meshes are pretty much going to always be made from scratch.
gamesas is a licensee of much of the content in the game, and their license is limited. They don't have the legal right to offer them free and clear for use. They also have a legal obligation to protect the rights of the IP owners. This is a big part of why certain discussions are not permitted in the forums under any circumstances.