i'm still thinking about the diseases themselves not sure how to change them.. (this mod is also a learning process for me
)
but i need a list with ingredients (see the OP) to cure a disease
what will kill you for sure is failing to cure yourself more then 4? (still thinking about it) times in a row
so you can contract the same disease more than once only it gets worse everytime..........i likey. nice idea, that would make large packs of mice or wolves actually dangerous since even if their bites dont get you the disease will. ugh..........so many mods that are close to completion and im waiting to start a new game..........its killing me. in good way.
as for alchemy ingredients i used to have a spreadsheet for all of them ill see if i can find it for you.
not the same one but actually looks better.......... http://oblivion.melian.cc/?cmd=cmdOblivionIngredientList
as for ingredients.........i would assume vampire dust, mort flesh for the undead. teeth and furs or the respective meat ie boar meat if you get infected from a boar and rare disease potions or spells would be none other than the infamously rare nirnroot.
just ideas the only problem i see is that if you have a mod that increases drop rates of ingredients then it would make it way to easy since you could just harvest everything you need after every battle.
edit: ignore the previous...stupid idea. i looked up the ingredients for cure disease and there happens to be only 5 of them. shepherds pie, root pulp, mandrake root (WTF mandrake is a poison) elf cup cap and clanferr claw which are probably the hardest to get judging by the price. i still think nirnroot or the explorers potion made from nirnroot would be good for that rare disease category.
oops forgot about SI....hunger tounge and withering moon come from SI