» Sat Feb 19, 2011 1:38 am
Personally, I think a keyring is the least they should do. But how many times do we get a key for one door and never use it again?
This is why I propose a better solution: The Key-Hammer of Cranial Opening. The weapon starts off very weak and useless, but as you accumulate more keys in your travels and attach them to the key ring at top of the weapon, it gains damage points and enchantments. Pretty soon, you're going all over the world, looking for keys to bolster the weapon's stats.
I joke of course, but part of me would like some type of payoff or reward for collecting keys..you know, besides being able to open doors. At least in Oblivion, if I collected indexes, I could use those teleportations devices.