Landscape issue

Post » Sat Feb 19, 2011 4:56 am

I've developed a landscape issue in my game around Leyawiin. I'm using Open Cities Classic and was using the Leyawiin Reborn option however I was experiencing a lot of instability around Leyawiin so changed to the regular open version. I believe this is the cause of the problem. I did a clean save, rebuilt bashed patch each time and ran TES4LODGen each time. So I'm not sure where this residual issue is coming from. I've done a careful game build this time and apart from this one issue the game is rock solid now and runs great.

Here are the Screens showing the problem.

http://img121.imageshack.us/gal.php?g=screenshot0q.jpg

Here's my load order, all sorted by BOSS.

Spoiler
Active Mod Files:00  Oblivion.esm01  Jog_X_Mod.esm02  You Are Here.esm03  All Natural Base.esm  [Version 0.9.9]04  Francesco's Leveled Creatures-Items Mod.esm05  Francesco's Optional New Items Add-On.esm06  Cobl Main.esm  [Version 1.72]07  Ulrim's Horses.esm08  Oscuro's_Oblivion_Overhaul.esm  [Version 1.34]09  Mart's Monster Mod.esm  [Version 3.7b3p3]0A  TamrielTravellers.esm  [Version 1.39c]0B  FCOM_Convergence.esm  [Version 0.9.9MB3]0C  Armamentarium.esm  [Version 1.35]0D  Kvatch Rebuilt.esm0E  Open Cities Resources.esm  [Version 3.3.2]0F  HorseCombatMaster.esm10  Oblivifall Master File.esm  [Version 1.0]11  Unofficial Oblivion Patch.esp  [Version 3.2.5]12  UOP Vampire Aging & Face Fix.esp  [Version 1.0.0]13  Oblivion Citadel Door Fix.esp14  DLCShiveringIsles.esp  [Version 1.4.0]++  Shivering OOO.esp15  Oblivion.esp16  Francesco's Optional Chance of Stronger Bosses.esp17  Francesco's Optional Chance of Stronger Enemies.esp18  Francesco's Optional Chance of More Enemies.esp19  Francesco's Optional Leveled Guards.esp++  FCOM_Francescos.esp  [Version 0.9.9]++  FCOM_FrancescosItemsAddOn.esp  [Version 0.9.9]1A  FCOM_FrancescosNamedBosses.esp  [Version 0.9.9]1B  All Natural - Real Lights.esp  [Version 0.9.9]1C  All Natural.esp  [Version 0.9.9]1D  All Natural - SI.esp  [Version 0.9.9]++  All Natural - EW + NW + AWS.esp  [Version Final]1E  MIS Low Wind.esp1F  MIS New Sounds Optional Part.esp20  Atmospheric Oblivion.esp21  Distant Chapel Bells.esp22  WindowLightingSystem.esp23  Ayleid Loot EXtension.esp24  Ayleid Loot EXtension - OOO Dungeons.esp25  7lbsBedrolls-OBSE.esp26  ChaseCameraMod.esp27  DID3_DoubleTrouble.esp28  diversegrasses.esp++  Item interchange - Extraction.esp  [Version 0.76]29  P1DrobesOver.esp2A  RAEVWD Cities.esp  [Version 1.7]2B  RAEVWD New Sheoth.esp  [Version 1.5]2C  RAEVWD Imperial City.esp  [Version 1.7]2D  Enhanced Economy.esp  [Version 3.4.3]2E  Crowded Roads.esp  [Version 2.0]2F  C&C - The Blackwood Company.esp30  Map Marker Overhaul.esp  [Version 3.4]31  Map Marker Overhaul - SI additions.esp  [Version 3.0.2]32  sr_super_hotkeys.esp33  DLCHorseArmor.esp34  DLCHorseArmor - Unofficial Patch.esp  [Version 1.0.5]35  DLCOrrery.esp36  DLCOrrery - Unofficial Patch.esp  [Version 1.0.3]37  DLCVileLair.esp38  DLCVileLair - Unofficial Patch.esp  [Version 1.0.5]39  DLCMehrunesRazor.esp3A  DLCMehrunesRazor - Unofficial Patch.esp  [Version 1.0.4]3B  DLCSpellTomes.esp++  DLCSpellTomes - Unofficial Patch.esp  [Version 1.0.1]3C  Broadswords_MOBS.esp3D  PTArtifacts.esp3E  Vvardenfell_Imports.esp3F  OC+Imports Patch.esp40  Thieves Arsenal.esp++  Thieves_Arsenal_Patch_033010.esp41  XiaNewAmuletsV1.esp42  Slof's Horses Base.esp43  kuerteeHorseCommands.esp44  DLCThievesDen.esp45  DLCThievesDen - Unofficial Patch.esp  [Version 1.0.5]46  DLCThievesDen - Unofficial Patch - SSSB.esp  [Version 1.0.4]47  KDCircletsOOOOptimized - NPC Equip.esp  [Version 1.2]++  FCOM_KDCircletsOOOOptimizedNPCEquip.esp  [Version 0.9.9]48  Cobl Glue.esp  [Version 1.72]49  Cobl Si.esp  [Version 1.63]4A  OOO 1.32-Cobl.esp  [Version 1.72]++  FCOM_Cobl.esp  [Version 0.9.9]4B  Bob's Armory Oblivion.esp4C  FCOM_BobsArmory.esp  [Version 0.9.9]4D  Loth's Blunt Weapons for Npcs.esp++  FCOM_LothsBluntWeapons.esp  [Version 0.9.9]4E  Oblivion WarCry EV.esp4F  FCOM_WarCry.esp  [Version 0.9.9MB3]50  Oscuro's_Oblivion_Overhaul.esp  [Version 1.33]++  OOO-Container_Trap_Instant_Effects.esp  [Version 1.33]++  OOO_XiaNewAmulets Addon - LLOnly.esp  [Version 0.5]++  OMOBS.esp  [Version 1.0]++  OMOBS_SI.esp  [Version 1.0]51  OMOBS Optional Combat Settings.esp  [Version 1.0]++  ArmamentariumLLVendors.esp  [Version 1.35]52  ArmamentariumArtifacts.esp  [Version 1.35]53  Mart's Monster Mod - Additional Enemy NPC Vars.esp  [Version 3.7b3p3]54  FCOM_Convergence.esp  [Version 0.9.9Mb3]55  FCOM_DurabilityAndDamage.esp  [Version 0.9.9]++  FCOM_SpawnRatesSlightlyReduced.esp  [Version 0.9.9MB3]56  Mart's Monster Mod - More Wilderness Life No Gates.esp  [Version 3.7b3p3]++  Mart's Monster Mod - More Passive Wildlife.esp  [Version 3.7b3p3]++  FCOM_SaferRoads.esp  [Version 0.9.9]++  FCOM_NoWyverns.esp  [Version 0.9.9]57  Mart's Monster Mod - Extra Wounding.esp  [Version 3.7b3p3]++  Mart's Monster Mod - No Reavers.esp  [Version 3.7b3p3]58  Mart's Monster Mod - Dungeons of MMM.esp  [Version 3.7b3p3]59  Mart's Monster Mod - Gems & Gem Dust.esp  [Version 3.7b3p3]5A  Mart's Monster Mod - Hunting & Crafting.esp  [Version 3.7b3p3]5B  Mart's Monster Mod - Farm Animals.esp  [Version 3.7b3p3]++  Mart's Monster Mod - Slof Horses Complete.esp  [Version 3.7b3p3]++  Mart's Monster Mod - Diverse Runeskulls Loot G&GD.esp  [Version 3.7b3p3]++  TamrielTravellerAdvscript.esp  [Version 1.40Alpha]5C  TamrielTravellers4OOO.esp  [Version 1.39c]5D  TamrielTravellersItemsnpc.esp  [Version 1.39c]5E  TamrielTravellersItemsCobl.esp  [Version 1.39c]5F  TamrielTravellersItemsVendor.esp  [Version 1.39c]60  ShiveringIsleTravellers.esp  [Version 1.39c]++  ShiveringIsleTravellersFriendlyFactions4MMM.esp  [Version 1.39c]++  FCOM_TamrielTravelers.esp  [Version 0.9.9]61  kuerteeWanderingEncounters.esp++  FCOM_DiverseGuardUnity.esp  [Version 0.9.9]++  FCOM_BobsGuardUnity.esp  [Version 0.9.9]++  FCOM_HungersUnitySI.esp  [Version 0.9.9]++  FCOM_Archery.esp  [Version 0.9.9]++  FCOM_FriendlierFactions.esp  [Version 0.9.9]**  TIE.esp  [Version 1.34]++  Mart's Monster Mod - Shivering Isles.esp  [Version 3.7b3p3]++  ArmamentariumLL4OOO.esp  [Version 2.01]++  ArmamentariumLLMagicOOO.esp  [Version 1.35]++  MMM-Cobl.esp  [Version 1.69]62  Lock Bash Omega.esp  [Version 1.5]63  KnightlyArmory.esp64  Cyrodiil transportation network OC.esp65  OC+CTN Patch.esp66  Ivellon.esp  [Version 1.8]67  OCC-Ivellon-Patch.esp  [Version 2.0]68  300_Artifacts.esp69  ImpeREAL City Unique Districts - All the Districts - Merged.esp6A  Kragenir's Death Quest.esp6B  KDQ - Rural Line Additions.esp6C  Kvatch Rebuilt.esp6D  OCC-KR-Patch.esp++  Kvatch Rebuilt - OOO Compatibility.esp6E  Kvatch Rebuilt - Leveled Guards - FCOM.esp6F  OldCrowInn.esp70  The Ayleid Steps.esp  [Version 3.3]71  thievery.esp72  thievery - EE patch.esp  [Version 1.0]73  DLCBattlehornCastle.esp74  DLCBattlehornCastle - Unofficial Patch.esp  [Version 1.0.4]75  DLCFrostcrag.esp76  DLCFrostcrag - Unofficial Patch.esp  [Version 1.0.4]77  Ulrim's Horses.esp78  Knights.esp79  Knights - Unofficial Patch.esp  [Version 1.0.9]7A  SM Plugin Refurbish(Merged).esp  [Version 1.21]++  Ulrim's Horses - Knights patch.esp7B  OCC-KOTN-Patch.esp  [Version 2.1]7C  Mighty Umbra.esp7D  Blood&Mud.esp7E  Blood&Mud - EE patch.esp  [Version 1.0]7F  Lost Paladins of the Divines.esp80  The Mystery of the Dulan cult.esp81  HoarfrostCastle.esp82  MannimarcoRevisited.esp++  FCOM_MightyUmbra.esp  [Version 0.9.9]83  FCOM_Blood&Mud.esp  [Version 0.9.9]++  FCOM_Knights.esp  [Version 0.9.9Mb3]84  FCOM_DulanCult.esp  [Version 0.9.9]85  Oblivifall - Losing My Religion.esp  [Version 1.3]86  bartholm.esp87  bartholm - EE patch.esp  [Version 1.0]88  Open Cities New Sheoth.esp  [Version 1.1]89  Open Cities Bartholm.esp  [Version 1.0.3]8A  Open Cities Outer Districts.esp  [Version 3.3.2]8B  Open Cities Full + Bravil Blood & Mud.esp  [Version 3.3.3]8C  OCC-OOO-Patch.esp  [Version 2.3]8D  Harvest [Flora].esp  [Version 3.0.0]++  Harvest [Flora] - Shivering Isles.esp  [Version 3.0.0]++  Harvest [Flora] - DLCVileLair.esp  [Version 3.0.0]8E  Harvest [Flora] - DLCFrostcrag.esp  [Version 3.0.0]8F  Birthsigns Expanded.esp  [Version 3.]90  DropLitTorchOBSE.esp  [Version 2.4]91  Oblivifall - Ambiant Dungeon SFX.esp  [Version 1.2]92  Oblivifall - Let's Talk!.esp  [Version 1.1]93  Oblivifall - Something's Not Right.esp  [Version 1.0]94  P1DkeyChain.esp  [Version 5.00]95  Enhanced Vegetation [110%].esp96  Side's Backpacks.esp97  Side's Backpacks (COBL).esp98  StarX Vampire Deaths.esp99  Toggleable Quantity Prompt.esp  [Version 3.1.1]9A  Quest Award Leveller.esp  [Version 2.0.1]9B  Quest Award Leveller - Vile Lair.esp  [Version 2.1.0]++  Quest Award Leveller - Mehrunes Razor.esp  [Version 2.1.0]9C  Quest Award Leveller - Knights of the Nine.esp  [Version 2.1.0]9D  Alternative Start by Robert Evrae.esp9E  LTDVampireOverhaul.esp9F  SupremeMagicka.esp  [Version 0.90]A0  SM_ShiveringIsles.esp  [Version 0.86]++  SM_DLCSpellTome.esp  [Version 0.80]++  SM_OOO.esp  [Version 0.89]++  SM_MMM.esp  [Version 0.89]++  SM_COBL.esp  [Version 0.86]A1  SM_EnchantStaff.esp  [Version 0.80]++  SM_UnlockSpells.esp  [Version 0.70]++  SM_Scrolls.esp  [Version 0.84]++  SM_SigilStone.esp  [Version 0.83]A2  MidasSpells.espA3  OC+Midas Magic Patch.espA4  attack and hide medium v2.1.espA5  RenGuardOverhaul.espA6  RenGuardOverhaulShiveringIsles.espA7  DeadlyReflex 5 - Combat Moves.esp++  SM_DeadlyReflex.esp  [Version 0.86]A8  kuerteeNPCsYield.espA9  Oblivion XP.esp  [Version 4.1.5]++  Item interchange - Placement for FCOM.esp  [Version 0.78]++  Item interchange - Placement for Frostcrag Spire Revisited.esp  [Version 0.76]++  Item interchange - Option, Ingredients in Bulk, reduced.esp  [Version 0.78]AA  TheOubliette.espAB  DynamicTimescale.esp++  P1DshieldNoGlow.esp++  [GFX]_Initial_Glow-all.espAC  BNewShockFunnelEffects20.espAD  DS Flaming Arrows.esp  [Version 1.1]AE  lumi_enchantments_subtle.esp++  OOO-Magic_Script_Effect_Fix.esp  [Version 1.33]++  Cobl Filter Late MERGE ONLY.esp  [Version 1.53]AF  Cobl Silent Equip Misc.esp  [Version 01]**  All Natural - Indoor Weather Filter For Mods.esp  [Version 0.9.9]B0  Bashed Patch, 0.espB1  Oblivion Graphics Extender Support.esp  [Version 0.2]


Any help appreciated.
User avatar
Franko AlVarado
 
Posts: 3473
Joined: Sun Nov 18, 2007 7:49 pm

Post » Sat Feb 19, 2011 6:53 am

There's a lot of information about object placements in the save game itself. And cleansaving won't get rid of it, because it comes from the Oblivion.esm itself, it is not unique to the mod file.

For what you have, I think that reverting to a save from before you added the Leyawiin mod that you have since removed may be the only way to fix it. You could test this by either going back to check a save from that period or start a new game and fast travel to leyawiin and see if the problem persists.

If the old save or new game are fine, then I'm not sure how you can clean out that information from your current save.
User avatar
Bitter End
 
Posts: 3418
Joined: Fri Sep 08, 2006 11:40 am

Post » Sat Feb 19, 2011 7:15 am

You need to remove the landscape LOD file that comes with the Leyawiin Reborn option. Meshes\Landscape\LOD\60.00.-64.32.NIF

Generally best to let BAIN do an uninstall and then reinstall if you're going to switch versions of Leyawiin.
User avatar
Cameron Garrod
 
Posts: 3427
Joined: Sat Jun 30, 2007 7:46 am

Post » Sat Feb 19, 2011 5:29 am

Those are LOD meshes coming through? Is that why the texture is so awful? I actually thought they were meshes from the river bottom.
User avatar
Emma Parkinson
 
Posts: 3401
Joined: Wed Jul 26, 2006 5:53 pm

Post » Sat Feb 19, 2011 9:25 am

Those are LOD meshes coming through? Is that why the texture is so awful? I actually thought they were meshes from the river bottom.


Thanks guys for the help. Arthmoor you were right. I deleted that lod and now it all works great. I did use BAIN to remove it so I guess it either glitched or I did it incorrectly.

Thanks to both of you again for your help.
User avatar
Assumptah George
 
Posts: 3373
Joined: Wed Sep 13, 2006 9:43 am


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