Alright I'm currently looking for a way to go about creating a spell that would allow for persistent summons, while not constricting the number of summons allowed, further I want the code not to take up 2000 lines of code(I'm not being lazy here I have written alot of code before and I know by now that using a script that is large will take a toll on the fps, especially when talking oblivion).
I need a way that would avoid game bloat, and allow for later deletion.
I'm thinking a script with an array, and a counter var, and use of the cloneform should be able to do this what I'm looking for is really just a direction I should take (or possibly avoid.)
Any and all advice would be appreciated
thanks in advance