Please bring back the depth that Morrowind had

Post » Fri Feb 18, 2011 9:37 pm

And yet, at the same time, the Archmagister of House Telvanni can happily stroll into the Mages Guild and take it over without all the fuss they show about other members of House Telvanni. - I'm actually a bit more annoyed that they let you become Archmagister in the first place given Telvanni's reputation, but you had the support of one of the Magisters.
House Telvanni still respects Imperial Law despite their "might makes right" attitude and supposed disregard for Imperial Law. - Vivec told them to. You don't want to get the Temple and general population pissed off at you.
Hospitality Papers in Sadrith Mora mean diddly squat. -Agreed. Perhaps it's due to the new imperial influence, but it definitely should have played a part.
The Thieves Guild will welcome the Knight of the Imperial Dragon with open arms without the slightest test of loyalty. -Yeah they took you straight to Jim Stacey without making you prove yourself and your abilities <_< Crooked cops are a thief's best friend.(How did you think they pulled strings to get bounties cleared?)


Same reason why in Morrowind you cannot join the Dark Brotherhood. Or the Sixth House. - But they still had conflicts of interest, whereas there were none in Oblivion.

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Trish
 
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Post » Fri Feb 18, 2011 10:31 pm

If you take offence I apologise. I honestly dont care what your prefrence is and I dont care what kind of fan you are. I just know that they exist, I dont judge them or attack them I just accept that they are there.
But please dont market to them. The unthinking masses, that is.


I'm actually not offended. I only posted in disagreement to your assertion that Oblivion didn't have depth. I was just explaining that some people were offended, that's why they were posting in this thread. PS3_DLC for example, was offended, as illustrated in his post on the first page of the thread.
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Keeley Stevens
 
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Post » Sat Feb 19, 2011 1:43 am

http://www.uesp.net/wiki/Morrowind:Four_Types_of_Mushrooms http://www.uesp.net/wiki/Morrowind:Four_Types_of_Flowers http://www.uesp.net/wiki/Morrowind:Gathering_Marshmerrow http://www.uesp.net/wiki/Morrowind:Gathering_Muck http://www.uesp.net/wiki/Morrowind:Gathering_Willow_Anther http://www.uesp.net/wiki/Morrowind:Gathering_Scrib_Jelly http://www.uesp.net/wiki/Morrowind:Scrap_Metal_(quest)


I laughed, because its so true.

This is really opinionated, and asking for trouble between Oblivion and Morrowind fans. I'll just state now that I'm an Oblivion fan, and walk away. Saying one game is better than the other is rediculous. The games shouldn't even be compaired to one another.
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Karine laverre
 
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Post » Sat Feb 19, 2011 2:32 am

Nothing is without a reason, especially if it happened to a lot of people.

If a lot of people were disappointed in Oblivion, it had some reason, so let not try to cover the problems that Oblivion had compared to Morrowind.

But the thread was about the OP's fear about Skyrim, and I still assure him that Skyrim will surely deliver.

And let not change this thread into another battleground between Oblivion Morrowind lovers.


Sphagne, when the first Oblivion info was released, did you think that the game would be amazing? Or did you think it would be a huge step backwards? Were you as confident as you are now?
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Queen
 
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Post » Sat Feb 19, 2011 4:38 am

Why the hell are barbarians becoming the Archmage? Why can't I side with the necromancers?

Barbarians are becoming Archmage because...well, I don't know. I guess everyone's too busy worrying about Necromancers to concern themselves with whether or not all of their members are focusing on studying magic. You can't join Necromancers because the player and Mannimarco together would destroy the Mages Guild and be too much of an unstoppable force. It's the same reason why you can't join Dagoth Ur in Morrowind.

Why the hell is someone who doesn't know which end of a sword to use becoming the FG master? Why can't I join the Blackwood Company?

Because it's the Fighters Guild, not the you-can't-use-magicka guild. If you fulfill contracts and do as you're told, it doesn't matter what type of combat you use. You can't join the Blackwood Company because it uses the Hist which causes insanity in non-Argonians and it would not make sense for the player to join it without needing to destroy the Hist Tree and that causes the Blackwood Company to collapse onto itself.

Why was I forced to wait so long to eliminate the DB traitor WHEN I KNEW WAY BEFOREHAND THAT HE WAS THE TRAITOR?(Still they had the murder mystery quest, which was well implemented)

Because you didn't. You learn of the traitor and get confirmation that it was not Lachance but you are never told who the traitor is. That's why you have to wait until they see the Night Mother, because you know of his plans and you know he will reveal his identity and try to attack the Night Mother.
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Brooke Turner
 
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Post » Sat Feb 19, 2011 3:19 am


A lot of the Oblivion quests were almost direct copies of WoW quests. "Collect 100 nirn roots" or what it was... Same thing as assassin's creed's "Collect 100 feathers"

Vivec was an interresting "villan" in my mind.


Yes. Vivec, though not the main antagonist, was a really well - written character for the same reasons I mentioned above (internal conflict, complexity, and a very inspired interpretation of what a god-like being should be like), I couldn't agree more. I have to disagree on Oblivion quests however. Firstly, repetitive "get X number of Y items" type of quests have been around since forever, and in no way did WoW invent them. Secondly, in Oblivion there was a clear attempt to move away from that paradigm towards more unpredictable quests. In fact, this was my favorite thing about Oblivion, and admittedly one of the few things Oblivion handled better than Morrowind. The side quests and guild quests for the most part were much more interesting.
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Vickytoria Vasquez
 
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Post » Sat Feb 19, 2011 2:14 am

I laughed, because its so true.

This is really opinionated, and asking for trouble between Oblivion and Morrowind fans. I'll just state now that I'm an Oblivion fan, and walk away. Saying one game is better than the other is rediculous. The games shouldn't even be compaired to one another.


I actually liked Morrowind a bit better than Oblivion (both are great games though), but I just had to point that out lol.
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Isabell Hoffmann
 
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Post » Sat Feb 19, 2011 1:20 pm

I'd say, lets just forget Obliv + MW and hope for the best.

Despite less skills, that doesn't mean the world is going to be terrible. There's talk of working economies, and industries. Plus, something that made me really glad was seeing the St. Olaf effigy burning holiday is in. That. Is. Awesome. The bard's college is confirmed as well. We don't have enough info to really judge if it will lack depth. The dragon language puzzle was a great way to assure people that they are considering the world they're building. So I'll wait and see.
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Gill Mackin
 
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Post » Sat Feb 19, 2011 6:58 am

Wow, it's great when people generalize that much!

Yes, TES is turning completely mainstream (tell me why) and everybody who liked Oblivion are casuals!

I'm a hardcoe gamer and I like Oblivion.
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Carolyne Bolt
 
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Post » Sat Feb 19, 2011 11:46 am

The main story in Morrowind was one of the best I've ever experienced. MUCH deeper than Oblivion's.

The world itself was much deeper in Morrowind. The cities, the history (of basically of everything), the quests, the dungeons (i.e. some dungeons had these notes written by now dead people about their last moments, which just added a lot of meaning to the dungeon).

Oblivion felt much more shallow and "weak".

I wish and hope Bethesda have realized how great Morrowind was in this sense, and that they will bring this back to Skyrim.
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Steven Nicholson
 
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Post » Fri Feb 18, 2011 10:03 pm

Sphagne, when the first Oblivion info was released, did you think that the game would be amazing? Or did you think it would be a huge step backwards? Were you as confident as you are now?

Yes, I was. ;)

It was the next install next of the series that included a gem of a game like Morrowind.

But I know more now, and they have released Fallout 3, and they have learned, and those features that they have shown us about Skyrim, WOW, they have to screw quite a lot of things to be able to ruin Skyrim for us.

So I'm confident now, again. :)
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Ridhwan Hemsome
 
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Post » Sat Feb 19, 2011 11:07 am

Since this thread has served as flamebait fans of one game or the other pitting one group of members against the other and continued to have posts inferring one or the other are either immature, stupid, not deep or just kids....too casual, or other such insults...it's closed.

These comparative threads of Morrowind vs Oblivion actually belong in the "series section" anyway and have been going on for 6 years now with no agreement still. Better to let it rest and look forward to what will just be another game to add to the heap of some like it some don't.
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KIng James
 
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