1. What should I know about the Elder Scrolls before I jump into Oblivion for real. Is there any sort of story primer I can read? Is Morrowind a major prequel, or are the games a bit less connected story-wise? Is it strongly recommended that I play that first (Steam has the GOTY edition on sale for $5!)
2. How should I begin my adventure? Vanilla? A few essential mods? Heavily modded? (MMM, OOO, or *gasp* FCOM?) I'll be honest (again), I'm not a complete idiot when it comes to installing mods. I'm definitely an amateur, but I know my way around the Data folder, at least. I tried (for ****s and giggles) to install FCOM (along with a few other light mods and the unofficial patches) and see what happened. I actually managed to get through the installation process (yes I made a clean backup of my Oblivion folder and the game started successfully. I rode around on horseback for about 10 minutes and CTD when I got near the Imperial City. My load order in case it interests anyone:
Spoiler
Active Mod Files:
00 Oblivion.esm
01 Francesco's Leveled Creatures-Items Mod.esm
02 Francesco's Optional New Items Add-On.esm
03 Oscuro's_Oblivion_Overhaul.esm [Version 1.34]
04 Mart's Monster Mod.esm [Version 3.7b3p3]
05 FCOM_Convergence.esm [Version 0.9.9a7]
06 Unofficial Oblivion Patch.esp [Version 3.2.0]
07 UOP Vampire Aging & Face Fix.esp [Version 1.0.0]
08 Oblivion Citadel Door Fix.esp
09 DLCShiveringIsles.esp
0A Unofficial Shivering Isles Patch.esp [Version 1.4.0]
0B Francesco's Optional Chance of Stronger Bosses.esp
0C Francesco's Optional Chance of Stronger Enemies.esp
0D Francesco's Optional Leveled Quests-SI only.esp
0E Francesco's Optional Leveled Guards.esp
0F FCOM_Francescos.esp [Version 0.9.9]
10 FCOM_FrancescosItemsAddOn.esp [Version 0.9.9]
11 FCOM_FrancescosNamedBosses.esp [Version 0.9.9]
12 Natural_Weather_by_Max_Tael.esp
13 Natural_Weather_HDR_by_Max_Tael.esp
14 Natural_Habitat_by_Max_Tael.esp
15 Natural_Water_by_Max_Tael.esp
16 ImprovedSigns.esp
17 Living Economy.esp
18 Living Economy - Items.esp
19 DLCHorseArmor.esp
1A DLCHorseArmor - Unofficial Patch.esp [Version 1.0.5]
1B DLCOrrery.esp
1C DLCOrrery - Unofficial Patch.esp [Version 1.0.3]
1D DLCVileLair.esp
1E DLCVileLair - Unofficial Patch.esp [Version 1.0.5]
1F DLCMehrunesRazor.esp
20 DLCMehrunesRazor - Unofficial Patch.esp [Version 1.0.4]
21 DLCSpellTomes.esp
22 DLCSpellTomes - Unofficial Patch.esp [Version 1.0.1]
23 DLCThievesDen.esp
24 DLCThievesDen - Unofficial Patch.esp [Version 1.0.5]
25 DLCThievesDen - Unofficial Patch - SSSB.esp [Version 1.0.4]
26 Bob's Armory Oblivion.esp
27 FCOM_BobsArmory.esp [Version 0.9.9]
28 Oblivion WarCry EV.esp
29 FCOM_WarCry.esp [Version 0.9.9]
2A Oscuro's_Oblivion_Overhaul.esp [Version 1.34]
2B OOO-Water_Weeds.esp [Version 1.33]
2C FCOM_Convergence.esp [Version 0.9.9]
2D FCOM_RealSwords.esp [Version 0.9.9]
2E Mart's Monster Mod - More Wilderness Life.esp [Version 3.7b3p3]
2F Mart's Monster Mod - More Passive Wildlife.esp [Version 3.7b3p3]
30 Mart's Monster Mod - Looting NPCs & Creatures.esp [Version 3.7b3p3]
31 Mart's Monster Mod - Gems & Gem Dust.esp [Version 3.7b3p3]
32 Mart's Monster Mod - Hunting & Crafting.esp [Version 3.7b3p3]
33 Mart's Monster Mod - Friendlier Factions MMM+Fran.esp [Version 3.7b3p3]
34 Mart's Monster Mod - Friendlier Factions OOO.esp [Version 3.7b3p3]
35 OOO-WaterFish.esp [Version 1.34]
36 DLCBattlehornCastle.esp
37 DLCBattlehornCastle - Unofficial Patch.esp [Version 1.0.4]
38 DLCFrostcrag.esp
39 DLCFrostcrag - Unofficial Patch.esp [Version 1.0.4]
3A Knights.esp
3B Knights - Unofficial Patch.esp [Version 1.0.9]
3C Natural_Vegetation_by_Max_Tael.esp
3D Harvest [Flora].esp [Version 3.0.0]
3E Harvest [Flora] - Shivering Isles.esp [Version 3.0.0]
3F Harvest [Flora] - DLCVileLair.esp [Version 3.0.0]
40 Harvest [Flora] - DLCFrostcrag.esp [Version 3.0.0]
41 Cliff_BetterLetters.esp [Version 1.1]
42 Borderless_Cyrodiil-3578.esp
43 Alternate Start Revamped.esp
44 MM_NoMoreAnnoyingMessages-Lite.esp
45 Bashed Patch, 0.esp
00 Oblivion.esm
01 Francesco's Leveled Creatures-Items Mod.esm
02 Francesco's Optional New Items Add-On.esm
03 Oscuro's_Oblivion_Overhaul.esm [Version 1.34]
04 Mart's Monster Mod.esm [Version 3.7b3p3]
05 FCOM_Convergence.esm [Version 0.9.9a7]
06 Unofficial Oblivion Patch.esp [Version 3.2.0]
07 UOP Vampire Aging & Face Fix.esp [Version 1.0.0]
08 Oblivion Citadel Door Fix.esp
09 DLCShiveringIsles.esp
0A Unofficial Shivering Isles Patch.esp [Version 1.4.0]
0B Francesco's Optional Chance of Stronger Bosses.esp
0C Francesco's Optional Chance of Stronger Enemies.esp
0D Francesco's Optional Leveled Quests-SI only.esp
0E Francesco's Optional Leveled Guards.esp
0F FCOM_Francescos.esp [Version 0.9.9]
10 FCOM_FrancescosItemsAddOn.esp [Version 0.9.9]
11 FCOM_FrancescosNamedBosses.esp [Version 0.9.9]
12 Natural_Weather_by_Max_Tael.esp
13 Natural_Weather_HDR_by_Max_Tael.esp
14 Natural_Habitat_by_Max_Tael.esp
15 Natural_Water_by_Max_Tael.esp
16 ImprovedSigns.esp
17 Living Economy.esp
18 Living Economy - Items.esp
19 DLCHorseArmor.esp
1A DLCHorseArmor - Unofficial Patch.esp [Version 1.0.5]
1B DLCOrrery.esp
1C DLCOrrery - Unofficial Patch.esp [Version 1.0.3]
1D DLCVileLair.esp
1E DLCVileLair - Unofficial Patch.esp [Version 1.0.5]
1F DLCMehrunesRazor.esp
20 DLCMehrunesRazor - Unofficial Patch.esp [Version 1.0.4]
21 DLCSpellTomes.esp
22 DLCSpellTomes - Unofficial Patch.esp [Version 1.0.1]
23 DLCThievesDen.esp
24 DLCThievesDen - Unofficial Patch.esp [Version 1.0.5]
25 DLCThievesDen - Unofficial Patch - SSSB.esp [Version 1.0.4]
26 Bob's Armory Oblivion.esp
27 FCOM_BobsArmory.esp [Version 0.9.9]
28 Oblivion WarCry EV.esp
29 FCOM_WarCry.esp [Version 0.9.9]
2A Oscuro's_Oblivion_Overhaul.esp [Version 1.34]
2B OOO-Water_Weeds.esp [Version 1.33]
2C FCOM_Convergence.esp [Version 0.9.9]
2D FCOM_RealSwords.esp [Version 0.9.9]
2E Mart's Monster Mod - More Wilderness Life.esp [Version 3.7b3p3]
2F Mart's Monster Mod - More Passive Wildlife.esp [Version 3.7b3p3]
30 Mart's Monster Mod - Looting NPCs & Creatures.esp [Version 3.7b3p3]
31 Mart's Monster Mod - Gems & Gem Dust.esp [Version 3.7b3p3]
32 Mart's Monster Mod - Hunting & Crafting.esp [Version 3.7b3p3]
33 Mart's Monster Mod - Friendlier Factions MMM+Fran.esp [Version 3.7b3p3]
34 Mart's Monster Mod - Friendlier Factions OOO.esp [Version 3.7b3p3]
35 OOO-WaterFish.esp [Version 1.34]
36 DLCBattlehornCastle.esp
37 DLCBattlehornCastle - Unofficial Patch.esp [Version 1.0.4]
38 DLCFrostcrag.esp
39 DLCFrostcrag - Unofficial Patch.esp [Version 1.0.4]
3A Knights.esp
3B Knights - Unofficial Patch.esp [Version 1.0.9]
3C Natural_Vegetation_by_Max_Tael.esp
3D Harvest [Flora].esp [Version 3.0.0]
3E Harvest [Flora] - Shivering Isles.esp [Version 3.0.0]
3F Harvest [Flora] - DLCVileLair.esp [Version 3.0.0]
40 Harvest [Flora] - DLCFrostcrag.esp [Version 3.0.0]
41 Cliff_BetterLetters.esp [Version 1.1]
42 Borderless_Cyrodiil-3578.esp
43 Alternate Start Revamped.esp
44 MM_NoMoreAnnoyingMessages-Lite.esp
45 Bashed Patch, 0.esp
Now, I was daunted by the process, and there were a few instances where I was lost, but I figure starting out with FCOM before I knew WTF I was doing was a bad decision anyway. So basically, I want to know how I should approach my very first full playthrough (70+ hours) of an Elder Scrolls game. I know about Wrye Bash, OBMM, BOSS, and OBSE, although I can't fully understand what a bashed patch does or what the proper way to build one is, I know the are important. The only absolutely essential mods I am aware of are DarN's UI (excellent work on the Fallout 3 UI, BTW and the Unofficial patches. I also want to use Quarl's Texture Pack, which I already have installed, though I'll most likely need to abandon this installation.
Thanks for reading, and I look forward to your responses. I have tremendous respect for both the scope of this game and it's modding community.