Mod List:
Oblivion.esm
Francesco's Leveled Creatures-Items Mod.esm
Francesco's Optional New Items Add-On.esm
Oscuro's_Oblivion_Overhaul.esm
Mart's Monster Mod.esm
FCOM_Convergence.esm
DLCShiveringIsles.esp
Francesco's Optional Chance of Stronger Bosses.esp
Francesco's Optional Chance of Stronger Enemies.esp
Francesco's Optional Chance of More Enemies.esp
Francesco's Optional Leveled Guards.esp
FCOM_Francescos.esp
FCOM_FrancescosItemsAddOn.esp
FCOM_FrancescosNamedBosses.esp
DLCVileLair.esp
DLCSpellTomes.esp
Bob's Armory Oblivion.esp
FCOM_BobsArmory.esp
Oblivion WarCry EV.esp
FCOM_WarCry.esp
Oscuro's_Oblivion_Overhaul.esp
OOO-Water_Weeds.esp
OOO-Map_Markers_Stock.esp
FCOM_Convergence.esp
FCOM_SpawnRatesStronger.esp
FCOM_SaferRoads.esp
FCOM_LessRats.esp
FCOM_NoSpiders.esp
Mart's Monster Mod - Less Bone Loot.esp
FCOM_MoreRandomSpawns.esp
FCOM_MoreRandomItems.esp
DLCFrostcrag.esp
Knights.esp
FCOM_Knights.esp
Harvest [Flora].esp
Harvest [Flora] - Shivering Isles.esp
Harvest [Flora] - DLCVileLair.esp
Harvest [Flora] - DLCFrostcrag.esp
Bashed Patch, 0.esp
FCOM_OscurosOverhaul.esp
Oblivion XP.esp
I know that is not where FCOM-OscurosOverhaul.esp should go, but I thought moving it down there would let it load last and maybe that would eliminate this issue. It didnt. Anyway any help would be greatly appreciated!
Thanks,
Matthew