Duplication?

Post » Sat Feb 19, 2011 10:43 am

Do you think we'll see a return of the Duplication cheat in Skyrim?

Before everyone jumps on telling me how much of a punk I am for using cheats. I work a bajillion hours a week and gave a fiancé. So on my 2nd, 3rd, 4th, 5th etc. Play through, I don't have much time to dedicate to lots of quests or jobs or whatever I need to use to make money to get the cool stuff. I like to be able to get into the game and the fun quests in the short time I have availiable to play.
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Samantha hulme
 
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Post » Sat Feb 19, 2011 11:45 am

The duplication was handy for when I was running low on lockpicks or repair hammers in the middle of a dungeon or something (don't use it much anymore other than for those purposes) but, correct me if I'm wrong, wasn't that a glitch and not so much an intentional cheat?
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anna ley
 
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Post » Sat Feb 19, 2011 12:30 am

Do you think we'll see a return of the Duplication cheat in Skyrim?


Depends. Do you think we'll see a return of Gamebryo in Skyrim?

New engine = new cheats/bugs/glitches, see...
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Tiffany Holmes
 
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Post » Sat Feb 19, 2011 5:37 am

Cheat or glitch I couldn't honestly say. It was/is handy is all I know. Would really appreciate something like this.
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Francesca
 
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Post » Sat Feb 19, 2011 2:06 pm

Why the heck not. I like being able to duplicate items, but I think it should either be a tedious process, or only achievable at a certain point in the story. Does anyone remember KOTR, and how you could duplicate items on Manaan. I liked that because there was one window to duplicate anything, yet it was limited to the amount of equip-able items slots you had. And for the love of god, if I can duplicate something, I want to be able to duplicate everything. Quest items or not, and I don't care if it causes issues. I am prepared to take a certain amount of risk when using a glitch or cheat.
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Gemma Woods Illustration
 
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Post » Sat Feb 19, 2011 4:35 am

I would add it with a twist, sellect 10 arrows then drop ring of frost and you not only end up with 10 ring for frost but also 10 hostile daedra lords.
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Lalla Vu
 
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Post » Sat Feb 19, 2011 2:02 pm

No need to worry if the duplication glitch is in the new game when you can just use the console if you really feel like duplicating things. In fact, with the console you can make any number of copies you want instantaneously. I usually only use it on my 10th character run through and when I need to debug my mods or if I need to resurrect a trainer that wandered a little too close to an Oblivion Gate.
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Dean Brown
 
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Post » Sat Feb 19, 2011 4:27 am

Why don't you just console it up?
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Stephanie Kemp
 
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Post » Sat Feb 19, 2011 12:47 pm

Invariably, someone will find a dupe bug. It won't be the same dupe bugs as in Oblivion becuase they are never meant to be in the game to begin with. They are merely bugs. So fear not, I'm sure someone will find a dupe bug you can use.
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Setal Vara
 
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Post » Sat Feb 19, 2011 1:03 am

XBOX 360 doesn't have a cheat/debug console. It was a glitch, and I hope someone finds one in Skyrim. I use it mainly due to a lack of time as well, don’t have the money to buy that awesome sword or house or the time to play through another dungeon delving quest (hopefully we will get better payouts this time around though), dupe some items and instant inheritance.
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Jamie Moysey
 
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Post » Sat Feb 19, 2011 6:13 am

Some unique items especially from mods are easier to duplicate than figuring out the leading hex digits for the mod. Always do it before enchanting them as it's a shame if you want another enchantment.

And don't worry it will be plenty of exploits in Skyrim, wonder if we manage to spot them before the game is released? Someone figured that the fortify intelligence potion exploit should be possible before Morrowind was released :)
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Christie Mitchell
 
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Post » Sat Feb 19, 2011 6:55 am

No need to worry if the duplication glitch is in the new game when you can just use the console if you really feel like duplicating things. In fact, with the console you can make any number of copies you want instantaneously. I usually only use it on my 10th character run through and when I need to debug my mods or if I need to resurrect a trainer that wandered a little too close to an Oblivion Gate.

I believe he play console platform version of Oblivion, so no developer console for him.
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April D. F
 
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Post » Sat Feb 19, 2011 6:48 am

I *can't* believe people want bugs to make up for lack of time to play the game... Jeez. And no, I never used it. Want lockpicks? Clear a goblin cave. Or get the skeleton key ffs.
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Marlo Stanfield
 
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Post » Sat Feb 19, 2011 1:11 am

I used duplication for role-play. Its not that i'm lazy, its that I like to roleplay. and the sooner I get that house in Skingrad, the better for my rich person roleplay.
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Leilene Nessel
 
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Post » Sat Feb 19, 2011 10:22 am

Oh, and will they bring back other bugs, like crashing to desktop, 'cause that was rad!

Dude, it was a glitch. They didn't mean to put it in to start with, as if they would deliberately put it back into Skyrim.
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Hairul Hafis
 
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Post » Sat Feb 19, 2011 1:01 pm

Yeah, with an entirely new engine there with no code reuse, there will be none of the old glitches. There will be new glitches, and they may be functionally identical, but that's not a call we can make.
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Tanya
 
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Post » Sat Feb 19, 2011 12:47 pm

I *can't* believe people want bugs to make up for lack of time to play the game... Jeez. And no, I never used it. Want lockpicks? Clear a goblin cave. Or get the skeleton key ffs.


They could make it a legitimate CHEAT/BUG and I would be happy. Aren’t all cheats basically bugs with on/off toggles anyway? Plus we don’t want bugssss we just want this one because it is almost the ultimate cheat, infinite health = infinite health potions, infinite items = infinite money, infinite ammo = infinite arrows, unbreakable weapons = infinite hammers. It’s also not always just time or lack of, they also add to re-playability for some people that want to be the filthy rich business man right from the start.


Oh, and will they bring back other bugs, like crashing to desktop, 'cause that was rad!Dude, it was a glitch. They didn't mean to put it in to start with, as if they would deliberately put it back into Skyrim.


Your argument is ludicrous. The dupe glitch only crashed the game if you duped too much at a time, no one wants a glitch or bug that crashes the game or makes it or any part of it unplayable (disappearing quest giving/ house selling NPCs), but some if not most people want or at least don’t mind cheats for single player games due to them being optional. I agree they didn’t put it in to start with (glad people found a way after the patches), but they could have and could add it deliberately if they wanted to as a legitimate cheat.
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Adrian Powers
 
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Post » Sat Feb 19, 2011 4:57 am

Your argument is ludicrous.


:facepalm:

The dupe glitch only crashed the game if you duped too much at a time, no one wants a glitch or bug that crashes the game or makes it or any part of it unplayable (disappearing quest giving/ house selling NPCs), but some if not most people want or at least don’t mind cheats for single player games due to them being optional.


Now, look closely at this:

Oh, and will they bring back other bugs, like crashing to desktop, 'cause that was rad!


Note that he says "OTHER" bugs, like crashing to desktop?


Anyway..."Cheats," or "cheat codes," are pretty much PC only anyway- no mods, Construction Kit, or developer console on consoles. So, any useful glitches (like the dupe glitch) are entirely accidental.
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Kanaoka
 
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Post » Sat Feb 19, 2011 9:51 am

Depends. Do you think we'll see a return of Gamebryo in Skyrim?

New engine = new cheats/bugs/glitches, see...

Yeah, with an entirely new engine there with no code reuse, there will be none of the old glitches. There will be new glitches, and they may be functionally identical, but that's not a call we can make.

They never said they wouldn't reuse any of the code. Gamebryo wasn't really to blame for a lot of the bugs, it was only used as a render engine, and all game mechanics where programed by Bethesda.
So it is possibly that we could see a lot of the same bugs, because chances are Bethesda wont scrap all the code from Morrowind/Oblivion/Fallout 3. I don't remember the duplication bug being in Fallout 3 so I think it's safe to say that it wont be in Skyrim. The console version of Morrowind had legitimate cheats in it tho so I suppose it's not totally out of the question for them to do something similar in Skyrim(I doubt it tho).
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Isabella X
 
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Post » Sat Feb 19, 2011 6:07 am

Going to say right now, this is not a cheat, it is a bug/exploit. If it wasn't, then it wouldn't have been patched. But yeah, you can count on someone finding something like this in Skyrim, it happens. It might not be as useful, or it might make it rain god items, who knows. That is why it is a bug :D
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BRAD MONTGOMERY
 
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Post » Sat Feb 19, 2011 2:04 pm

:facepalm:



Now, look closely at this:



Note that he says "OTHER" bugs, like crashing to desktop?


Anyway..."Cheats," or "cheat codes," are pretty much PC only anyway- no mods, Construction Kit, or developer console on consoles. So, any useful glitches (like the dupe glitch) are entirely accidental.



But it didn't cause it to crash at a random point in the game like other glitches or bugs (leave a city and come back and a quest giver is gone, fast travel or sleep and the game freezes for no known reason) it would only crash if you, THE PLAYER, used it wrong and tried to dupe hundreds or thousands of items at once which is your own fault (this could be fixed as well if they wanted to make it a legitimate cheat). That is the point I was trying to get across. Maybe I didn't word it in the best way but I’ve also noticed there is a strong lack of comprehension around these forums as well, so maybe that’s the problem.


Note that he says "OTHER" bugs, like crashing to desktop?

This goes with comprehension. Other bugs, like crashing to the desktop doesn’t mean the same thing as other bugs that crash to the desktop. :facepalm:


Cheats have been on all the consoles as well until POINTLESS Achievements/Trophies came around, that’s the only reason I can think of as to the decline of cheats nowadays because they aren’t available on the multiplayer part of the game (which is good) and games like GTA and Red Dead disable saving and achievements when cheats are enabled making the cheats pointless if you can’t use them to progress further into the game (I could care less about not gaining achievements, just let me save at least).
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lucy chadwick
 
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