High Rock people names

Post » Sat Feb 19, 2011 1:03 pm

I'm not sure if this is the right forum to ask this, but it is somewhat related to language and lore. I'm trying to learn how people names in Daggerfall were generated and come to this grammar (programmers grammar).

For normal High Rock males:

$First1 --> Trys | Andy | Vanny | Alabi | Rod | Ela | Lys | Chrys | Bella | Elo | Barb | Gwyn | Caro
$First2 --> tes | ny | ri | tay | lay
$First3 --> tyr | val | yra | rich | rick | byth | ysa | ne | dara | rya | anna | ausa | lara
$Last1 --> Wick | Gaer | King | Master | Green | King | Hawk | Bucking | Copper | Hearth
$Last2 --> house | ing | sley | hart | ford | sly | craft | ayne | ham | field | ston | slay

$FirstName --> $First1 $First2 $First3 | $First1 $First3
$LastName --> $Last1 $Last2

$FullName --> $FirstName $LastName

For people not familiar with this stuff each $name --> list | list | ... is a grammar rule which says $name can be replaced by what is on the right side. The | char separates optional choices.

Some examples of names obtained using this grammar:

Trysrityr Wickhouse
Andytayrich Kingslay
Rodririck Greencraft
Elalayval Masterham
Vannyne Hawking
Gwyntesbyth Copperston

This is a little weird and slightly worst than the breton names that can be found in Daggerfall. It's too easy to generate an ugly name.

Any suggestions on how to improve this grammar would be greatly appreciated.


PS:
On another note tavern names always look great with a simple grammar:

$Name --> The $Adj $Noun
$Adj --> Flying | 'Beaver and' | Black | White | Lucky | Kings | 'Lynx and' | Restless
| Dirty | Thirsty | Red | 'Dwarf and' | 'King\'s' | Green | Dread | 'Feather and'
| Mole | Fox | Black | 'Bat and' | 'Toad and' | 'Fox and' | Unfortunate
| 'Pig and' | Laughing | Howling
$Noun --> Bird | Castle | Wolf | Muskrat | Faery | Barbarian | Djinn | Goat | Porcupine
| Priest | Cat | Woodchuck | Grifin | Goat | Mug | Dungeon | Jug | Gnome | Scorpion
| Fawn | Woodchuck

However some combination may sound funny like The Howling Barbarian.
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k a t e
 
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Joined: Fri Jan 19, 2007 9:00 am

Post » Sat Feb 19, 2011 6:49 am

I have a screenshot of a tavern named The Black Guard.
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Noraima Vega
 
Posts: 3467
Joined: Wed Jun 06, 2007 7:28 am

Post » Sat Feb 19, 2011 11:54 am

I'm not sure if this is the right forum to ask this, but it is somewhat related to language and lore. I'm trying to learn how people names in Daggerfall were generated and come to this grammar (programmers grammar).

For normal High Rock males:

$First1 --> Trys | Andy | Vanny | Alabi | Rod | Ela | Lys | Chrys | Bella | Elo | Barb | Gwyn | Caro
$First2 --> tes | ny | ri | tay | lay
$First3 --> tyr | val | yra | rich | rick | byth | ysa | ne | dara | rya | anna | ausa | lara
$Last1 --> Wick | Gaer | King | Master | Green | King | Hawk | Bucking | Copper | Hearth
$Last2 --> house | ing | sley | hart | ford | sly | craft | ayne | ham | field | ston | slay

$FirstName --> $First1 $First2 $First3 | $First1 $First3
$LastName --> $Last1 $Last2

$FullName --> $FirstName $LastName

For people not familiar with this stuff each $name --> list | list | ... is a grammar rule which says $name can be replaced by what is on the right side. The | char separates optional choices.

Some examples of names obtained using this grammar:

Trysrityr Wickhouse
Andytayrich Kingslay
Rodririck Greencraft
Elalayval Masterham
Vannyne Hawking
Gwyntesbyth Copperston

This is a little weird and slightly worst than the breton names that can be found in Daggerfall. It's too easy to generate an ugly name.

Any suggestions on how to improve this grammar would be greatly appreciated.


PS:
On another note tavern names always look great with a simple grammar:

$Name --> The $Adj $Noun
$Adj --> Flying | 'Beaver and' | Black | White | Lucky | Kings | 'Lynx and' | Restless
| Dirty | Thirsty | Red | 'Dwarf and' | 'King\'s' | Green | Dread | 'Feather and'
| Mole | Fox | Black | 'Bat and' | 'Toad and' | 'Fox and' | Unfortunate
| 'Pig and' | Laughing | Howling
$Noun --> Bird | Castle | Wolf | Muskrat | Faery | Barbarian | Djinn | Goat | Porcupine
| Priest | Cat | Woodchuck | Grifin | Goat | Mug | Dungeon | Jug | Gnome | Scorpion
| Fawn | Woodchuck

However some combination may sound funny like The Howling Barbarian.


The thing with Daggerfall is that the names where sometimes repeated. This made quest and finding places and people hard. Unofficial patches where made to try and fix this.
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james tait
 
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Joined: Fri Jun 22, 2007 6:26 pm

Post » Sat Feb 19, 2011 12:39 am

I like: Beaver and Bird, King's Cat, Black Goat, Feather and Faery, Diry Mug, Howling Jug, Black Castle, King's Castle, Unfortunate Porcupine.

I actually think the Howling Barbarian is a good one as well, sounds funny but most folks wouldn't be surprised at a drunk Nord making a racket.
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Marion Geneste
 
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