I want to use these mods, any do a better job now?

Post » Sat Feb 19, 2011 4:19 am

Not asking for a load order, I'll muddle through the readmes and BOSS for that. I havent played Oblivion in 8 or 9 months now so I dont know about some of the newer mods that may be hard to search on nexus due to odd titles. This is pretty much what I plan on useing for now (I'll install more textures, quest, companion, and city mods later). I've just spent the last several hours looking up every single mod on this list and making sure I have the newest version. I'm just wondering if I may have forgotten anything that leaps off the page to someone whos eyes aren't bleeding right now. Also with the newer mods that are out, do I have any that could be replaced by one that is known to function better, or perhaps have several replaced by one that has all the functions of several of my mods?
Almost forgot, running GOTY, so I have Shivering Isles and Knights of the Nine.

Spoiler

Utility Mods and such
Oblivion Mod Manager
Obse
BOSS
Unofficial Oblivion Patch
Unofficial Shivering Isles Patch
Unofficial Mods Patch
Wyre Bash
OBSE -Elys- Universal Silent Voice
Fast Exit

FPS Mods
Streamline
Streamline Patch
Low Poly Grass
Low Polly Grass for SI
No Lights Flicker
Oblivion Stutter Remover
Shorter and Stiller Grass
Operation Optimization

Thiefy stuff
Blind Lockpicking
Thieves Arsenal Odd Jobs Complete
Thieves Arsenal Odd Jobs Complete Compatibility Patch
SM Combat Hide
Reeneers Guard Overhaul
Stealth Overhaul
Thievery in the Imperal City
Thievery in the Imperial City Patch

Weapons/Armor/Clothing
Akaviri Imports
All Capes Cloaks Clothes Gloves and Robes
Armamentarium Katanas
Forged Steel Daggers (at least untill Unnecessary Violence 2 comes out :))
Silver Dragon
The Bow of the Drow

Everything I dont feel like making catagories for
Alchemist Reference
At Home Alchemy No Bounty Fix
Better Night Sky
Dropped Lit Torches
Brighter DLT (Dropped lit torches)
Dungeon Actors Have Torches
Exterior Actors Have Torches
Chase Camera Mod (probably fight in 3rd person when Unnecessary Violence 2 comes out)
Crowded Cities
Crowded Roads Revamped
Darker Dungeons
DarNified UI
Denock Arrow
Enchantment Restore Over Time
Hammerfist Shiny Gold
Harvest Containers
Harvest Flora
Map Marker Overhaul
Original Color Darker Nights
Packhorse
Personality Idles
Portable Campsite
Realistic Leveling (doing more research on this one, looks promising though)
Rens Beauty plus Soya Hair Final OMOD
Shadow Steed
Shadow Steed No Shadow Walk
Teach Spell
Torch Arrows
TQP (Toggleable Quanity Prompt)

And if you made it this far, thanks for your time :)



Also, there was LAME (Less Annoying Magic Experience) and one other magic overhaul ... I cant remember the name of the other one or if they were even compatible ... any ideas?
Maybe I'm getting Fallout 3 mixed up with Oblivion, but wasnt there a mod that let Oblivion use all your ram instead of just 2 gigs?
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Anthony Rand
 
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Post » Sat Feb 19, 2011 12:54 pm

Supreme Magicka?
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Dagan Wilkin
 
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Post » Sat Feb 19, 2011 11:26 am

Supreme Magicka?


Yes! Thank you, off to do more research .... if I can ever get back on to Nexus :lol:
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Chris Guerin
 
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Post » Sat Feb 19, 2011 1:58 pm

Maybe I'm getting Fallout 3 mixed up with Oblivion, but wasnt there a mod that let Oblivion use all your ram instead of just 2 gigs?


Yep, there is the 4GB patch. Have a look at this thread,
http://www.gamesas.com/index.php?/topic/1078392-oblivion-and-memory-usage/
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Esther Fernandez
 
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Post » Sat Feb 19, 2011 9:33 am

The general consensus is that Operation Optimization is out-dated. You will get better results by using the unofficial patched and pyffi'ing your meshes.

You might want to add Quiet Feet Max. If you don't have a dedicated sound card, this will reduce cpu stress dramatically when there are a lot of actors on screen. I have a 3.0 ghz dual-core, and surprisingly it still made a big difference.

Since you are so interested in thief mods, you should consider using T.I.E. instead of Thief Overhaul. It's a light weight overhaul (only uses vanilla resources) that tweaks gameplay to make thieving more fun and realistic. It makes a lot of changes though, so make sure you read the entire readme. It also comes with its own version of crowded roads and cities.

The Real Swords series of mods also adds some very well done weapons to levelled lists and stores. I find it complements the armamentium mods quite nicely.

Other alternatives to Realistic Levelling are KCAS and nGCD.
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Emily Graham
 
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Post » Sat Feb 19, 2011 12:17 pm

I'm just wondering if I may have forgotten anything that leaps off the page to someone whos eyes aren't bleeding right now. Also with the newer mods that are out, do I have any that could be replaced by one that is known to function better, or perhaps have several replaced by one that has all the functions of several of my mods?

Not mentioned by any yet, but you should drop Crowded Roads Revamped and install http://www.tesnexus.com/downloads/file.php?id=20575 instead. This is the most up-to-date and best working Crowded Roads variant.

Also, you could consider my Enhanced Economy mod. It has some features of interest to a thief character, like making all NPC have twice as much gold (or any other number) available for pick-pocketing.
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sexy zara
 
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Post » Sat Feb 19, 2011 11:12 am

Thanks for the info, it's been very helpful. And I've found a couple of new mods to try out now.

Dont think I've ever loaded a mod with as many options as "Enhanced Economy" :lol: but it looks like it will be well worth it and was actually a painless process.
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lacy lake
 
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Post » Sat Feb 19, 2011 3:42 am

Thanks for the info, it's been very helpful. And I've found a couple of new mods to try out now.

Dont think I've ever loaded a mod with as many options as "Enhanced Economy" :lol: but it looks like it will be well worth it and was actually a painless process.


For the Drop Lit Torches mods, you can replace them with Drop Lit Torches OBSE (I think it's by Strategy Master). Make sure to get Fast Exit 2, and not the original. IIRC Operation Optimisation is not recommended, as it has virtually no effect, and increases the chance of something going wrong. Using the weOCPS and Stutter Remover OBSE plugins is also recommended, weOCPS prevents some crashes, and SR increases performance. Stealth Overhaul Redux is an updated version of SO which removes the in-game menu and equipment keys in favour of a decent ini and more focus on the actual stealth, so it's worth looking into.

Let There Be Darkness is an alternative to Darker Dungeons that makes dungeons pitch black, and effects SI too, as well as having an expansion Let There Be More Darkness, which affects a wide variety of DLCs and mods, so it's worth trying out. Cobl includes Denock Arrows, and is awesome, so I'd recommend that instead too.

I think that's it though. :)
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maddison
 
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Post » Sat Feb 19, 2011 12:11 pm


Low Poly Grass
Low Polly Grass for SI
Shorter and Stiller Grass

Armamentarium Katanas

Harvest Containers



Replace all three of those Grass Mods with this one Instead..

http://oblivionmodgods.de/rpg-blackdragons-lowtripolygrass-t68.html#p1104

ArmamentariumKatanas - you can find all of them and everything else in AramentariumComplete placed into Leveledlist for Npcs and Loot..Also check out Artifacts has well both in Sig Below

http://www.tesnexus.com/downloads/file.php?id=31799

my suggestion
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Bitter End
 
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Post » Sat Feb 19, 2011 12:43 am

No Lights Flicker is an option in the Bash Patch now... and Denock Arrows is included in COBL, if you're interested in that. You might also want to check out Zumbs' Lockpicking Mod.
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Charlie Sarson
 
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Post » Sat Feb 19, 2011 8:21 am

No Lights Flicker is an option in the Bash Patch now... and Denock Arrows is included in COBL, if you're interested in that. You might also want to check out Zumbs' Lockpicking Mod.

Or, as an enhanced alternative to Zumbs Lockpicking Mod, http://tesnexus.com/downloads/file.php?id=31424. :whistling:

Both are a little different from Blind Lockpicking, but you might like the idea.
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Claudia Cook
 
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Post » Fri Feb 18, 2011 11:10 pm

try tihs site , its good . http://sites.google.com/site/oblivionpoinfo/optimization
Operation Optimization is old
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naana
 
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Post » Sat Feb 19, 2011 12:13 pm

Or, as an enhanced alternative to Zumbs Lockpicking Mod, http://tesnexus.com/downloads/file.php?id=31424. :whistling:

Both are a little different from Blind Lockpicking, but you might like the idea.

I use Blind Lockpicking. It is challenging to be sure - probably for the more masochist gaming style... but I find it more interesting to have some challenge to lockpicking. Many RPers would likely say they would rather have their characters skills & stats do the work for them, but I like having some involvement in the process. What would really be cool is a Thief-style interface which I guess they kinda did with the lockpicking in Fallout 3. The trick is to keep the char skills central while providing some challenge for the player as well...

So anyone do a Thief-style pr Fallout 3-style lockpicking mod yet?
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Dina Boudreau
 
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Post » Sat Feb 19, 2011 11:33 am

Wow, awesome ideas everyone.
I really did spend hours going over all my "old" mods updating and looking for replacement ones. Turns out I missed quite a few, so thanks again. :)
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Prisca Lacour
 
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Post » Sat Feb 19, 2011 2:55 am

you can try my new http://www.gamesas.com/index.php?/topic/1097820-help-with-mod-configuration/page__gopid__16044606&#entry16044606, I have some of your mods listed here and some are updated thanks to the replyes
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leigh stewart
 
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Post » Sat Feb 19, 2011 12:22 am

Dont think I've ever loaded a mod with as many options as "Enhanced Economy" :lol:

http://www.tesnexus.com/downloads/file.php?id=14065. :D
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Scott Clemmons
 
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Post » Sat Feb 19, 2011 9:38 am

http://www.tesnexus.com/downloads/file.php?id=14065. :D


Looks good, for now though I think I'll get the ones I have installed and working. Still not done :laugh:
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Cameron Garrod
 
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Post » Sat Feb 19, 2011 11:27 am

http://www.tesnexus.com/downloads/file.php?id=14065. :D

...but if you count the additional in-game options from EE's setup-menu, where you can manually adjust price percentages or adders for every item type individually for each city and/or each merchant/merchant type, then EE has beats nGCD with several factors :P

(Do you think the "Red Diamond Jewelry" shop should pay 30% more for jewelry 20% more for rings and 15% more for amulets, then open EE's menu and adjust this) :)
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Barbequtie
 
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Post » Sat Feb 19, 2011 11:32 am

Is TIE OOO MMM friendly?
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Alba Casas
 
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Post » Sat Feb 19, 2011 7:17 am

Is TIE OOO MMM friendly?


If you mean EE, just don't install OOO's Living Economy and it should work without problems

If you mean nGCD... well you should not install any other leveling overhaul aside from Progress
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jeremey wisor
 
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