This is what my far view is in Elswyer
http://s27.photobucket.com/albums/c171/RobLocksley/Oblivion/?action=view¤t=ScreenShot15.jpg
http://s27.photobucket.com/albums/c171/RobLocksley/Oblivion/?action=view¤t=ScreenShot14.jpg
http://s27.photobucket.com/albums/c171/RobLocksley/Oblivion/?action=view¤t=ScreenShot13.jpg
http://s27.photobucket.com/albums/c171/RobLocksley/Oblivion/?action=view¤t=ScreenShot12.jpg
http://s27.photobucket.com/albums/c171/RobLocksley/Oblivion/?action=view¤t=ScreenShot10.jpg
We are supposed to see Corinth in the distance; rocks, cactus, some trees, Dune - maybe it is the wrong angle but that does not matter it is not there trust me.
1. I am using Arthmoors RAEVWD Anequina V2
2. Creating with TES lod generator.
3. I have tried moving Anequina.esp around. Tried without Bash patch. Tried without Valenwood esp and it's patch for Anequina. Tried without any Tamriel rebuilt esp'es.
4. When trying to generate lods on a clean Oblivion instalment with only Elsweyr it seemed I got the same sizes for the files (when copying and replacing) in the Lod folder, so they were being generated they just did not show in game. I could not start the game then, my Firewall does not like it when I rename folders and then change them back - so my testing of moving the lods was uncomplete; but it does not matter since lods are sensitive to load order.
5. As you can see forts and bridges are showed in game and these come from RAEVWD (they do show in Elswyer).
6. The rest of RAEVWD is showed and working fine in Cyrodiil.
7. I also tried redating the files to a later date.
8. Removed lod files in the Oblivion - meshes bsa. Redated the files in the bsa to an early date (that is, unpack, redate, repack).
9. Tried the un-pyffied Oblivon - meshes.bsa as well as a repacked uncompressed bsa.
10. Campfire esp is cleaned, it needed it.
Load order for the time being.
Spoiler
Active Mod Files:00 Oblivion.esm01 underdark.esm02 Cobl Main.esm [Version 1.72]03 Ulrim's Horses.esm04 Oscuro's_Oblivion_Overhaul.esm [Version 1.34]05 Better Cities Resources.esm06 NNWAEMaster.esm07 CM Partners.esm08 Oblivifall Master File.esm [Version 1.0]09 Oblivion Graphics Extender Support.esp [Version 0.2]0A Dungeon Actors Have Torches 1.6.esp0B DBBAM.esp [Version 1.44]0C TRoN.esp0D TRoN Vwalk.esp0E Unofficial Oblivion Patch.esp [Version 3.2.6]0F Oblivion Citadel Door Fix.esp10 DLCShiveringIsles.esp11 Oblivion Vwalk UOS.esp12 DLCShiveringIsles Vwalk UOS.esp13 DLCShiveringIsles Vwalk DG_DS UOS.esp14 Better Cities .esp15 Natural_Habitat_by_Max_Tael.esp16 Enhanced Water v2.0 HD.esp++ Enhanced Water v2.0 HD - SI Addon.esp [Version 0.1]++ Diverse Voices.esp17 CampfireBehavior.esp18 WindowLightingSystem.esp** Book Jackets Oblivion.esp19 ClocksOfCyrodiil_BC_OBC_OC_OCLR_Vanilla.esp1A Display Stats.esp [Version 1.2]1B GrayFoxOutfit.esp++ Item interchange - Extraction.esp [Version 0.77]1C kuerteeSittableRocks.esp1D P1DmenuEscape.esp1E Q - More and Moldy Ingredients v1.1.esp1F RAEVWD New Sheoth.esp [Version 1.5]20 SM Soul Delete.esp [Version 1.00]21 Enhanced Economy.esp [Version 4.1.1]22 Duke Patricks - Friendship Ring For Companion Detection.esp23 Map Marker Overhaul.esp [Version 3.5]24 Map Marker Overhaul - SI additions.esp [Version 3.5]25 DLCHorseArmor.esp26 Book Jackets DLC.esp27 XSPipeMod.esp [Version 1.2]28 Slof's Horses Base.esp29 kuerteeHorseCommands.esp2A Cobl Glue.esp [Version 1.72]2B Cobl Si.esp [Version 1.63]2C OOO 1.32-Cobl.esp [Version 1.72]++ Cobl Tweaks.esp [Version 1.44]2D Oscuro's_Oblivion_Overhaul.esp [Version 1.34]++ OOO-Water_Weeds.esp [Version 1.33]2E Oscuro's_Oblivion_Overhaul Vwalk.esp2F kuerteeWanderingEncounters.esp++ PersuasionOverhaul_OOO.esp [Version 1.2]30 OOO-WaterFish.esp [Version 1.34]++ EVE_StockEquipmentReplacer for OOO.esp31 TamrielTransportationNetwork.esp** TamrielTransportationNetwork Vwalk.esp32 ShiveringIslesTransportationNetwork.esp33 AshTentMod.esp34 BHC_Expanded.esp [Version 1.2]35 BrotherhoodRenewed.esp [Version 1.0.1]36 FiveBlindMiceBeta.esp37 Hammerfell.esp38 EiAmod.esp [Version 1.1]++ EiAmod_ShiveringIsles.esp39 EiAmod Vwalk.esp3A LordKain_Adash_World.esp** LordKain_Adash_World Vwalk.esp3B Malevolent.esp3C Malevolent Vwalk.esp3D NNWAREAyleidDungeons_Series1EV.esp [Version 2.2]3E NNWAEDungeons-Series2EV.esp3F NNWARE06-RhyeliaEmeroEV.esp40 Order of the Virtuous Blood Expanded v0.3.esp41 Sylar_INNMergedCyrodillInnsRevised.esp42 Sylar_INNMergedCyrodillInnsRevised_COCPatch.esp43 The Ayleid Steps.esp [Version 3.3.2]44 The Ayleid Steps Vwalk.esp45 za_bankmod.esp46 Ulrim's Horses.esp47 Blackmarsh.esp48 Valenwood.esp49 Summerset.esp4A ElsweyrAnequina.esp4B ElsweyrAnequina Vwalk.esp4C Valenwood_Anequina_Patch.esp4D HeartOftheDead.esp [Version 6.0.1]4E HeartOftheDead Vwalk.esp4F Oblivifall - Losing My Religion.esp [Version 1.3]50 xuldarkforest.esp [Version 1.0.4]51 xulStendarrValley.esp [Version 1.2.2]52 xulTheHeath.esp53 XulEntiusGorge.esp54 xulFallenleafEverglade.esp [Version 1.3.1]55 Anequina-Fallenleaf-Patch.esp56 xulColovianHighlands_EV.esp [Version 1.2.1]57 xulChorrolHinterland.esp [Version 1.2.2]58 xulChorrolHinterland Vwalk.esp59 xulBeachesOfCyrodiilLostCoast.esp [Version 1.6.4]5A xulBravilBarrowfields.esp [Version 1.3.2]5B xulBravilBarrowfields Vwalk.esp5C xulLushWoodlands.esp [Version 1.3]5D xulAncientYews.esp [Version 1.4.2]5E xulAncientRedwoods.esp [Version 1.6]5F xulCloudtopMountains.esp [Version 1.0.3]60 xulArriusCreek.esp [Version 1.1.3]61 xulPatch_AY_AC.esp [Version 1.1]62 HeartoftheDead-ArriusCreek patch.esp63 xulRollingHills_EV.esp [Version 1.3.2]64 xulRollingHills_EV Vwalk.esp65 xulPantherRiver.esp66 xulRiverEthe.esp [Version 1.0.2]67 xulBrenaRiverRavine.esp [Version 1.0.2]68 xulBrenaRiverRavine Vwalk.esp69 xulImperialIsle.esp [Version 1.6.3]6A xulImperialIsle Vwalk.esp6B xulBlackwoodForest.esp6C xulCheydinhalFalls.esp [Version 1.0.1]6D xulAspenWood.esp [Version 1.0.1]6E xulAspenWood Vwalk.esp6F xulSkingradOutskirts.esp70 xulSkingradOutskirts Vwalk.esp71 EtInArkay-UniqueLandscapes Merged patch.esp72 Better Cities - House price patch.esp [Version 1.0]73 Harvest [Flora].esp [Version 3.0.0]++ Harvest [Flora] - Shivering Isles.esp [Version 3.0.0]74 AutoBookPlacer.esp75 bgProtectMortalNPCs.esp [Version 0.75SI]76 DropLitTorchOBSE.esp [Version 2.4]77 EVE_ShiveringIslesEasterEggs.esp78 HelmetFOV.esp79 kuerteeInventoryIsABackpack.esp** kuerteeSilentEquipUnequipClothing.esp7A NirnrootPermPotions.esp7B Oblivifall - Ambiant Dungeon SFX.esp [Version 1.1]7C Oblivifall - Something's Not Right.esp [Version 1.0]7D PersuasionOverhaul.esp [Version 1.43]7E kuerteeGoldIsAnInventoryItem.esp++ sixy Dark Seducer & Golden Saint Armour.esp7F kuerteeAlternativesToDeathAndReload.esp80 RealisticFatigue.esp81 kuerteeEncumberingLootArmourAndWeapons.esp82 kuerteeEatAndSleep.esp83 Roughing It.esp84 kuerteeMagickaBasedMagicJeweleryLimits.esp85 RshAlchemy.esp86 EnchantmentRestore.esp++ EnchantmentRestore_Wells.esp87 MerchantFriendsBuysStolen.esp88 SM Combat Hide.esp [Version 1.2]89 Morrowind Lockpicking.esp8A SM Bounty.esp [Version 1.22c]8B kuerteeClothingMatters.esp8C kuerteeCrimeHasWitnesses.esp8D kuerteeLootingDeadGuardsIsStealing.esp8E Enhanced Grabbing.esp [Version 0.5]8F CombatFPSOptimizer.esp90 BetterBlocking.esp [Version 1]91 Combat Fumbling.esp [Version 06]92 kuerteeAttributeAndSkillBasedDamageModifiers.esp93 Duke Patricks - Near Miss Magic And Arrows Alert The Target.esp94 Duke Patricks - Actors Can Miss Now.esp95 Duke Patricks - Fresh Kills Now Alert The NPCs.esp96 PTDoorExploitBegone.esp97 nGCD.esp98 immersive_caves_manual.esp** Let There Be Darkness - Cyrodiil + SI.esp** Let There Be Darkness - OOO.esp** Let There Be Darkness - Elsweyr.esp** Let There Be Darkness - UL Colovian Highlands.esp** Let There Be Darkness - UL Lost Coast.esp** Let There Be Darkness - UL Brena.esp** Let There Be Darkness - UL Blackwood Forest.esp++ Item interchange - Placement.esp [Version 0.77]++ Item interchange - Option, Ingredients in Bulk, reduced.esp [Version 0.77]99 bgBalancingEVCore.esp [Version 10.52EV-D]9A bgMagicEV.esp [Version 1.7EV]9B bgMagicEV Vwalk.esp++ bgMagicSpellTomes_for_WryeBash.esp [Version 1.68EV]++ bgMagicItemSigil.esp [Version 1.68EV]++ bgMagicEVStartspells.esp [Version 1.68EV]9C bgMagicBonus.esp [Version 1.7EV]++ bgMagicEVAddEnVar.esp [Version 1.68EV]9D bgMagicEVPaperChase.esp [Version 1.68EV]9E bgBalancingOptionalLessHealth.esp [Version 10.0UV-U]++ bgBalancingEVOptionalClasses.esp [Version 9.0EV-U]++ bgBalancingEVOptionalFangs.esp [Version 10.0EV-D]++ bgBalancingEVOptionalMoreEyes.esp [Version 10]** bgBalancingEVOptionalNPCDiversity, TNR Merge.esp [Version 10.0EV-D]++ bgBalancingEVOptionalSeamReducerHighElfFix.esp [Version 10.0EV-D]9F bgIntegrationEV.esp [Version 0.993]++ bgIntegrationEV - Unique Clothes.esp [Version 0.99]** bgIntegrationEV Vwalk.espA0 Better Cities - Full City Defences.espA1 Better Cities Full.espA2 Better Cities Full Vwalk.espA3 BCBravilFULL-Barrowfields patch.espA4 Better Cities - Unique Landscape Barrowfields.espA5 BCChorrol-ChorrolHinterland fix.espA6 Better Cities - Unique Landscape Chorrol Hinterland.espA7 BCCheydinhalFULL-CheydinhalFalls patch.espA8 Better Cities - Unique Landscape Cheydinhal Falls.espA9 BCSkingrad-SkingradOutskirts patch.espAA Better Cities - Unique Landscape Skingrad Outskirts.espAB Better Imperial City.espAC Better Imperial City Vwalk.espAD Better Cities - COBL.esp [Version 2]AE Automatic Timescale.esp [Version 1.1]AF PTRetroactiveTraining.espB0 JumpModifier.espB1 Duke Patricks - Combat Archery.esp [Version 3.1a]B2 [GFX]_Initial_Glow-all.espB3 bgMagicEVShader.esp [Version 1.7EV]B4 bgMagicLightningbolt.esp** Enhanced Economy - Soulgems.esp [Version 1.0]B5 Cobl Silent Equip Misc.esp [Version 01]B6 QQuix Conceptual - Rock, rock, rock your boat - V1.1.espB7 Bashed Patch, 0.espB8 kuertee bgMagicEVShader default drain effects.esp
I am having some odd issues with the Bash patch not working as intended but I am saving that until I get this issue with the lods sorted.
Thank you for any help you can give.