[WIPz] Dr. Who Tardis

Post » Sat Feb 19, 2011 10:15 am

I'm working on a Tardis mod for Oblivion.
So far, I have completed the exterior, but I plan on creating the interior too.
I am new to modelling, so please be nice :D
This is my first model. Anyone who would like to help please let me know :D
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Kayla Keizer
 
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Post » Sat Feb 19, 2011 4:54 am

Picture of the model -
http://i1004.photobucket.com/albums/af165/TheBlueprint-/Tradis.png
This was taken in Cinema 4D
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Crystal Birch
 
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Post » Sat Feb 19, 2011 1:51 am

Ahem. http://www.tesnexus.com/downloads/file.php?id=16806 :hugs: Never play without it. You have a promising start there though. :foodndrink: Murfy's work might be able to give you some direction with your own.
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Syaza Ramali
 
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Post » Sat Feb 19, 2011 1:06 pm

Oh, nice. I was thinking of basing it more on the new one though.
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Shannon Lockwood
 
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Post » Sat Feb 19, 2011 8:57 am

:lmao: Nothing wrong with that. I like the new model as well. :foodndrink: Oh hell if it's Doctor Who I'll probably love it. Period. On a related note, what do you think of the new guy? He's growing on me. XD
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Emily Shackleton
 
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Post » Sat Feb 19, 2011 1:22 am

Yeah, he's growing on me too. Didn't think anyone could live up to David Tenant. I was mistaken.
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Amiee Kent
 
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Post » Sat Feb 19, 2011 10:42 am

Edited the model slightly, now working on the texture.
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Haley Cooper
 
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Post » Fri Feb 18, 2011 10:54 pm

Finished texturing. Ready for import into Oblivion.
http://i1004.photobucket.com/albums/af165/TheBlueprint-/Tardis.png
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FITTAS
 
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Post » Sat Feb 19, 2011 2:57 am

EXTERMINATE!!! EXTERMINATE!!!
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Cesar Gomez
 
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Post » Sat Feb 19, 2011 1:30 am

Could potentially expand on it ;)
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Sabrina Steige
 
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Post » Fri Feb 18, 2011 10:11 pm

http://www.tesnexus.com/downloads/file.php?id=20867

That is the best Tardis mod I have seen as of yet, maybe it will give you some ideas, would be cool to include a coordinate input system for teleportation with the console.
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krystal sowten
 
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Post » Sat Feb 19, 2011 5:00 am

http://www.tesnexus.com/downloads/file.php?id=20867

That is the best Tardis mod I have seen as of yet, maybe it will give you some ideas, would be cool to include a coordinate input system for teleportation with the console.


Do you pay any attention what so ever?
That has already been posted, and as I said, I want to base this on the new tardis.
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Emma louise Wendelk
 
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Post » Sat Feb 19, 2011 8:56 am

Will finish the exterior model and add a few final touches, then I may begin work on the interior.
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Dalley hussain
 
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Post » Sat Feb 19, 2011 5:16 am

Will finish the exterior model and add a few final touches, then I may begin work on the interior.

Sweet! Looking forward to that. Will it be able to travel to the Shivering Isles? Will you make some Daleks or Cybermen at some point? I can hear their war cries now:

Dalek: "Exterminate! Exterminate! Ex-Ter-Min-Ate!"
Cyberman: "Delete! Delete!"

If you do make Daleks, make http://img22.imageshack.us/img22/2548/excommunicate.jpg just for fun.
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Julie Serebrekoff
 
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Post » Fri Feb 18, 2011 9:40 pm

I'd need some help with the scripting for that, but I guess I could make it move around and change time.
As for Daleks, maybe, if I decide to expand on it a bit.

Dalek - Shock Damage on Target 200 Pts
Daleks Magicka would be around 300 because of the power of the spell.

Cyberman - Shock Damage 200 Pts on touch.
Shock Damage 20 Pts on target.

Could work.
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.X chantelle .x Smith
 
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