But TES never had multiple endings, and the single endings consisted of a final battle and a little cutscene.
After reading about The Witcher 2, which is supposed to have 16 different endings, each one told by a different cutscene, made me wonder how would TESV's ending be. Seeing as they done ending sliders with Fallout 3 it worries me that it will have the same thing. Personally, Fo3's ending was lame, and not very interesting, while FNV being much improved and actually fun to watch, I'd rather have different situations with different gameplay sections and cutscenes.
Maybe the finale wouldn't always be a battle with the last boss, or it could. Giving the player great choices and consequences can lead to different scenarios by the end of the game, which would increase replayability.
What do you think?