» Fri Feb 18, 2011 11:42 pm
The 30:1 timescale in OB and MW was unrealistically fast. A full hour of the game day passes by every two minutes, and if I step into a shop in the morning for a couple of minutes to check out the inventory or make a couple of purchases, I step out and it's 6 hours later. The day is almost over, and I haven't even set foot out of town. I hike down the road toward a clump of trees a little ways ahead and it's 4 hours later when I reach them, with the sun visibly shifting across the sky as I watch. A whole day passes in a matter of 48 minutes playing time, which merely reminds me that it's a video game and doesn't have to make sense. Immersion broken.
I used a mod in both MW and OB to bring it down to a more sane and reasonable 8:1 ratio. At that rate, I can put in about a 2-3 hour "session" in an evening after work, and that constitutes a "full day" in-game. Adding "realism" mods means that you need to deal with food and drink every hour or two, which is enough to be a concern but not enough to become a constant irritation, rather than stopping every 20 minutes to eat. The day is "shortened", but not so drastically that it shatters its believability. Even a 12:1 timescale would be "acceptable", in my opinion, and a 6:1 ratio might be ideal for someone who regularly puts in 4-5 hours of playing time at a shot.
I definitely wouldn't want a 1:1 "real" timescale, otherwise you'd cross the entire province 3-4 times, loot a half-dozen dungeons, and join and rise to the top rank in 3 factions all before noon. No thanks.
This is a GOOD item to have configurable from a "settings" menu. You could adjust the day according to your own playing style and session length.